Jedi Archive

Thread: 5 Top questions for 5 answers

StealthII
Tue Oct 18, 2005 8:42 am
#66

Choke should not be stoped by any force but a Jedis ability to stop force attacks other then that I don't see how you can stop a force that gose through objects and manages to choke you. lol Master TK should not be able to hold his breath longer then a Bh or any proffesion for that matter. Center of being is not the main problem all though it helps we tested it on a MTK with no COB food or defenses up and he still drasticly reduced the dmg of choke.



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BigMercy
Tue Oct 18, 2005 10:11 am
#67



felipz wrote:


Ghert wrote:

Zip bars on lightning! Please let them go! It's hard enough doing damamge without that useless thing to hold us down!

Remove Lightning Zip bars!


Not only that, it costs 20% action which is not reasonable for its damage.





QFE!!! on both of those points!




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Taqwus
Tue Oct 18, 2005 11:01 am
#68

1. Why are lightsabers so weak? Mathmatically it can be proven that at least 25 crafted weapons and a lot of quest weapons are infact 25% more powerful than jedi weapons. If you add in the slice and PuP then the number can get way higher.
2. Jedi's are limited time fighters while other professions can fight indefinetely. Whis is that? Proof comes from the fact that a jedi has a finite ammount of force the through the normal use of healing and combat that finite ammount of force gets used up. The longest fights I have seen with jedi are about 45 min. Other classes can fight indefintely since there mind and action can regen fully before they need to use thoose skills again.
3. How is cloak an alpha strike weapon not that it has a snare? This would be like making a Rifleman crawl 64m to get into position before firing and then only getting one shot.
4. What is the benefit of Avoid Incapacation now that it can no longer hold agro while in a group?
5. Can our heals be scaled up to match the other professions

Message Edited by Taqwus on 10-18-2005 11:09 AM



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seraphzero
Tue Oct 18, 2005 11:08 am
#69


Epaos, thank you for your consideration in trying to post posi-


Yes, I remember the top five, we might have it covered in current issues and bugs, anyways heres my asking.


Question:


Devs, from our Jedi community POV we are seeing these "fixes" as nerfs to the jedi profession, the majority feel weakened and crippled from the power we had in the past. The question at hand is not if current Jedi will be stronger, but are you planning to implement more power, more strength, less cost, more effectiveness granted to knights and above with the upcoming FRS?


Ghyren Khi
Kauri


Message Edited by seraphzero on 10-18-2005 11:08 AM



Ghyren Khi
Elder Jedi
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Lighting up a slowly dimming galaxy

Fighting for peace... ironic huh...
intelli
Tue Oct 18, 2005 11:53 am
#70

--------------------------------------------------------------------------------
Bizerk78 wrote:
Jedi vs BH revenge Missions= This would have nothing to do with Star Wars.......So they will most likely add it in
--------------------------------------------------------------------------------


Agreed,revenge missions are nothing to do with Star Wars, however the point must be raised that if we are to edge more towards a Star Wars virtual world then a bh dieing is the ultimate penalty, what I mean by that is not a revenge mission for a bh, but the failing of the mission to be the penalty and that penalty to be applied at that point. Jedi loose XP, why can't BH loose something for failing, what, I don't know but a discussion would be beneficial. Note that BH is the only profession at present that's holds a goal (with a high reward) of PvP (Jedi will get this again with the return of the revamped FRS)

Some really good suggestions on this thread so far, really hope we all get some good answers out of the dev's when/if they respond.

Although it's probably been said already, would suggest more of "Yes","No" approach be adopted with regards to the type of question be aimed at the Dev's, hopefully this would minimize the scope for dodging answers, followed up by a "when can we expect this to be implemented", looking for a 1-3month period (ie, between Jan-Man 06, or Jun-Aug 06, something like that)

The only other thing I'd like to see although it's probably way down on the wish list is the removal of negative xp. return the jedi to a minimum of 0 jedi xp and no lower. (we can all dream)

Best of luck

Message Edited by intelli on 10-18-2005 07:57 PM



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BubukaBirthba
Tue Oct 18, 2005 2:41 pm
#71

1. Is there a plan to reduce lag?


2.Will there ever be a stop to altering PRESENT jedi skills (nerfs)?


