Jedi Archive

Thread: Why do we have a force bar?

RoundWallKing
Wed Sep 28, 2005 4:16 am
#40



Nathanielstarr wrote:

How many fights against non-jedi do you jedi actually lose.

The answer is few.

Ok I think I've made my point.

Id actually prefer it if force powers cost mind and action. It would make things easier. Between stasis and everything else force lasts longer than mind in most cases.

Well they can't simply let you do it all as much as you like.




There must not be many skilled PvPers on your server.



Playing WoW and loving every second of it!
Thankyou NGE for not making me want to play SWG!
O'etam Rendar ......RIP.....One of Sunrunner's true Jedi.
Oetam-Skullcrusher
stefwright
Wed Sep 28, 2005 4:24 am
#41

make thigns harder for jedi of course



Stef(SDW) Jedi with no cause


Trader-(MTrev) just floating around




account cancelled runs until 3/12/06

blue-phoenix
Wed Sep 28, 2005 4:39 am
#42



Ged_FM wrote:
The Force bar would make more sense if the Lightsaber 444X trees did not require Force to use, just action and mind as the attacks are melee in nature. That being said the other disciplinces Enhancer, Healer, Powers draws upon the FOrce to enhance us and makes sense. So if the attacks located in the Lightsaber 444X skills used no Force would that right this situation? The Lightsaber XXX4 skills has Lightsaber throw which should use Force and maybe a 5 fc to everyranged attackthat gets blocked sinse your sensitivity guided the saber to deflect. As far as defender skills maybe the dominate mind and AI still uses Force, but not sure about Aura since its counterpart is a TKM skill.




this actually would be really nice and sort of makes sense

the aura part i think it should use the force it really doesn't cost that much force since i have a macro that runs both aura and infusion and if you are not doing anything else the cost in force is regend back to max force by the time its used again.

but yeah it would be pretty nice if the regular saber moves excluding throw and blocking ranged attack would not cost force as anyone can move around a saber.



no sig won't let me use html sniff sniff

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!

Death is so sure of winning that it

gives you a whole life as a head start.
WookieOgre
Wed Sep 28, 2005 4:55 am
#43

"Why do we have a force bar?"


I believe the devs offical answer on this was the force bar is there because Jedi was supposed to be the short term fighter of the group but supposedly the heavy hitter. Basically they expected Jedi to be short duration fighters and that in part was supposed to balance the advantage they were to have in combat.


Keep in mind, these 20 min, 40 min, or 1hr fights people have 1vs1 was NOT supposed to happen. It was stated quite clearly the goal of the CURB was to make fights fast paced and exciting. In that type of combat Jedi would excell and the force bar would make sense. In large fights we could be focus but only for a limited time. What ended up happening though the devs released the CURB a year too early and healing is more unbalanced than 90% comp armor.


I doubt they'll ever get combat right. It seems that devteam gets pulled in different directions every couple of months. Don't know if that has to do with changes in personel but I suspect it does. I'd hate see how many devs have been replaced over the past year. Either way the Force Bar like so many other things about Jedi doesn't make sense in the current combat system. Frankly it's really just a form of punishment for being a Jedi, it really doesn't balance anything except prevent the 1hr fights that happen on a daily basis.
lizardbreathcorleone
Wed Sep 28, 2005 5:51 am
#44

finished temp jedi should get aspecial that allows them to heal there force pool intirly such as a holocron and should only be able to use it once a day. i agree force regen is rediculas and +5 in reg tapes dont make a world of differnce. so somthing here is missing we must remember that the ratio jedi is to be at with a normla elite profession is 1.5 - 1 that making a jedi 0.5 a template stronger , this however is quite farcical due to the swordsman / doc templates or cm u mention. either jedi force bar should regen 100% quicker than it does at the moment or a new kind of attribute needs to be introduced for medics such as a focus meter, and healing would require a certain amount of focus which would depend on the current specials u are doing, the more things u are doing at once the less focus u would hve therefore your healing effiency would be decreased. on the other side of things ide say adding healing effiency to the 4000 jedi healing tree would be justified. my other sugestion would be to remove almost intirly the force cost from jedi healing and make it cost action and mind similar to other healing professions. having a healing ability that costs force , mind and action is riduklas. thats my 2 cents ....... i expect change


