Jedi Archive

Thread: ok now how many of you wanna see a preCU roll back?

Jakber
Fri Oct 21, 2005 4:20 pm
#40

http://forums.station.sony.com/swg/board/message?board.id=generalgame&message.id=48254&query.id=0#M48254



Jakber
Elder Jedi
ImperialObserver101
Fri Oct 21, 2005 4:20 pm
#41

Ok guys just think of it like this


we sitll have exactly the same problems


BUT WOULD U RATHER HAVE PRE CU AND THE PROBLEMS OR POST CU AND THE PROBLEMS < SERIOUSLY


ATLEAST WE COULD HAVE FUN PVPING AND PVEING PRE CU< NOW ITS JUST A BORE



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---Hikeran Redwolf--------Arteous Hatebringer----------Peimei
"Poisoning the World One--------"Bring on the Hate"-----"Pike Girl Extraordinaire"
-----Jedi at a Time"---------------Pre-cu Jedi Knight-------No i won't Cyber You ^_^
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GemMist
Fri Oct 21, 2005 4:21 pm
#42

1 - yes it had its problems, but I had fun and that is the reason that I play
ImperialObserver101
Fri Oct 21, 2005 4:22 pm
#43

Every game has problems

but put it like this


there is a diffeerence between there bein a few bugs and problems compared too having fun, because the thousands of people on lowca didnt seem too mind it by loggin in every day?

now we have the same issuses and more and these people dont log on, cnet was full the DAY BEFORE THE CU, now its COMPLETELY EMPTY



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---Hikeran Redwolf--------Arteous Hatebringer----------Peimei
"Poisoning the World One--------"Bring on the Hate"-----"Pike Girl Extraordinaire"
-----Jedi at a Time"---------------Pre-cu Jedi Knight-------No i won't Cyber You ^_^
-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+--+*+-+*+--+*+-+*+--+*+-+*+-
antares_Kauri
Fri Oct 21, 2005 4:23 pm
#44



ImperialObserver101 wrote:


antares_Kauri wrote:
How many really remember the problems pre-CU had, some of them unresolveable in the system that was in place? Both post and pre-CU have and had issues, but memory can be short. Don't forget about all the things people complained so much about in the pre-CU system.

antares




HAHAHHA ur the pikeman guy and saying that?

pre cu pikeman was 100000x more fun then it is post cu

just like all theo ther professions,


Before DoTs and without DoTs, Pike was an extremely broken profession. I remember when the accuracy stats for pikeman were worse than anything else in the game, and they were like that for a very very long time, and even after being improved were still very bad. DoTs did not fix the profession or make it what it should have been. They were a deception. Laugh it up. Pre-CU had plenty of very large issues, post-CU does as well, but all this blanket euphoria is really a sign of memory corrpution.

antares



|Pikeman non-stop since July, 2003|
|combatUpgrade::alpha :: JTL::beta :: RotW::beta :: ToOW::beta|
SOE Producer Dallas Dickinson says:
"I mean, what is a pikeman and why is it something in the game?"
ImperialObserver101
Fri Oct 21, 2005 4:23 pm
#45



antares_Kauri wrote:


ImperialObserver101 wrote:


antares_Kauri wrote:
How many really remember the problems pre-CU had, some of them unresolveable in the system that was in place? Both post and pre-CU have and had issues, but memory can be short. Don't forget about all the things people complained so much about in the pre-CU system.

antares




HAHAHHA ur the pikeman guy and saying that?

pre cu pikeman was 100000x more fun then it is post cu

just like all theo ther professions,


Before DoTs and without DoTs, Pike was an extremely broken profession. I remember when the accuracy stats for pikeman were worse than anything else in the game, and they were like that for a very very long time, and even after being improved were still very bad. DoTs did not fix the profession or make it what it should have been. They were a deception. Laugh it up. Pre-CU had plenty of very large issues, post-CU does as well, but all this blanket euphoria is really a sign of memory corrpution.

antares




DoTs were fun. Connect da DOTS!



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---Hikeran Redwolf--------Arteous Hatebringer----------Peimei
"Poisoning the World One--------"Bring on the Hate"-----"Pike Girl Extraordinaire"
-----Jedi at a Time"---------------Pre-cu Jedi Knight-------No i won't Cyber You ^_^
-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+--+*+-+*+--+*+-+*+--+*+-+*+-
darthjaycen
Fri Oct 21, 2005 4:24 pm
#46


1. Without hesitation




Bosk/Smarty
HoloGrinding Dark Jedi Knight & Apprentice Master Troll
Happy endings are just stories that haven't finished

Implementor
Fri Oct 21, 2005 4:28 pm
#47

I remember the things wrong with the pre-cu system. I would still choose a pre-CU system over this any day. I'd start over as a novice artisan with 250 creds and give up everything i earned/worked for last year and a half for it. Pre-CU system was a hell of a lot more fun, combat was fast-paced and more immersive, crafting was the freakin' bomb, sociability was awesome (buff areas/solo groups/BF), loots were varied and interesting. There were risks to things like earning faction, PvE xp loss on Jedi etc. There was never a day I didn't play where there wasn't enough time to do all the things i wanted to do. It's was exciting and I always anticipated logging in


now meh. borrrring. not to mention way out of wack. I could live with what was wrong in the old-system, in the new, i am bored, un-immersed, irritated. Weaponsmith alone could have kept me playing for years under the old system, now, again, borring. same 6 weapons over and over. And Jedi, dang! even levelling undre that system was sweet. It was A LOT slower, the risks were higher, and it was a freakin' kick-a$$ time.


