Jedi Archive

Thread: to all you who ask what the preCU was like, here are some awsome videos

PhatDhad
Sat Sep 24, 2005 1:45 pm
#66

WOW....look at how many specials were spammed with out the action bar draining out......


I miss the pre-cu combat....OH well, I still play so there must be some fun in it somewhere for me





___________________________________________

HONOR

_______________Teh Original Phatness______________

Gordo-da-Hutt
Sun Sep 25, 2005 11:59 pm
#67


Watching these pre-cu videos and remembering when this game used to be like makes me want to cry





"After I have died, eat my brain and it will give you power"
WookieSlayer89
Mon Sep 26, 2005 1:08 am
#68

You don't know what your talking about,

The Knight is a Master Defender

The Master is a Master Enhancer Cookie cutter.

Dark Jedi Council Members with MLS/Mehancer/4004 healer sucked, their forcearmor and healing mods were horrible




Now with Swords/Doc/stacked Fighting a Light jedi Council memeber 1v1, if the council member knows what he is doing, he can stand there and tank and just channel and channel for hours until the sword/docs get 1000 BF and his buffs run out. We were all fightclubed Jedi, we were all low ranked jedi, we were all stacks, dot whores and plenty of other things, we know what happened. I could fight the Chancellor WU until my buffs dropped. Punchin with a 2,200 Lva and 1k+ action poison couldn't beat WU, the damage just wasnt enough when the Chancellor knows what he is doing.

And again, A Mdefender Vs Menhancer Dark Jedi rank 10 has no chance if its enclosed like that, only light jedi rank 10 could stand still and tank/channel forever.

Dark Jedi Council Members= 69% forcearmor, bad healing mods, bad enhancer mods

Light Jedi Council Member = 78% forcearmor, good healing mods, and good enhancer mods

A Master Defender or Master Healer(without forcearmor) could quit easily beat a rank 10 Master enhancer dark jedi.



[[IMAPWNJOO!]]
[[BountyHunter Combat Medic]]
[[|||xGoDx|||]]
-BEAST LIKE JEDI HUNTER-

Demio_Olaron
Mon Sep 26, 2005 6:31 am
#69



Whiney Jeday wrote:


Bla bla whine whine pre-cu uber1337 wtfbbq /cry

/whine
/repeat







Jesus Christ! Pre CU SUCKED BOLLOCKS.

In PVE all you had to do was get buffed and drink some brandy and you could tank / kill anything 1on1 without even breaking a sweat.

In PVP all you had to do is throw mind dots / use dot guns and you'd win. Also Jedi were so freaking unbalanced that it made baby Jesus cry.

Stop whining bout not having your "I Win" buttons anymore and either learn how to play with the new system or just cancel your account.



BIG PINK SIG!
Mistwaver
Mon Sep 26, 2005 1:51 pm
#70

I must say fighting a TKM with 90% lightsaber resistance and losing to them to KD+dizzy was fun.



Reeli Owoo
Jedi Knight
TC Roughnecks
Proud TC-Prime player for over 2 years and counting.

TC-Prime players get pwned daily, multiple times a day.
Weezman
Miz Owoo
Weezman again
BrokenArrow11
Wed Sep 28, 2005 1:58 am
#71

I would drop anything in game to go back



NERV OH AND I USE EXPLOITS
ImperialObserver101
Wed Sep 28, 2005 4:44 am
#72



Mistwaver wrote:
I must say fighting a TKM with 90% lightsaber resistance and losing to them to KD+dizzy was fun.




The PSGS i used were 48% unsliced (that was the crafting cap), and 68% wiht a perfect slice, they didn't go any higher, and before someone screams exploits, they were brought in with Publish 9 and were fully intented, the only thing "bugged" about them was that the resist would go away after you logged out for 30minutes or the server reset. There is a SOE DEV thread saying they were fully intended but the bug they had of losing the resist would be fixed, and guess what THEY CHANGED THE GAME COMPLETLEY before they even started on it. WOW nice i had too waste about 1,200 PSGS, log on adk the psg and go, if i logged on more 100+ times in a week /restarting/crashing etc, thats one wasted lol.