3. Why is it necessary to do 100s of hours of repetitivegameplay to advance jedi in level?


4. What is the sense in keeping the BH vs Jedi metagame unbalanced?


5. What is the obstacle to making robescustomizable, or give a wider selection?


Enough positivism?


If the devs don't come here, because they want to hear what a great job they are doing, they should consider working for Blizzard. Online presence and subscriber numbers give a very clear idea about their performance.



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Ghert
Tue Oct 18, 2005 9:25 pm
#72


  1. FRS update.

  2. Pearl update.

  3. Speed bug update.

  4. Jedi content?

  5. Possible Revamp?



Ghert
Elder Jedi

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UberNinjaOfDoom
Tue Oct 18, 2005 10:08 pm
#73

1. What is your vision for the Jedi profession ?

2. You have shown complete disregard for wishes of the player community. Is there any plans to improve community relations ?

3. Lag has been terrible since the introduction of CU. Lack of combat Q makes this even more apparent. Is there any plans to improve hardware, or actually optimize your code ?

4. Can Jedi expect a revamp anytime soon ?


5. Current BH vs Jedi system serves no real purpose and generates much animosity between our professions. Is there any plans to change it's mechanics ?



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GeizAndromeda
Tue Oct 18, 2005 11:58 pm
#74

1) Are we going to be looking at any type of robe customization in the future?

2) Are there any plans to make Force Amplification Crystals an actual part of the game?

3) Is it possible to add any content dealing with the late-Jedi/Sith of the Star Wars universe? (As you've done with Obi-Wan, can you replicate the same for, say, Exar Kun or Maul or Bane?)

4) Are there any plans to increase the table of lightsaber crystals that have exceptional elemental damage? (So there is actual variation amongst lightsaber color?)

5) Are there any plans to enhance some of the lesser-used Jedi skills so there is more variation among Jedi builds?

Message Edited by GeizAndromeda on 10-19-2005 03:00 AM




.:[Geiz Andromeda]:.
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Big-Rug
Wed Oct 19, 2005 4:54 am
#75

My Top 5 Issues to be answered:



  1. Will The Jedi Healer trees be seeing a revamp to make them more useful and relevant to the post-CU environment?

  2. Will Jedi's be getting a system where their weapons are competetive when compared to the other professions, especially for those post-CU jedis who missed out on getting better quality pearls?

  3. Will Wookiee and Ithorian players stop being discriminated against in terms of new clothing (we dont want extra content, just to be equal to the other races) - this has particular relevance when concerned with the new Jedi Cloaks

  4. Will the new FRS be implemented before Christmas?

  5. Are there any plans to balance the game in terms of an alpha class generating imbalance, player hate, and content. I would much rather the next level in professions be realised: creating more elite-level classes. (Think Prestige Classes in the D20 RPG) These would alsotake effort to obtain, and would accompany Jedi in the system to give players an option how as to play their end-game. High-end content would also be needed for the elite-classes.

Regards,


BR





Big-Rug
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Wasz
Wed Oct 19, 2005 6:07 am
#76

1. When will speed get fixed?


2. When will pearl tuning and drops improve?


3. When will state resists work?


4. When will healing cooldown time decrease?


5. When will area KD return to dervish?






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perfavorebasta
Wed Oct 19, 2005 12:25 pm
#77

Baciacca,


we know the devs don't reply. We know it's not your fault. What we are asking to you is ... keep asking them so they can't have any excuse they didn't know about issues/fix. Then please try to update us as fast as possible, even with a daily post saying ... "no news from the devs about this and that". We will appeciate this for sure.


Opith





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_Cicero_
Wed Oct 19, 2005 12:49 pm
#78

Once again Lord Epaos, I offer you Bows for an excellant post
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