Jedi Archive

Thread: [Being Jedi Statement]: Power for Penalty vs Playing an Exile

DarthLueder
Wed Nov 02, 2005 11:05 am
#40

/agree
I RP my Jedi and like your ideas very much.

My Jedi is a refugee, hidden but not in some hut in south Tatooine. I am a master pilot and enjoy doing the ground quests as well. If I have to use my saber so be it but I refuse all duel requests and do my best to avoid the bounty hunters. (only one has caught me in 7 months). I can fight if cornered (MLS and pre-CU pearls) but cornering me is not easy (Px4xx E4xx4). For the many who've posted over and over that Jedi is a PvP profession. Why? After all I'm supposed to be hiding. If a BH attacks me (assuming I survive the first couple hits) why wouldn't I run? Why risk drawing more attention to myself by fighting than I have to? I'm no soldier nor have I trained under a master. However, the force is my alli and I enjoy playing the Jedi role. My template gives me fun toys to play with but I'll never be the pwnzor type. I'm waiting for some of the fuss to die down on Mustafar before I investigate it's mysteries but that will come in time. Unfortunately I can't access that content without creating vis but I'll deal with that as the time comes.

We need more Jedi content to keep us occupied out of the normal's view. Fun stuff to do that doesn't guarantee a trip from a bounty hunter and grants nice rewards.

Thank yo for your well worded post MsNil.

/bow



Skor Pious
Smuggler | Skorpidoo - Bothan Commando
Shinkai - Elder Jedi | Arywyn - Trader/Shipwright
Skor S&W - South of Coronet, Corellia 436, -5388

(gggggggggggggxnnnnntnnnnnxggggggggggggg)

Gohma_Manovich
Wed Nov 02, 2005 11:10 am
#41

although the post is true and I agree with it I would like to think differently but sadly I cannot



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Ameno
Wed Nov 02, 2005 11:20 am
#42

Its sad to see a fellow jedi admit defeat.



Name:Tatsu
Master of Combat and the ways of the Force.
-Enlightened 8/12/04-
I am grey. I stand between the candle and the star.
I stand between the darkness and the light.
___________________________________________
?ire rains upon those who stand before me..

a Second Life for free(checkit out!)
Yardbomb
Wed Nov 02, 2005 11:48 am
#43

Too bad our only real content is fighting/running from BHs.
I'd love to have something to do.



- Thiga
majorglory
Wed Nov 02, 2005 11:49 am
#44






CURBhater wrote:
Jedi IS the alpha profession,I dont know any class that can stand and fight 1on1 against a jedi with a perfec saber despite armorbreak slices and what not,just ask for devs to improve pearl and crystal drops people can improve their sabers and you will see that Jedi is far from weak and infact the alpha profession of SWG




You play the same game i do? FOTM stackers, FOTM MCM's will ALL the darn time.


Alpha my arse. Jedi are beaten all the time. Just the other day, me and two other pre cu knights where beating on one stacker,


yes kiddies, one stacker, took us forever to kill him.... god forbid if it was one of us.
DrakoDelSol
Wed Nov 02, 2005 12:01 pm
#45

We used to be exiled when perma death was around. The only content I recieved was killing millions of lantern birds in some remote corner of endor by myself for hours on end. I do respect and in fact agree with many of your points, but its sort of hard to create content for someone thats trying to be hidden.



Learn from the master,
Grow as strong as the master,
Kill the master.

h73333X9ggggggggggggggggg)

Unlocked Profession
9
Diar
Wed Nov 02, 2005 12:11 pm
#46

I couldn't have wrote a better post.


I'm glad to see that there are a few who agree for the most part. I wanteda "Jedi" character because I am a fan. I don't care about power as long as I am on par with other profs. The thrill for me is to be able to play the game as one. As an RPer, I don't RP a "Jedi", just someone who has roughly learned to use the Force in a small way.


If I would have know from the begining that a Jedi character was just as strong as a normal prof, with no added power... and still the very long grind to get one... I would have still done it.





MsNiL wrote:



I will probably get flamed for this, but whatever... It's perfectly fine to me if you disagree.

Jedi was sold out to fill a contentless void.

The "luxury product" was made cheaper when the market lost interest for the main product.
Pandoras box is opened, and Jedi will never be as powerful as they once where.


This is difficult to accept for some people who create a new post about it every day.
* Bring back pre-cu (becouse we where powerful then)
* Bring back pre-9 (becouse we where powerful then)
* Add more risk so we may have more power.
* Remove all Jedi who are * (* = Not my kind)
* Remove all Jedi who are not * (* = My kind)
* I grinded alot so I deserve power
* I am a Jedi, naturally I should be more powerful
etc... etc... etc...

