Jedi Archive

Thread: The be nice thread

cloudwalker1
Thu Sep 15, 2005 10:34 am
#40






DocSavag wrote:





huttu wrote:





sionide wrote:






Talondir wrote:
the cu sucks so many ppl hate it and ruined the game





why do people say this? if it sucks so badly, then why are you still paying/playing this game??


cu made the game decent, no more needing 15k doc buffs to do anything, and no more mind-hit classes being the only viableproff to play. best of all...no more combat q to spam styles. you actually need to have 'strategy' to win.







cu is made for the "slow" people since pre cu was too fast


btw be4 cu u could make tactics & change them (combat qeue) now its all abour improvisation...so no tactics anymore.....









So you define tactics as a list of actions that will be excuted by the game system in a certain order? How is this different than a macro? Or clicking the buttons real time instead of clicking them all at once?

I don't particularly care about the queue one way or the other. But I don't call spamming 100 headshots and then pressing clear hitting heal then spamming 100 headshots really that much of a tactic.




QFE





Seha - If you strike me down i will become alot weaker then you could possibly imagine

Kei-kunn-smuggler/lastditch user lazy BH


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huttu
Thu Sep 15, 2005 10:34 am
#41






DocSavag wrote:





huttu wrote:





sionide wrote:






Talondir wrote:
the cu sucks so many ppl hate it and ruined the game





why do people say this? if it sucks so badly, then why are you still paying/playing this game??


cu made the game decent, no more needing 15k doc buffs to do anything, and no more mind-hit classes being the only viableproff to play. best of all...no more combat q to spam styles. you actually need to have 'strategy' to win.







cu is made for the "slow" people since pre cu was too fast


btw be4 cu u could make tactics & change them (combat qeue) now its all abour improvisation...so no tactics anymore.....









So you define tactics as a list of actions that will be excuted by the game system in a certain order? How is this different than a macro? Or clicking the buttons real time instead of clicking them all at once?

I don't particularly care about the queue one way or the other. But I don't call spamming 100 headshots and then pressing clear hitting heal then spamming 100 headshots really that much of a tactic.




intim...warcry...I use more than 1 special in pvp too...



xBadcode(Dark Jedi)
Good Old Days
I would kill for Pre-Cu...offer any auction winnings to xbadcode and punker's loots in Nos mall, dragond's hold, correlia


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WHY GOD WHY???!!
DocSavag
Thu Sep 15, 2005 10:37 am
#42



huttu wrote:


DocSavag wrote:


huttu wrote:


sionide wrote:


Talondir wrote:
the cu sucks so many ppl hate it and ruined the game


why do people say this? if it sucks so badly, then why are you still paying/playing this game??

cu made the game decent, no more needing 15k doc buffs to do anything, and no more mind-hit classes being the only viableproff to play. best of all...no more combat q to spam styles. you actually need to have 'strategy' to win.




cu is made for the "slow" people since pre cu was too fast

btw be4 cu u could make tactics & change them (combat qeue) now its all abour improvisation...so no tactics anymore.....






So you define tactics as a list of actions that will be excuted by the game system in a certain order? How is this different than a macro? Or clicking the buttons real time instead of clicking them all at once?

I don't particularly care about the queue one way or the other. But I don't call spamming 100 headshots and then pressing clear hitting heal then spamming 100 headshots really that much of a tactic.


intim...warcry...I use more than 1 special in pvp too...





And you still can. You just can't have them listed in order in a box on your screen. You can still queue them though with a macro if you want. Or you can react to the current situation by deciding what to do next.

Much like a football coach scripts out the first few plays in a game and then reacts to the defense he sees you can have your tactics set up and then change up as needed. I don't see how the removal of the queue prevents you from doing this.

Again I'm not lobbying against the queue. I just don't see how it became a huge issue Post CU because it doesn't really change anything. The cooldown/warmup system is just another way of adding delays between moves which we had in the queue system too just in a different way.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



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