Jedi Archive
Thread: ok now how many of you wanna see a preCU roll back?
but put it like this
there is a diffeerence between there bein a few bugs and problems compared too having fun, because the thousands of people on lowca didnt seem too mind it by loggin in every day?
now we have the same issuses and more and these people dont log on, cnet was full the DAY BEFORE THE CU, now its COMPLETELY EMPTY
ImperialObserver101 wrote:
antares_Kauri wrote:
How many really remember the problems pre-CU had, some of them unresolveable in the system that was in place? Both post and pre-CU have and had issues, but memory can be short. Don't forget about all the things people complained so much about in the pre-CU system.
antares
HAHAHHA ur the pikeman guy and saying that?
pre cu pikeman was 100000x more fun then it is post cu
just like all theo ther professions,
Before DoTs and without DoTs, Pike was an extremely broken profession. I remember when the accuracy stats for pikeman were worse than anything else in the game, and they were like that for a very very long time, and even after being improved were still very bad. DoTs did not fix the profession or make it what it should have been. They were a deception. Laugh it up. Pre-CU had plenty of very large issues, post-CU does as well, but all this blanket euphoria is really a sign of memory corrpution.
antares
antares_Kauri wrote:
ImperialObserver101 wrote:
antares_Kauri wrote:
How many really remember the problems pre-CU had, some of them unresolveable in the system that was in place? Both post and pre-CU have and had issues, but memory can be short. Don't forget about all the things people complained so much about in the pre-CU system.
antares
HAHAHHA ur the pikeman guy and saying that?
pre cu pikeman was 100000x more fun then it is post cu
just like all theo ther professions,
Before DoTs and without DoTs, Pike was an extremely broken profession. I remember when the accuracy stats for pikeman were worse than anything else in the game, and they were like that for a very very long time, and even after being improved were still very bad. DoTs did not fix the profession or make it what it should have been. They were a deception. Laugh it up. Pre-CU had plenty of very large issues, post-CU does as well, but all this blanket euphoria is really a sign of memory corrpution.
antares
DoTs were fun. Connect da DOTS!
I remember the things wrong with the pre-cu system. I would still choose a pre-CU system over this any day. I'd start over as a novice artisan with 250 creds and give up everything i earned/worked for last year and a half for it. Pre-CU system was a hell of a lot more fun, combat was fast-paced and more immersive, crafting was the freakin' bomb, sociability was awesome (buff areas/solo groups/BF), loots were varied and interesting. There were risks to things like earning faction, PvE xp loss on Jedi etc. There was never a day I didn't play where there wasn't enough time to do all the things i wanted to do. It's was exciting and I always anticipated logging in
now meh. borrrring. not to mention way out of wack. I could live with what was wrong in the old-system, in the new, i am bored, un-immersed, irritated. Weaponsmith alone could have kept me playing for years under the old system, now, again, borring. same 6 weapons over and over. And Jedi, dang! even levelling undre that system was sweet. It was A LOT slower, the risks were higher, and it was a freakin' kick-a$$ time.
I can't think of anything that is better now as opposed to before.
They should add some pre-cu servers and subcontract out the maintenance for a slightly higher monthly fee. Every pre-cu person i know that is still here would be on them. Hell even the one's that were vocal about what was wrong with it
Implementor wrote:I remember the things wrong with the pre-cu system. I would still choose a pre-CU system over this any day. I'd start over as a novice artisan with 250 creds and give up everything i earned/worked for last year and a half for it. Pre-CU system was a hell of a lot more fun, combat was fast-paced and more immersive, crafting was the freakin' bomb, sociability was awesome (buff areas/solo groups/BF), loots were varied and interesting. There were risks to things like earning faction, PvE xp loss on Jedi etc. There was never a day I didn't play where there wasn't enough time to do all the things i wanted to do. It's was exciting and I always anticipated logging in
now meh. borrrring. not to mention way out of wack. I could live with what was wrong in the old-system, in the new, i am bored, un-immersed, irritated. Weaponsmith alone could have kept me playing for years under the old system, now, again, borring. same 6 weapons over and over. And Jedi, dang! even levelling undre that system was sweet. It was A LOT slower, the risks were higher, and it was a freakin' kick-a$$ time.
I can't think of anything that is better now as opposed to before.
They should add some pre-cu servers and subcontract out the maintenance for a slightly higher monthly fee. Every pre-cu person i know that is still here would be on them. Hell even the one's that were vocal about what was wrong with it
qfe dude qfe
Implementor wrote:
I remember the things wrong with the pre-cu system. I would still choose a pre-CU system over this any day. I'd start over as a novice artisan with 250 creds and give up everything i earned/worked for last year and a half for it. Pre-CU system was a hell of a lot more fun, combat was fast-paced and more immersive, crafting was the freakin' bomb, sociability was awesome (buff areas/solo groups/BF), loots were varied and interesting. There were risks to things like earning faction, PvE xp loss on Jedi etc. There was never a day I didn't play where there wasn't enough time to do all the things i wanted to do. It's was exciting and I always anticipated logging in
now meh. borrrring. not to mention way out of wack. I could live with what was wrong in the old-system, in the new, i am bored, un-immersed, irritated. Weaponsmith alone could have kept me playing for years under the old system, now, again, borring. same 6 weapons over and over. And Jedi, dang! even levelling undre that system was sweet. It was A LOT slower, the risks were higher, and it was a freakin' kick-a$$ time.
I can't think of anything that is better now as opposed to before.
They should add some pre-cu servers and subcontract out the maintenance for a slightly higher monthly fee. Every pre-cu person i know that is still here would be on them. Hell even the one's that were vocal about what was wrong with it