Jedi Archive

Thread: Pearl/Crystal drop rate answer from Tiggs

Sinis_Zero
Wed Jul 27, 2005 7:42 am
#40

You guys are to harsh on the devs. Atleast they adressed the issue, and have plans to resolve it in the future.




Korlen E'ron
Elder Jedi
KOTOR
[]]g[FA]|]|]|]|]|]}=[]=X[]ggggggggggggggggggggggggg)
Drop off winnings to vendor atDant -6288 -6020
Ladden
Wed Jul 27, 2005 7:45 am
#41



But then again in pub 23 we get NEW Valarian quest! yay

What was that about new content on hold to fixing the current live bugs again ?



I Care ----------------------------------------------|- Who cares ?

"When Sony and Lucas set out, we said, 'How can we do this and not make another EQ?' We didn't want it to be all about Luke, or combat, or lock our players into a class.So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change.If you want to go from architect to scout we've created a system to make that happen."
- Julio Torres

crunchy212
Wed Jul 27, 2005 7:47 am
#42

well im glad we got some answers not just pearls but other things on that link





-.-.-. Crunchyy .-.-.- Jedi Knight

-.-.-. -Xeon .-.-.-.- Medic

-.-.-.- Risun .-.-.-.-Spy

(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggg
Katalisha
Wed Jul 27, 2005 8:03 am
#43

I remember when they said that about sliding across the room when you sat down.


2 years later..... still happening.





Katalisha Sagio ~ Elder Jedi Guardian, Master Politician, Rebel Pilot

Nikilishia Sagio ~ Master Shipwright, Pirate Scum - Custom Orders Welcome

Lishia Meran ~ Dancing the night away, as it's the only fun left on the ground!

Jhahadir
Wed Jul 27, 2005 9:02 am
#44


So many aspects of SWG after the CU are flawed/broken.


Take all weapons as a good example. Every weapon Post-CU has a min and max damage (as it was Pre-CU) and if you are 'unlucky' Elemental damage. If you take the same mob and attack it with the same attack over and over you will do exactly the same damage in every hit. There is no varience. Test it out for yourself. Now Pre-CU every time you used the same attack on a mob you'd see many different numbers. From that alone, it tells you that the Dev's have resorted to using a very simple formula for calculating damage, but that simple formula is totally buggered when it has to calculate and add in Elemental damage. That's why Elemental damage was bugged from CU release and why today it is still bugged and not working fully 'as intended'. This is all made even worse.... If you have full weapon damage reporting you will also see that you have a maximum amount of damage you are allowed to do. Again that amount doesn't move up or down, it remains constant with each identical attack. You can get close to that maximum damage, but even with armor break you will never reach it. Toss in the dynamic Lightsaber with numbers that can change with the different pearls or crystals and thenyou change out the Elemental color crystal.... Add that all up and you have a weapon damage system that is totally borked because it was given a simple formula.


Next up... Loot tables. The loot tables are broken for the most part because of the CL that were given to mobs. It's further broken because the CL of the mob also determines how much they can damage you. So the CL 300 Krayt Dragons were a pain, because getting hit for 3k+ didn't make for a fun time as a melee or a ranged that got chased down. It's also made abit worse since the AI of the mob has itRETREAT! when the main aggro PC is killed... so it runs back to spawn point and regens it's health at an even higher rate than normal. Very annoying. Add all those things together and again the simplistic formula's that the Dev's are trying to use are further breaking the entire Loot Table system.


Tailor/BE/AS/WS - another'simplified' system that was totally broken because of the Dev's need/want to simplify the system.


The Dev's will tell us that things are just 'bugged', but really what the problem is that everything was simplified and after 2-3 months the player base are finding ways to work-around and find the things that can unbalance what the Dev's tried to balance with the CU. I'll give the CU one prop though. At least it brought the ranged weapons up to where they should have been in the first place.



Alteran Chase - Draton Apoc
Jedi Knight - Krayt Killer

bhscum
Wed Jul 27, 2005 9:28 am
#45

i think theyre lying no way its not intentional
AZFisher
Wed Jul 27, 2005 10:00 am
#46

They could fix this in a heart-beat of they wanted to.


Remember when they made only ancients drop? Then increased the drop rate? Then decreased it? Then limited it to good or below quality?


Sorry, but I think someone is being intectually dishonest.


MadAtGravity
Wed Jul 27, 2005 10:15 am
#47

My 2 cents?? Get rid of the whole pearl/crystal method of making sabers and make it a quest to build your saber(s). Basically everyone who has had to build their saber post-CU has been at a disadvantage (dmg/FC) and being that this was suppose to bring balance to combat, it is failing miserably for the Jedi profession. I'd rather see a system in place where at the end of it or through progession, I know that my saber will be close to par with others along my same level... Then it comes down to skill and template.


It's called balance.... just my opinon.......









(gggggggggggggggggggggxppntnnnp)
Tazdax Musav
~ ~
Words are flowing out like endless rain into a paper cup,
They slither while they pass, they slip away across the universe

silentjunior
Wed Jul 27, 2005 10:15 am
#48

grr to you tiggs...grr




(ggggggggggxnnnvGaakarvnnnxgggggggggg)

Jedi Padawan
Fix pearls please

Seerop
Wed Jul 27, 2005 11:18 am
#49






starji wrote:

2-5 min?!? LMAO...


Based on what. You know absolutly nothing about the actual code of this game unless you are working for SOE...


It's like saying...I'm not an uber football player...but I could play in the NFL.






Ehermm.........If a developer can go into work on his "spare time" on a weekend and basically revamp the freakin BH npc missions, and loot tables.........then I think it is very safe to say that this could be done in a very short time.



---------Chevelle-SS Welcome death with open arms Pipo Do'Fey---------
Never run from its brutal smile


RedX War Monger






Cafa
Wed Jul 27, 2005 11:26 am
#50






ArranSound wrote:






Qui-Gonzalez wrote:
Cripes Almighty....she is responding to the bugs themselves, not the entire question. Read the entire thread and you will see this.





I agree that it may be ambiguous, but I would have thought the response was to the subject line and not to a minor detail within the subject. The major context is the subject, and the minor context the details within it. The natural interpretation would relate to the major context.






  1. Premium and Flawless pearls are no longer dropping, only "good".
    Since the CU (at least).
    Altough the use of ADK's helps current jedi maintain high quality sabers without decay, new jedi are at a significant disadvantage - I dare you to find a new jedi with a 10 FC saber (that didn't get ahold of pre-nerf premiums). And while we're on the subject, why in the world have I been looting Krayt Dragon Pearls and Krayt Dragon Tissues off of dead imperials at high end bases?!?!

This issue has been bugged but is on hold until other bugs are fixed first






Clear, concise instructions have never been a part of any response from the Community Relations team. Why start now?



- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

murse
Wed Jul 27, 2005 11:32 am
#51

they actually listen to us?



grinding post counts
dlc3007
Wed Jul 27, 2005 11:39 am
#52


You all are joking, right? I mean..... this is a loot drop and you're freaking out?


I guess you all went jedi because you couldn't handle smuggling. Loot drops and animations.... hah. I wish we had your problems.


Bunch of spoiled brats. You've been coddled and babied for so long that these are the only things you can come up with to complain about.


If you're the dev's "chosen ones" it is no wonder this game has gone right down the crapper.


(Edit:This does not apply to Makiino and like-minded Jedi. /salute)

Message Edited by dlc3007 on 07-27-2005 02:41 PM



Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
Page 4 of 11