Jedi Archive

Thread: Sure Death MLS/MPowers

wackie
Thu Sep 01, 2005 8:15 pm
#27

MLS MP 4004 healer is the best option, Power jedi play the game different they have to rely on two things cloak and suprise attack . we dont have aura or high defence so we must remain in the shadow and wait for the right time to attack, a good combo to follow a "cloak gank" is Armor Break Choke weakness Saber throw power attack force lightning , would kill any unaare player, trust its been done alot , there more to this deadly combo but you must find out yourself. remember we must act like assassin. A wise assassin wait for the right time to strike...



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crunchy212
Thu Sep 01, 2005 8:27 pm
#28

you will die with lack of defense





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GuessWho17
Thu Sep 01, 2005 8:54 pm
#29



Ah, I like this topic. My Jedi is MLS/MPowers 4040 Healing, and while I love the template, it is the most challenging thing to play in this game for me. I do very well, but I rely on foods/drinks and spices a LOT. If you know what your doing with this template, you can even beat MDefenders and MEnhancers if you use your arsenal of attacks correctly and on time. I may have a different experience then others though because I'm a pre-9 Jedi (which gave me plenty of time to get my nice saber.) The only time I really get owned is from a really really good defender or enhancer hybrid, or one of them nasty MBH MCM 75% armor break BH's that REALLY know what they are doing (although there are very few of them that can beat my temp.) All in all, this template is plenty of fun and I would certainly proclaim it to be one of the most fun templates, although if I were to do any change, I'd go 3000 Healer 2000 Enhance for speed and FR1 instead of 4040 Healer. Channel is unnecessary for me, because with this template, its more about killing the guy quicker then your force runs out. You go for their health and mind, and worry little about your force, because in the end the enemy may have 80% force while you have 30%, but they are dead and your standing.

Message Edited by GuessWho17 on 09-01-2005 11:57 PM



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ArkonPhoenix
Thu Sep 01, 2005 9:29 pm
#30






MearaSyke wrote:

Just to start off, i unlocked my jedi roughly a year ago to date. I then quit in feb. and recently just came back to SWG. I know this template is not the cookie cutter MLS/Defender Blah Blah Blah. Ok I'll cut to the chase. Like the title says i'm going MLS/MPowers, but the question is should i use the rest of my points on healer 4/0/4/0 or healer 3/0/0/0 and enhancer 0/0/0/2. Or if anyone has a better suggestion i would appreciate it. oh yah i'm currently MLS/ healer 2/0/0/0 and Powers 0/4/0/0.



Snake





I am thinking of going this template or something similar when the FRS comes back. I used to have Master Powers and loved it, the damage per hitwas good, but too long of cool downs makes the dps very low.


I would say go 3000 heal, 0002 enh with this template.


In the future I might go MLS, 4400 pow, 3402 enh, 4000 heal or the variation of Master Pow, 0404 LS.




I just hit a bunch of buttons and hope everything works out.

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sm1550
Thu Sep 01, 2005 10:15 pm
#31

I'm on the way to the same template as you. Currently I'm MP/0444 LS/2000 Heal. I would definitely not consider 1000 heals to be enough, especially on a 6 second timer and only with stims as back-up. I would definitely recommend at least 4000 Heal. One thing you might want to consider rather than another 4 boxes in Healer is picking up some Defender (most BH's are ranged, so maybe 0100 Defender) or 1000 Enhance for some Force Speed to quicken up the long warm-up's on the powers usage.

MoJawK
Fri Sep 02, 2005 1:53 am
#32

here's my template that no-one mentioned

MLS / MP / 4000 Heal / 1000 Def

Works decent enuf with melee defence food cant tank too much but my damage output is sexy lol




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repto
Fri Sep 02, 2005 1:57 am
#33

I think u should get healer 4040 because of the lack of armor and defenses then u will stand a little batter in both pvp and pve what u play but its a cool temp and very fun so have fun with it



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Tribones
Fri Sep 02, 2005 2:12 am
#34



Goddess101 wrote:
can 0004 healer heal armor break? if so get 4004 heal =) choke + mls dmg = uber






lol you would have no armor TO break.

/giggle




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xur-soma
Fri Sep 02, 2005 2:28 am
#35







MearaSyke wrote:

Just to start off, i unlocked my jedi roughly a year ago to date. I then quit in feb. and recently just came back to SWG. I know this template is not the cookie cutter MLS/Defender Blah Blah Blah. Ok I'll cut to the chase. Like the title says i'm going MLS/MPowers, but the question is should i use the rest of my points on healer 4/0/4/0 or healer 3/0/0/0 and enhancer 0/0/0/2. Or if anyone has a better suggestion i would appreciate it. oh yah i'm currently MLS/ healer 2/0/0/0 and Powers 0/4/0/0.