I can't think of anything that is better now as opposed to before.


They should add some pre-cu servers and subcontract out the maintenance for a slightly higher monthly fee. Every pre-cu person i know that is still here would be on them. Hell even the one's that were vocal about what was wrong with it





Gx-Advanced Weapons Labs
-680 -5489 Tatooine
Manifest Apocrypha
12-point Force-Crafter Master Weaponsmith
Chirikiti
Procurement Specialist O_o
Summoner321
Fri Oct 21, 2005 4:29 pm
#48

,1



You have no idea the powers of the dark side
http://www.albinoblacksheep.com/flash/waffles All the cries of pain fall on deaf ears *sigh* someone should just shoot the dieing horse known as SWG in the head

I AM TEH OTHE NAKOV
ImperialObserver101
Fri Oct 21, 2005 4:29 pm
#49



Implementor wrote:

I remember the things wrong with the pre-cu system. I would still choose a pre-CU system over this any day. I'd start over as a novice artisan with 250 creds and give up everything i earned/worked for last year and a half for it. Pre-CU system was a hell of a lot more fun, combat was fast-paced and more immersive, crafting was the freakin' bomb, sociability was awesome (buff areas/solo groups/BF), loots were varied and interesting. There were risks to things like earning faction, PvE xp loss on Jedi etc. There was never a day I didn't play where there wasn't enough time to do all the things i wanted to do. It's was exciting and I always anticipated logging in

now meh. borrrring. not to mention way out of wack. I could live with what was wrong in the old-system, in the new, i am bored, un-immersed, irritated. Weaponsmith alone could have kept me playing for years under the old system, now, again, borring. same 6 weapons over and over. And Jedi, dang! even levelling undre that system was sweet. It was A LOT slower, the risks were higher, and it was a freakin' kick-a$$ time.

I can't think of anything that is better now as opposed to before.

They should add some pre-cu servers and subcontract out the maintenance for a slightly higher monthly fee. Every pre-cu person i know that is still here would be on them. Hell even the one's that were vocal about what was wrong with it





qfe dude qfe



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---Hikeran Redwolf--------Arteous Hatebringer----------Peimei
"Poisoning the World One--------"Bring on the Hate"-----"Pike Girl Extraordinaire"
-----Jedi at a Time"---------------Pre-cu Jedi Knight-------No i won't Cyber You ^_^
-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+-+*+--+*+-+*+--+*+-+*+--+*+-+*+-
GemMist
Fri Oct 21, 2005 4:32 pm
#50






Implementor wrote:

I remember the things wrong with the pre-cu system. I would still choose a pre-CU system over this any day. I'd start over as a novice artisan with 250 creds and give up everything i earned/worked for last year and a half for it. Pre-CU system was a hell of a lot more fun, combat was fast-paced and more immersive, crafting was the freakin' bomb, sociability was awesome (buff areas/solo groups/BF), loots were varied and interesting. There were risks to things like earning faction, PvE xp loss on Jedi etc. There was never a day I didn't play where there wasn't enough time to do all the things i wanted to do. It's was exciting and I always anticipated logging in


now meh. borrrring. not to mention way out of wack. I could live with what was wrong in the old-system, in the new, i am bored, un-immersed, irritated. Weaponsmith alone could have kept me playing for years under the old system, now, again, borring. same 6 weapons over and over. And Jedi, dang! even levelling undre that system was sweet. It was A LOT slower, the risks were higher, and it was a freakin' kick-a$$ time.


I can't think of anything that is better now as opposed to before.


They should add some pre-cu servers and subcontract out the maintenance for a slightly higher monthly fee. Every pre-cu person i know that is still here would be on them. Hell even the one's that were vocal about what was wrong with it







QFE.... exactly
Implementor
Fri Oct 21, 2005 4:56 pm
#51

pre-CU! (mostly just a bump) I made my thoughts known above



Gx-Advanced Weapons Labs
-680 -5489 Tatooine
Manifest Apocrypha
12-point Force-Crafter Master Weaponsmith
Chirikiti
Procurement Specialist O_o
Joryk
Fri Oct 21, 2005 4:57 pm
#52

Doc crafting made more sense back then. I vote 1. I also would like to have a decent glowstick.



Joryk Nightwalker, SSC Leader/Darkhearte Nightwalker/Kyroj Nightwalker
Elder Doctor/Medic/Master Commando
... has mastered the Pilot profession/Smuggler's Alliance Ace/Imperial Inquisition Ace

Please drop off all auction winnings at -2073, 640, in Numanjii, Naboo.
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