Jedi Archive

Thread: Patch 25 notes

BeefStoo
Tue Oct 18, 2005 5:05 pm
#27






ValinDalsace wrote:


As A bounty hunter, I support all of these changes... Great job!



Malachy Karrde







the hell is wrong with you man? your paychecks are in the NPC missions. Go do something useful!


anyway..I wouldn't be surprised if the devs looked at this post and said "Good idea!!"


UTech
Tue Oct 18, 2005 5:47 pm
#28

Stop giving them ideas...


It's bad enough that AI got a snare. Now Cloak will get a snare. Now you won't be able to get out of combat snares. Wouldn't surprise me in the least if Infusion or Stasis got a snare.



I want to know if I'll ever move at normal speed again?



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catassery and buttmonkeyism. We must be cautious.

NovamanFreedust
Tue Oct 18, 2005 5:52 pm
#29

And if you didn't notice Pub 24 ain't out yet



Novaman Freedust
BoD
rEpLaY
Dark Jedi Force Wielder
Damian-j
Tue Oct 18, 2005 5:53 pm
#30






CrashNgoBoom wrote:

Patch 25: Jedi Fixes


Misc:

-Requirements for starting the the Jedi Padawan Trials have been reduced to simply being Master Brawler and completing the "New Player Quest" out of Mos Eisley.

-Brought back saber TEF.

-Added the new Tie-Dye lightsaber crystal.



Lightsaber:

-Saber Dervish damage now effects all special forces players in area regaurdless of faction.

-Saber Throw has a warmup-zip timer.

-Saber Headhit, Bodyhit, and Leghit all chare the samer cooldown timer now.


Force Healer:

-Total Heal now also heals all creatures, npcs, or players agroed by healed target.

-Force Heal can no longer be performed while knocked down.

-Force Infusion now has a snare.


Force Enhancement:

-Force Run 1 reduces defenses by 25%

-Force Run 2 reduces defenses by 50%

-Force Run 3 reduces defenses by 100%

-Stasis breaks upon being targed by an enemy.

-Channel Force has an increased cooldown timer.

-Force Speed adds a 50% reductionin damage you do.


Force Defender:

-Avoid Incapacitation has an added 500 force cost and causes player to be rooted.

-Force Valor is reduced to +10 saber block.

-Force Aura has an added snare.


Force Wielder:

-Added more special effects.

-Area Knockdown effects all special forces players in area regaurdless of faction.





For F&*KS Sake, don't give them any more bright ideas.




Damian-J Lightfoot, Exiled PreCU Jedi Knight
-GUILE-


(gnn[[[[[[[[[[nnnnWX9gggggggggggggggggggggggg)

VeryClean
Tue Oct 18, 2005 5:54 pm
#31






NovamanFreedust wrote:
And if you didn't notice Pub 24 ain't out yet





if you didnt notice your HOT in HOT PANTS



Offer to any vendor at -4499 3000 outside of theed
CrashNgoBoom
Tue Oct 18, 2005 6:05 pm
#32




NovamanFreedust wrote:
And if you didn't notice Pub 24 ain't out yet





But the patch notes are. Devs patch notes get released a patch or two ahead of time quite often. People have known what was coming in 24 since before 23 went live.



!BLOODGAZE~BLACKHORN!
O OSS [Feb24,2004-Nov26,2005] OSS O

"Evil will always triumph over good, because good....is dumb"
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~-Dark Helmet
Ohopo
Tue Oct 18, 2005 6:20 pm
#33

haha, good try




@OhopooHopoohOpoohoPoohopO@

(gggggg9WXnnn)T--e--h-- F--i--s--h--i--e-- J--e--d--i (nnnWX9gggggg)
*I will cut y00 soo bad y00 don't wanna be cut soo bad*
LEAVE THE CLOAK ALONE!

ValinDalsace
Tue Oct 18, 2005 11:42 pm
#34


The money is in NPC missions...yes, but the fun is watching jedi lose 400k + exp



Malachy Karrde




Borrsk Fey'la, Starsider: Co-Commander of Vector Squadron (Vector Alpha)
Mala'chy Karrde, Starsider

Vector Squadron: A Joint 187th/RSPA Operation
_Cicero_
Wed Oct 19, 2005 12:56 pm
#35

The funny thing about this post is, if they wsere running short of ways to nerf Jedi, you just provided them with more ideas
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