Ofcourse we will see another post about this tomorrow. Or ten. It will never stop as long as there's nostalgic oldtimers around I guess, but more and more realise every day that pandoras box is open. There's no way or form that Jedi can go back to what they once where.


I would like to state the following, even if it just doesnt register in some heads:
I never became a Jedi to be powerful.


I became a Jedi with the intention of playing a Jedi, an exile, a refugee, with everything that means. A Jedi during the Rebellion Era are not soldiers, they arent even close to the few Masters who appear in the movies. At best we are untrained forcedabblers and refugees. If I am x1.0 next to a Rifleman MASTER, I am ok with it. I have a Lightsaber as a sign of my dedication to the game, that's everything I need in terms of "reward". I am interested about seeking out the mysterious force, not the next template for power. I am ready to take on the challenge of "staying hidden", not the challenge of pwning the next BH. As long as I am at least equal to non-Jedi I am fine, and I feel it's perfectly canon to be like that.


SWG dont need alphaclasses.

I earn nothing by proving my 1337 skillz in a computer game. I prove myself by going to work every day and earn my paybill. If I needed it, I want to be admitted by my skills/knowledge, not whatever profession/class I play in game.

But now I simply want a fun game to play. I simply want Jedi to be just as fun and entertaining as it was to seek out my first harvested hide, or work on earning that first composite armor. The game was fun and exciting back then, as where Kashyyyk and Mustafar.

But Jedi remains left out in all this. Playing a Jedi is not fun and exciting, becouse we have nothing to do. We are at the end of the trip, on the final chapter. There's no future once you unlocked your template. All our content are "good pearls" and some cloak from Mustafar while non-Jedi have several quests to earn unique weapons/armor, or loot that can improve old ones.

So what I want is not power, I want access to content. I want customizeable Lightsabers with cool crystals, custom powercells, custom emitters, custom lenses etc. I want exceptional holocrons with hidden knowledge. I want lootable forcepowers, or unlockable forcepowers. I want nice looking robes that can be customized. It doesnt matter if the end product is something with equal power to your average profession, as long as I feel my Jedi, my lightsaber and my robe is unique and different. My creation. Same power, but yet unlike everything else. That's my reward.

And I want a visibility system that is fun to play. I want a great advanced system in which the art of staying hidden is promoted. The one who stay hidden the longest are the best Jedi (at least the surviving ones who are most likely to inherit the Jedi council when the war is over). Being on the terminals should be very deadly and should be considered "worst case scenario".

Staying off the terminals need to be FUN and challenging.

I want sliceable bh terminals. I want to be able to cover my tracks. To dodge bh droids. I want to be able to change our names and our appearence. I want to be able to spread false rumours to cover our tracks. I want to be able to establish my hidden sanctum. I want to have danger sense that keep me warned when something is about to happen. I want to be able to fool the weakminded who try to hunt me down.


The time of seeing Jedi as a powerful soldier have come to an end.
I have accepted it. It's just a question about where we will go now.

My wish for the future is a fun game about playing Jedi as a refugee, hunted by the empire, just like Jedi should have been from the beginning. If I am permaovert to Dark Jedi I am perfectly fine, but if I want to be a soldier I have about 10 non-Jedi professions to choose from, and a BH event for a properly played Jedi should be a rare event.


Message Edited by MsNiL on 11-02-2005 03:51 PM





Va-Mei
Wed Nov 02, 2005 12:16 pm
#47






DrakoDelSol wrote:

its sort of hard to create content for someone thats trying to be hidden.




QFE!


This is what I loved about being a hybrid. I could participate in the game, posing as a Rifleman. For that matter, when I was role-playing, I was just a rifleman thathad no idea why he was different from those around him. He was just a little faster, tougher, & luckier than those around him. There are those that simply excel for no apparent reason, and he was one of those. All the BHs that came to call had the wrong fish... "Jedi?!& Me? I think not. Why would a loyal servant of the Empire follow the teachings of those zealots?"

Message Edited by Va-Mei on 11-02-2005 11:17 AM

Court-Jester
Wed Nov 02, 2005 12:33 pm
#48






Ameno wrote:
Its sad to see a fellow jedi admit defeat.






I agree with this.



The original poster and many others know where I stand.





