Jedi Archive

Thread: Thanks SOE devs for screwing over a loyal customer......real nice system!

Kameron_Darkstrider
Sun Sep 05, 2004 3:02 am
#53

Faction doesn't have anything to do with it. I'm a colonel in the Alliance.
Shingar1
Sun Sep 05, 2004 3:28 am
#54

You put blood, sweat, AND tears into SWG!? Wow....
Cadmus
Sun Sep 05, 2004 3:46 am
#55

ok....I love games. I play games been doing these types of games for some time. since beta here 3 years of EQ. took a break to wait for swg to come out hehehe. ect... But man...some you guys realy scare me at times. *picks up an object and blows the dust off it* ok...See this? its called a book. go read one. or try a school book even. OH OH OH I know... *gets out a pencil and papers and book* You could try to get some friends and play a real rpg? some beer some pizza and buch of friends bsing with each other as they play?....na didn't think you would go for that.....moores the pitty



I am sorry guys that things did not wok out. but no worrys ther are other things besides jedi to do. and if you don't like the rest of the game. well ther are other games. I hear knights of the old republic is fun. I was always a Fallout type a guy my self or grand theft auto hehe.



any who jsut my two cents.


cad

fr00g
Sun Sep 05, 2004 3:52 am
#56

Whine more. You knew the risk when grinding, it was random mastering of proffesions and you mastered the wrong ones.



Radiant: Asa Cahew - Lowca: Lowtax Kyanka

Please drop off anything I buy on RADIANT to one of my vendors at -3979, 3859 Naboo near Theed.

Taborzoid2
Sun Sep 05, 2004 4:29 am
#57






Hacane wrote:

Yes youve been royaly shafted by the poorest compensation system yet to be implemented. the developers can monitor all our badges and so we should have been awarded accordinly, this randomness is rediculous.







Get a clue.


It was always about randomness.


Always.


And as far as crying about it, hologrinders did little else in the game but solo play grind professions. Frankly, I think they got what they deserved. It's nice to see the casual player rewarded, who went out, contributed to the community, did dungeons, visited POI's, and had fun, I have no sypmathy for the people who sat around, without contributing to the community whatsover in thier selfish grind.


You would make terrible Jedi anyway.


NOW, the system will cut a lot of the l33t d00d Jedi out of the picture, and we will see more mature, patient, and knowledgable Jedi. Sure, some people will get self involved in chasing Jedi, but with the cycles (which aren't long enough imo), people will still have time to INTERACT WITH OTHERS, while waiting for the next phase.


Too bad it wasn't this way from the beginning.


I only hope the Devs don't flinch, and make the system easier, it's perfect as it stands




Steve Sullivan – Director of R & D for Lucas Arts Entertainment.

“I think George has always seen movie making and video games to be very closely related…..he cares about telling stories, and these are two different mediums in which you might tell a story”

I think we were able to “tell” better stories, when we had player interdependency, and multiple, variable classes.
Taborzoid2
Sat Nov 05, 2005 9:11 am
#58

TIMELESS!



Steve Sullivan – Director of R & D for Lucas Arts Entertainment.

“I think George has always seen movie making and video games to be very closely related…..he cares about telling stories, and these are two different mediums in which you might tell a story”

I think we were able to “tell” better stories, when we had player interdependency, and multiple, variable classes.
Digitalalchemyzt
Sat Nov 05, 2005 9:30 am
#59

I say go back to randomness then
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