Jedi Archive

Thread: Force Sensitive Class Skills Information

THEEJEDI
Sun Nov 06, 2005 12:10 pm
#66

oh yea baby !!! hehe cool, hey what does (proc) mean beside our robes ?





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Smugglah
Sun Nov 06, 2005 12:17 pm
#67

if its the exact way it was in frs, you cannot alter the look of the robe...the cloak over stays over top of it and no you cant wear a hooded cloak over it




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yurylightmist
Sun Nov 06, 2005 12:21 pm
#68

do we get to pick the robe we want? or will it just go by faction?
icutyou
Sun Nov 06, 2005 12:38 pm
#69

Boo...I don't want to look like everyone else! Too bad we can't have a radial menu option to change the look to any frs robe that we wish to have



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c0kes
Sun Nov 06, 2005 12:58 pm
#70






Baciacca wrote:






trajen2 wrote:






Garanor wrote:

So we still aren't clear as to "Is there a force bar to manage" or not?







yeah, i actually hope there IS a force bar to manage...






There is no forcebar,





Thats good in a way... let us spam specials without having to say "Have to channel hold up".



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Stuwie
Sun Nov 06, 2005 2:01 pm
#71

are these special holocrons that you read, or are they just normal ones we have now and thats what they get turned into?
YuthuraMan
Sun Nov 06, 2005 2:03 pm
#72






psych0ticmisfit wrote:

will all jedi after this NGE goes live be able to get different robes. like will there be quests that grant you new robes to wear. or are you stuck with elder robes for the elders and padi robes if your not an elder? bac can you find out?






i think the other FRS robes (knight / guardian) will be implemented in the NGE profession somehow. It sounds obvious to me


the thing should b this way:



student & initiate - padawan robe


adept - knight robe


swordmaster - guardian robe



that way we'll have more variety and the old FRS robes wont be lost forever ( i personally love the guardian robe too)





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psych0ticmisfit
Sun Nov 06, 2005 2:12 pm
#73






YuthuraMan wrote:


i think the other FRS robes (knight / guardian) will be implemented in the NGE profession somehow. It sounds obvious to me

the thing should b this way:



student & initiate - padawan robe


adept - knight robe


swordmaster - guardian robe



that way we'll have more variety and the old FRS robes wont be lost forever ( i personally love the guardian robe too)








God i hope so, i hate seeing all the same color robes its horrible. we need variety, i love the dark jedi templar robes and thats what i want to wear . id even settle for the dark jedi enforcer robes i just dont like the cloaks over the robes they dont look good to me.



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Josue15
Sun Nov 06, 2005 2:24 pm
#74






psych0ticmisfit wrote:





YuthuraMan wrote:


i think the other FRS robes (knight / guardian) will be implemented in the NGE profession somehow. It sounds obvious to me

the thing should b this way:



student & initiate - padawan robe


adept - knight robe


swordmaster - guardian robe



that way we'll have more variety and the old FRS robes wont be lost forever ( i personally love the guardian robe too)








God i hope so, i hate seeing all the same color robes its horrible. we need variety, i love the dark jedi templar robes and thats what i want to wear . id even settle for the dark jedi enforcer robes i just dont like the cloaks over the robes they dont look good to me.






I personally love the consular robe, and the dark Jedi oopesser robe. It a great reward for "Elder Jedi".


I would also hope we would be able to wear all or any other robes gained in the NGE Jedi progression.


If I recall didn't Anakin wear a Dark Brown Robe while he was a Jedi. I don't think it matter what color you have or prefer.




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KaShem
Sun Nov 06, 2005 3:43 pm
#75

Still Concernd about the lack of innate or Force Armor, and the really low duration of he force offecsive and defensive buffs. Bacc... could you please have a look into this?




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WolfeTCK
Sun Nov 06, 2005 3:57 pm
#76


i think they just havent implemented the inate armour yet, or they screwed up and created a system that doesnt accept inate armour, who knows they wont admit it if they screwed up


plus i havent seen any player created armour yet, so who knows how that'll work, hopefully they'll go back a a easier to understand armour system

Message Edited by WolfeTCK on 11-06-2005 05:57 PM



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BeefStoo
Sun Nov 06, 2005 4:01 pm
#77

That dark jedi oppressor robe...oh I love it. Come to daddy!
Dziecko
Sun Nov 06, 2005 4:06 pm
#78



SonGouki wrote:

Force Crystal: Health Buff (pretty sure this is from the old village reward)
Buff: Modify Constitution +100 (2hr duration)

Force Crystal: Force Buff (pretty sure this is from the old village reward, formerly Mind Buff)
Buff: Force Power Max +400, Force Power Regen +2 (2hr duration)

In case you haven't seen the FAQ yet, here's how all those buffs will affect you with the new stats...

CHARACTER STATS

Strength: Melee attack stat - increases damage
Precision: Ranged attack stat - increases damage
Agility: General defense in combat - reduces damage
Stamina: Increases action (regen?)
Constitution: Increases health (regen?)
Willpower: Increase mind (regen?)
Luck: Will be explained more in-depth at a later time






ehm...

force buff...force max +400 etcetc..

but if ppl said no force bar in NGE...

look like strange...

plz confirm this

we have force bar or not??



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