Jedi Archive

Thread: JEDI SPEED NERFED YET AGAIN

Anakroid
Tue Sep 06, 2005 6:13 am
#40






Vernos wrote:

Imagine if Bh had a unique wep like our saber they did what they did to Jedi and theyre wep speed Ca were broke they would be screaming litle babies and it would be fixed by now






Well then in that case, they'd certainly fix the problemby nerfing Jedi, rather than fixing the BH speed CA's. Tis the SOE way.



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Deaconzz
Tue Sep 06, 2005 6:33 am
#41

Mael :/ look at all the anger you unleashed




lol


KelnMacil
Tue Sep 06, 2005 6:47 am
#42

All I know is, when you are a powers user like I am, and you are dmg-capped since we do not use a weapon that can be upgraded, etc...speed is everything. When my opponent, with his super-saber hits me for 1500 a pop, and the best I can muster is 700 a pop (with a zipper bar I might add), I gotta have some speed, or there is no contest, no balance, no match-up and the powers profession is pointless.


On the same note, have you ever seen a swordfight (and I mean regular swords irl) where the opponents moved their swords once every 2-4 seconds? Stand up right now, look at a clock or a watch or count, swing a stick every 2, 3, or 4 secs whatever your attacks are. Watch a movie with some sword duel in it and count and compare. Ok, now let's compare that to what we see in movies with Jedi. I think they get about 4 hits in per second sometimes they are so fast.


No, I don't think we should be able to do 1k dmg 4 times in a second. But slow isn't just a handicap, it's darned annoying and just kills the essence of Jedi. Or TKM, or Pistoleer, or Swordsman...etc. Only heavy-weapons types should be slow. My opinion is the damage is too high and the combat is too slow to start with. The difference between top and low weapons is too much (do you really think the type of a sword determines how easily it can lop your head off?) Perhaps if combat was alot quicker, skill would become the real modifier. Quick reaction and quick attack should be your weapons, not the best saber in the game, the best knucklers, the best carbine...etc. Dumb down the damage so it isn't over in 5 secs, but crank the speed up so it's a real fight. Fast paced and exciting. In PVE it won't change overall damage, but in PVP I think it will make THE difference between the best equipped winning vs the best skilled winning.



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-Maelstrom-
Wed Sep 07, 2005 4:09 pm
#43

/agree


The fight on Mustafar between Vader and Kenobi is a perfect example of real-time saber combat speed... Our combat moves should be just as fast... Especially Jedi vs Jedi.


AND... Sabers should actually hit each other when an attack is blocked... The saber-to-saber sound would definately add more to a duel.






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-Maelstrom-
Wed Sep 07, 2005 4:12 pm
#44

The developers should introduce defensive moves to go along with offensive ones... Perhaps defensive blocks with a counter built right in would be nice... Saber fighting should be graceful and fluid when a Master of the weapon weilds it...






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