-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+--+*+-+*+--+*+-+*+--+*+-+*+-
---Hikeran Redwolf--------Arteous Hatebringer----------Peimei
"Poisoning the World One--------"Bring on the Hate"-----"Pike Girl Extraordinaire"
-----Jedi at a Time"---------------Pre-cu Jedi Knight-------No i won't Cyber You ^_^
-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+--+*+-+*+--+*+-+*+--+*+-+*+-
MauiBeach
Wed Sep 28, 2005 4:50 am
#73






jedibd wrote:

They truly just tried to dumb down the game to make it more appealing to a certain demographic.So in order for people to keep up they slowed everything down.Someone at SOE please tell me why master professions cant hit at one hit per sec?Maybe because our computers would explode from all of the wizz bang swirly merry-go-round graphics we have now for states?


Ive said it a hundred times but if they had changed buffs/armor/DOTS and worked on content and /bugs this game would be more successful than they could have imagined.Instead they turned it into every other game out there.









QFE


Thats right on the money.



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QJP
Wed Sep 28, 2005 5:06 am
#74


a lot of people have said or thought that... myself included.


The real shame is that if people had voted with their feet, changes might have been made.


I'd trade my Jedi for my old pre CU TKM/Fencer/Pistolier in a flash.





___Q'ui Jon-Ped_________________________
VENDOR near Bestine City TATOOINE ]‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾‾[The Dark Vengeance]‾‾‾‾‾‾

blue-phoenix
Wed Sep 28, 2005 5:23 am
#75

yup it was so much fun then.

as someone said before healing and things like aura/armor and so on.. should not interfer with the combat moves, and the thing with the combat cooldowns and all that we are all complaining about would be fixed with a combat que as you could spam moves all you want but they would just go to the que and not jump moves. i miss the old system so much fast paced combat not like now that the only way to make it fast paced is by overpassing the cooldowns and all that so so sad



no sig won't let me use html sniff sniff

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!

Death is so sure of winning that it

gives you a whole life as a head start.
Kai-Ying
Wed Sep 28, 2005 5:28 am
#76

I take it the people watching that Master vs Knight duel on the guildhall roof were the Master's Fighclub bots taking a quick break from the prone slaying?

But back to topic I miss the old system with its specials spamming and no-skill but stupid damage weapons too... :/




Kai-Ying - MBH - Chimaera
Wee'Shu - Master Creature Handler - Chimaera
Shu'Lien - Shipwright - Chimaera
ex-JEA Guildleader

Naseschwarz
Wed Sep 28, 2005 12:14 pm
#77






Demio_Olaron wrote:





Whiney Jeday wrote:


Bla bla whine whine pre-cu uber1337 wtfbbq /cry

/whine
/repeat









Jesus Christ! Pre CU SUCKED BOLLOCKS.

In PVE all you had to do was get buffed and drink some brandy and you could tank / kill anything 1on1 without even breaking a sweat.

In PVP all you had to do is throw mind dots / use dot guns and you'd win. Also Jedi were so freaking unbalanced that it made baby Jesus cry.

Stop whining bout not having your "I Win" buttons anymore and either learn how to play with the new system or just cancel your account.




post cu :


in pve al you have to do is getting doc buffs and you can solo everything, thanks root !


in pvp you hardly stand a chance 1v2 if you dont own a daze skill. and you cant even run, thanks root and the 1k dmg in pvp !


preCU was alot better. make stims heal mind and all is fine. maybe add a hard cap for armor at 60% instead of 90% that would change alot...


Lolindir
Wed Sep 28, 2005 12:52 pm
#78

great films

miss pre-cu so bad



Don't argue with idiots, they just drag you down to their lvl and beat you with experience!!


Lolindir: Pre-cu jedi knight

My heavy x-wing, the Battle Hawk
My Nova Courier, the Sungem
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