Jedi Archive
Thread: CLOAK USERS: Do not accept the Snare, FIGHT BACK!!!
I also submit that cloak should be moved to the master box. It would make the entire tree worth mastering. Snare is fine, since you are not snare before you cloak so you are able to achieve your defensive stance (cloak) at normal speed and then once cloaked, well your safe so wheres the problem? Snare will also fix many problems with cloakers manipulating PvE instances.
I knew a nerf to cloak would occur at some point, since there is too much grief assosiated with just that one skill.
Add snare to cloak.
Add cloak to the master box.
On that note also, stassis should have either a bit longer resuse timer or a self root similar to CM.
Theres just too many jedi out there. We need to accept that we are not rare and we are not special.
There was a time when little nerfs like this made a huge diferrence to a jedi. Those where the days where 1 jedi was able to go overt alone in places like theed and pvp and be a match vs a number of overts. Those days are long gone. Those of us who had the priviledge to play in those times have the memories as reward. Now with so many jedi, it doesnt make a huge diferrence if things get nerfed. Regardless of the nerfs you still cant PvP alone, there is no way to have a life expectansy if you go SF alone, so all these nerfs are minor. Now its all in having a decent group and being a team player. 1 man doesn't make the diferrence any more. This is why the FRS is so hard to design from the DEVs point of view I find.
All very well put.
I apologize as well. Your post did come across as personal and I responded as such.
It seems we actually agree on almost all points. I guess the only thing left to be said is this:
Is it right? When all of the other changes help us fix so many issues (and an easy fix is fo increase the range / CD timer) is it right for the Dev's to make such a reactionary change that is more punishment than fix?
We're at a point were we can effect a bad change before it is put into effect. I started this post to encourage our community to stand up for itself and try to change a bad decision by the Dev's that has no real impact other than to Punish Cloakers.
And I will stand up for any other needless nerfs any Jedi profession is threatened with. We can't just stand around and not speak up when something is wrong andCAN be better for our community.
hehe sorry just got back home, didn't have time to reply to this post sooner. Yes it would be better and make more sense to add an increased range, and possibly a timer to where you couldn't cloak for XX ammt of time after combat had been ended. It does suck that the snare is going to be on it but like i said its the fault of those cloak users who misused the ability in the first place. SOE, for better or worse, found a way to fix all the problems at once and the snare was probably easier to code for than changing the agro, range, and timer coding for the move. IF they changed it to a 65m range (based of rifles since it has the longerst reach) ,the max attack range possible w/o cyber arms, or made it so that you couldn't cloak for 25 seconds after combat has ended, then i wouldn't disagree a bit with the snare being removed. GL on getting the change, if you manage to do so I'll be impressed.
Which means snare is absolutely pointless, as if i am cloaked......I HAVE ALREADY ESCAPED......so this by no means prevents run and hide.....and as for first strike it only makes this tactic even more difficult to carry out. This snare really serves no purpose. Think about it.....
Laefdel wrote:
I don't know, seriously though the snare I think is a viable thing to put on Cloaking, since they intended it as a first strike/ambush tool etc. They didn't intend it to be a "run and hide" button.. Still I do think it was kinda lame of them to put it into the game wiht no snare in the first place since they know how peopel would have used it etc. Not really a nerf.. but still a bummer to all the people who have it, although alot of people want a respec for it but I don't really support that either since I have been screwed over on many profs and never got a respec for those changes (minus CU changes).
SakonTareni wrote:
hehe sorry just got back home, didn't have time to reply to this post sooner. Yes it would be better and make more sense to add an increased range, and possibly a timer to where you couldn't cloak for XX ammt of time after combat had been ended. It does suck that the snare is going to be on it but like i said its the fault of those cloak users who misused the ability in the first place. SOE, for better or worse, found a way to fix all the problems at once and the snare was probably easier to code for than changing the agro, range, and timer coding for the move. IF they changed it to a 65m range (based of rifles since it has the longerst reach) ,the max attack range possible w/o cyber arms, or made it so that you couldn't cloak for 25 seconds after combat has ended, then i wouldn't disagree a bit with the snare being removed. GL on getting the change, if you manage to do so I'll be impressed.
Well then, let me ask you: What does the Snare accomplish? People will still be able to Attack, FR, Cloak, Attack.... the problem is still there...this fixes nothing, and the anger will continue.
THE REASON WHY CLOAK IS GETTING A SNARE:
CLOAK IS GETTING A SNARE BECAUSE TO STOP DWB LOOTING WHILE CLOAKED WHICH SPOILS IT FOR THOSE WHO TAKE THEIR TIME IN ORGANISING A GROUP OF HUNTERS AND THIER SKILLS THEY HAVE GRINDED FOR AND NOT TO BE SPOILT BY SOMEONE WHO IS CLOAKED
Landorien wrote:
Yeah.. big honking red capital letters is just turbo towards cool, and paragraphing.. that's for sissy girly men.
Endless admiration of your grandeur aside, how.. pray tell, oh red large annoying one, does snare come into the picture to prevent this, when its already said that using containers will decloak you?
It does nothing to prevent it, since the actual decloaking itself does all the preventing.
Does it instead punish blindly the vast majority of players that did in fact not exploit in this way?
If its justice you want, how about punishing all the bounty hunters that ever played, because some bh some time used an exploit to his advantage? maybe we could put a snare on duelists stance? that'd be pretty dandy and fair, let us not forget fairness
I apologize, you more than elequantly addressed Big Red.
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KEEP THE CLOAK !
having only used cloak to escape a few BH's and anoy
a few guildees, i agree that while under cloak no actions other then movement should be aloud, and as i have said in another cloak post in agreement with someone else that if your spec forces you should not be able to cloak.
spec forces is in the game to enable a more controlled version of the gcw than the old tef gank system. if your special forces why are you hiding ! unless your only happy to fight from surpise attacks.