lizardbreath corleone



Lizardbreath Corleone - Godfather Of The Lizards - Elder Jedi Master-
Frank Sinatra' - Political Genius - Mayor Of Elysium Gate Dantooine
Cbear Corleone - Droid Engineer / Expert Mando Crafter 100+ Crafts
Shop World Famous Lizard's Oasis Vendro -
Premium Everything - (90% Swoops And Speeders, Pearls , Crystals , 4 Stat Mod Clothing And Jewllery, Bulk Resources , Lots More . . . 2 Locations
(■■■■■■■■■■■■■■»Mos Krayta Supermall Tatooine WP 4681 4327
(■■■■■■■■■■■■■■» Elysium Gate Dantooine- Across From Shuttle -


Niccolado
Wed Sep 28, 2005 8:16 am
#45



RoundWallKing wrote:
Seriously, why do we have a force bar? Its stupid that I can have 20 minute fights with other PvPers (not talking about BH's) and end up dying simply because I run out of force. Yet they can continue to go toe to toe with other jedi cause all they have is their mind and action to worry about. Watch out for master Doc /swordsman , they have pretty much the same specials that a MLS jedi has and can get uber AB sliced armor but are not limited by a force bar. Watch out for their power hammers too cause a good one will easily out damage a post CU saber. Granted it will take them around 20-30 mil on my server to be able to hang but I have much more than that invested in my Jedi and still cant compete with these guys. My Template is MLS/0044 DEF/4000 healer/and 3/4/0/2 enh. I have no problem taking out any other profession especially ranged I can drop like flys. Im not calling a nerf on anyone but having a forcebar is not fair in this new system.




We need a force bar because othervice I would spam AI and such all the time, and becoming immortal. (yea, i know the snare)

However, I strongly agree that the saber and standard force attack should require way less force use!! It is as you say stupid that a BH could win because we are drained for force.




__A s p i r i n g S i t h L o r d______________________________
N I C C OL A D O S T A R W A L K E R


lgnnnnnn
W9
gggggggggggggggggggggggggggg)


Darkness hath meConsumeth.
Part of Darkness I hath Becometh


Pday
Wed Sep 28, 2005 8:18 am
#46






ImperialObserver101 wrote:





XanKrieger wrote:





Nastypope wrote:


Well at first it was a limit on Jedi power. Of course this was when Jedi could mow through a crowd by themselves. They have taken that ability away but have not removed that check on us. Its some the Devs really should review wonder if they even care though.

Message Edited by Nastypope on 09-27-200503:00 PM






Lol, ahh pub 9







wow if you think jedi were actually strong pre9, you have no idea what you're talking about....

90% keniticbase armor+ Fencer/Swords/Pike or TKM with only stacked skills and a lil be it medic...Jedi wasn't doing anything, just like after pub 9. You guys just don't know there were still alot of stackers pre 9, atleast on lowca there was. 4444 Guardians were useless on lowca pretty much with all the stackers.




you have to remember most servers are not like scylla or lowca, i was on the self proclaimed "pvp" server bloodfin the other day and you have people pvping without helmets, not using stims, not using the right foods, only usingspice, using crap weapons and so on, the only thinggood about it was lots of overts.



Iadao

4-4-4-4 Sick inhumane S.O.B

GCW forum motto : Lets all go beat some more DEAD HORSES

yeah it's only a game, but the time and money I invested in it are certainly F'ing REAL.

Bawarr
Wed Sep 28, 2005 12:26 pm
#47

Would be nice if they rehauled the system, making the force bar like the mind bar and split up the skills usage of each. Ie saber used only action, healing uses mind, enhancements use a bit of mind and a bit of force, and 'powers' uses just the force bar.


But im not bothered as it is, i literally cant remember the last time my force bar was under 2000 force...





-Bawarr/Nyae-
Wookiee Industries +2 flea generator 0,0 , Kashyyyk

+2 masseuse Bawarr - Proud Member of No Sig stealing Club
Bawarr - Please deliver all winnings to 3384, -6523 Rori
"Never thrust your sickle into another's corn."


Page 4 of 4