_______________________________________
G h e i s t v C o u r t - J e s t e r v L i l i t h
Death Before Dishonor - Master of 32 professions
Future Jedi Correspondent and Defender of the Jedi Profession

[ ] Has beaten SWG on Ultra Bring the PainMode (Perma Death)
[x] Has beaten SWG on Super Difficult Mode (Saber-tef / Skill Loss)
[x] Has beaten SWG on Chap my Hide Mode (Post-9)
[x] Has beaten SWG on Bring out the Gimp Mode (Post-Curb)
[x]Refuses to play SWG on Carebear Mode (Post-NGE)
EvilAztec
Wed Nov 02, 2005 2:22 pm
#49

Because in 1v1 combat vs a "Normal" a Jedi will wipe the floor with their dead carcass. Consider it a penalty for screwing with an Icon. Groups and massed firepower, as shown in the movies, would be the primary way for a BH to take a Jedi down. They would have LS resist armor, but only small amounts of resistance comparatively.The absolutely lovely part of my system is that since the BH doesn't cause the penalty to be incurred, the system does that while enforcing the exile status, that hatred can end.


I would love for this stupid "group to grind" idiocy to disappear. We're exiles. We're not going to congregate without great need! i.e. Questing.


Lightsaber damage, to me, is a way to prevent loot-*edit* and instill some common sense. Genosians themselves, target practice. Mandalorians in the DWB, tough hombres (fought the Jedi before). Krayts, well it might stomp on you. ST or RT, probably be cut down unless they're Sith/Jedi hunter squads.


Balance is key here, this could not be "rushed". If the playtesting was done improperly, it would lead to the fastest power nerfs you would ever see. Playtesting should be conducted by current Jedi and Bounty Hunters. Players who know the ins and outs of each class to properly check it thoroughly. It also must have the visibility and enforcement system tested thoroughly to make sure the system scales up the attacks properly and produces the desired result of enforcing exile status.


BH Balance would be 6-8 BH taking out 1 Jedi. Again, since the Jedi loses naught but a bit of time to clone or be rezzed, the animosity should end.





MsNiL wrote:






EvilAztec wrote:

I'm going to disagree with you here. Jedi are Iconic partly because of their sheer power, partly their "wisdom." The error of the developers was allowing it to be too visible, too PvP oriented (idiots dueling in starports, slicing up the GCW), and to make an FRS system that practically required you to go beat on "normal" players generating untold levels of hate for "the pwnzor j3di".


Mind you that many of the people beaten on by those Jedi were of the "pwnzor" type themselves, and they hated losing.


What we need to do is move Jedi away from normal PvP in the GCW (SF General, as in General Kenobi). We need to recreate Lightsaber damage allowing Jedi to be more powerful in some ways,less in others.I hope we realize that a Jedi, if cornered, could slice pickets or bols to pieces, especially a MLS. On the other hand an Ancient Krayt is really big and will probably stomp on you without too much effort.


We need Lightsabers to be Lightsabers. Jedi kept them for their lives, well unless they constantly dropped/wrecked them


We really need to move the penalty away from the forced BH PvP (but leave the BH's PvP), and install a setup where the System comes after you for being too noticable.


In short we need something similar to the clicky in my sig.




Good post, although i did not see where you disagreed ^_^


The yellow part pretty much sums up with "equal, but different", which was the theme in my post.










Did you know
SOE has changed this game 3 times
Jedi went from being an Icon to a normal profession
The combat system is being reduced to Enemy Territory online
"If I wanted to play a FPS I'd launch CS 1.6"
TRDripper
Wed Nov 02, 2005 2:23 pm
#50

I bow my head and answer with a respectfull: "word up!"





Dagobah sure is lonely:
MsNiL
Wed Nov 02, 2005 6:10 pm
#51

Hm.

We are equal.

No more bountyhunters.

No more frs.

Sorry for trolling... but MsNiL = omgwtfpwnt

Not quite the end of the evening I had expected, but I definitely look forward to friday.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
MsNiL
Thu Nov 03, 2005 1:40 am
#52






EvilAztec wrote:

I'm going to disagree with you here. Jedi are Iconic partly because of their sheer power, partly their "wisdom." The error of the developers was allowing it to be too visible, too PvP oriented (idiots dueling in starports, slicing up the GCW), and to make an FRS system that practically required you to go beat on "normal" players generating untold levels of hate for "the pwnzor j3di".


Mind you that many of the people beaten on by those Jedi were of the "pwnzor" type themselves, and they hated losing.


What we need to do is move Jedi away from normal PvP in the GCW (SF General, as in General Kenobi). We need to recreate Lightsaber damage allowing Jedi to be more powerful in some ways,less in others.I hope we realize that a Jedi, if cornered, could slice pickets or bols to pieces, especially a MLS. On the other hand an Ancient Krayt is really big and will probably stomp on you without too much effort.


We need Lightsabers to be Lightsabers. Jedi kept them for their lives, well unless they constantly dropped/wrecked them


We really need to move the penalty away from the forced BH PvP (but leave the BH's PvP), and install a setup where the System comes after you for being too noticable.


In short we need something similar to the clicky in my sig.




Good post, although i did not see where you disagreed ^_^


The yellow part pretty much sums up with "equal, but different", which was the theme in my post.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
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