Snake





well with this temp channel is NOT needed so I would go 3000 heal 2000 enhancer or 4040 healer root will help more than snare to keep people away from you and use powers... it will also help you to get away better with cloak with you will doing alot with that temp.


and ya go for it man if that what you want to do who cares what others say your 15 bucks a month


IMO i would go 3000 healer 2000 enhancer with your MP/MLS heal will not matter that much with no def your not going to want to stay in one place very long. And that is another reason why i would pick up FR1,Speed 1, and Root


Root is great for people from getting away from you or getting away from other people

FR1 same thing good for offece and defence

Force Speed 1 with MP this will help alot with you attack speed MLS it will help but your not going to want to stand toe to toe with most jedi...


you dont need channel with a dubble master and with a temp like this you not be in very many long fights so i say you can live without it... Force Cost is much better now


IMO the best powers temp is MP/Meh 4040 Healer... It just lets you play the ranged game like a MP should I know you want MLS though so go for it m8 and this jedi is great in big battles...

Message Edited by xur-soma on 09-02-2005 05:42 AM





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Ganaster
Fri Sep 02, 2005 2:40 am
#36

Have you considered MLS/MPower / 4400 enhance, with ruby bliels and stimpacks and food as backup?


This gives you the force speed for even greater offensive capability as it works on both powers and saber, force armor for some defence, and force run and force suppression to aid your getaway if it all goes wrong.



The weakness would be: lack of force management for a force-intensive template, and reliance on Stim-D's for your healing...


But would be an 'ultimate' glass cannon!





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xur-soma
Fri Sep 02, 2005 2:46 am
#37






Ganaster wrote:

Have you considered MLS/MPower / 4400 enhance, with ruby bliels and stimpacks and food as backup?


This gives you the force speed for even greater offensive capability as it works on both powers and saber, force armor for some defence, and force run and force suppression to aid your getaway if it all goes wrong.



The weakness would be: lack of force management for a force-intensive template, and reliance on Stim-D's for your healing...


But would be an 'ultimate' glass cannon!







not a bad idea lol maybe 4004 enhancer though i dont think force armor will help much and it would be great to have the 0004 line to snare and gain force back while under cloak good idea though I dont think heals are a big deal with no def your a hit and run jedi may as well the skills to let do that...





xur-soma | Retired Jedi
adi-gailia | Retired Bounty Hunter
___________________________

Sadiq's Underground Market
Naboo Lake Retreat -5954 404
-Roy-Schneider
Fri Sep 02, 2005 5:07 am
#38

i would like to advise you to think on 2xxx heal and 3xxx enhance. Forget channel, when your force is low you hav the root, and force run to kite away and cloak. Your heals are still 1k and improved infusion doesnt really matter when your goin for all out anhilation asap. Now the fun part, improved force speed. With +20 to all round combat speed, helping both powers and sabers out imensely, your DPS and ability to heal urself that much quicker is invaluable. Also that force run allows you to play a ranged fight quite nicely, armour break, root and then follow up with saber throws and chokes u can prove surprisingly effective out of there saber range.



Col. -Roy- /salute

Cronus6011
Fri Sep 02, 2005 5:39 am
#39

I am also MLS, MP, 3000 Enh, 2000 Healer. And it is a solid temp. I can root, FR1, cloak, and deal a tremendous amount of damage very quickly with Improved Force Speed. But there is good and bad with this template. PvE is bad, PvP is good. In PvE I am completely support as I can't handle the beatings. Without a meatshield (MDef) to hold aggro on higher end mobs (Necro, NS)I am dead. Even just 2 bols or pickets will take me out.


PvP is a different story. Though I must admit, I have yet to handle a Mdef solo. I am PvP Coordinator of my PA and have been for ages now. During a recent Fight Night, I was able to beat every template that came up with the exception of MBH/MRifleman. MRifle beat me 4 out of 7. Ibeat the new "God" temp MBH/MCM 5 out of 7. And the fights were toe-to-toe...No cloak. Seems cloak was deemed an unfair advantage during my 1st MBH/MRifle fight that lasted all of 30 seconds. He lost; I got outvoted in Fight Night using cloak. No worries, it's just for fun.


The thing to remember is that ANY template can take out ANY other template (one day I'll beat a MDef, I think...). If you want to be a non-FotM template GO FOR IT! Have fun. But do not get sucked into the logic that you will be gimped as MLS/MP...you won't. Keep choking, use good foods, keep FR1 active, and IFS running (necessity) and you'l find that your more than holding your own,


Enjoy


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