Jedi Archive
Thread: Why Master enhancer owns all other jedi classes
MajesticJester wrote:
dont you mean heal, heal, heal, heal opps my minds gone, stasis (oh look im stupid and channel) hit defender and die in 2 hits
KenzoDarkron wrote:
Phantom513 wrote:
MLS/MDdef FTW ill watch you run away when you run out of force
/smileyflame
against MLS/MEnhancer....stasis, channel and forcedrain FTW!!!11one
You must look farther in the future young one, FRS should greatly ENHANCE enhancer.
Hopefully. ![]()
chaosSgt wrote:
You see all those improvements? and enhancer is still sitting out meditating 25% more than anyone else. Force cost to activate FR3 450; we suck up force like water in desert sand. And the jury is out on the FR toggle being an improvement. How many times have you been in combat with FR on? Some times you discover it too late. /doh
Improved List, Enhancer Edition
------------------------------------------
Regain Conciousness.check (xploss removed)
Force Armor.................check (forcecost reduced from 30% to 8%)
Force Run....................check (now permanent, toggleableand forcecost slightly reduced)
Force Shield.................check (forcecost reduced from 30% to 8%)
Force Speed................check (buff lasts 12min instead of 6min)
Force Suppression......check (forcecost reduced)
Force Wave.................check (forcecost reduced)
Kinda sad that the enhancer dabblers get to have fr1 on all the time without a damage mitigation. While Masters have to turn of their fr3 to hurt anyone.
I am aware of the enhancer issues, and FA/FSh was actually bugfixes more than improvements.
chaosSgt wrote:
You see all those improvements? and enhancer is still sitting out meditating 25% more than anyone else. Force cost to activate FR3 450; we suck up force like water in desert sand. And the jury is out on the FR toggle being an improvement. How many times have you been in combat with FR on? Some times you discover it too late. /doh
LOL. I get tells from my guildies all the time reminding me to turn off FR3
chaosSgt wrote:
You see all those improvements? and enhancer is still sitting out meditating 25% more than anyone else. Force cost to activate FR3 450; we suck up force like water in desert sand. And the jury is out on the FR toggle being an improvement. How many times have you been in combat with FR on? Some times you discover it too late. /doh
Improved List, Enhancer Edition
------------------------------------------
Regain Conciousness.check (xploss removed)
Force Armor.................check (forcecost reduced from 30% to 8%)
Force Run....................check (now permanent, toggleableand forcecost slightly reduced)
Force Shield.................check (forcecost reduced from 30% to 8%)
Force Speed................check (buff lasts 12min instead of 6min)
Force Suppression......check (forcecost reduced)
Force Wave.................check (forcecost reduced)
Gerad wrote:
Because of stasis AND its straight street
Well stasis is nice but you're forgetting something
-Miss-
-Resisted-
PWNT
I hate to say but I saw first hand, my guildy was Menhancer/x221 sabers/xx4x defender/2xxx healer his stasis missed the BH 6 times in a row until he was totally out of force, then he got owned. Lets see what else ... oh yeah Random aggro ftw!
Gerad wrote:
Because of stasis AND its straight street
Message Edited by MX13 on 09-21-2005 10:17 AM
MX13 wrote:
Gerad wrote:
Because of stasis AND its straight street
Enhancers: Wake up!!!
If you like your powers you'll start trying to defeat this Snare on Cloak, and possibly reversing the one on AI, because you ARE next.
And as an almost guarantee that you'll get Nerfed, guess where all of the MP's will go after this?
Get VOCAL before it's too late!!!
I can feel a disturbance in the Force... the future I see... "Stasis was never intended to used as an escape, so a Root has been added to bring balance to this ability".
Message Edited by MX13 on 09-21-2005 10:17 AM
MX13 wrote:
Enhancers: Wake up!!!
If you like your powers you'll start trying to defeat this Snare on Cloak, and possibly reversing the one on AI, because you ARE next.
And as an almost guarantee that you'll get Nerfed, guess where all of the MP's will go after this?
Get VOCAL before it's too late!!!
I can feel a disturbance in the Force... the future I see... "Stasis was never intended to used as an escape, so a Root has been added to bring balance to this ability".
We where first. We are now. We are forever, the nerfed.
Not only are we the most nerfed Jedi discipline, we might even be the most nerfed of all 33 skillsets post-cu.
Master Powers is the least nerfed I think, so you are next I guess.
I already assume Master Enhancer's will be nerfed again, over and over again. We are the dabbling profession. Everybody else get's us nerfed over and over again.
Nerf List, Enhancer Edition (only post-cu)
------------------------------------------------------
Channel Force.............check (cooldown increased, and indirectly nerfed with the mindcost for heals)
Force Armor.................check (protection reduced from +45% to +28%)
Force Drain..................check (cooldown trippled)
Force Meditate.............check (must sit down to meditate)
Force Run....................check (severly reduced in speed and added 15 % action, ForceRun1 no longer available)
Force Shield................check (protection reduced from +45% to +28%)
Force Speed................check (reduced from 25% to 20%)
Force Suppression......check (Added mind/action cost)
Force Wave.................check (Added mind/action cost)
Stasis...........................check (Added mind/action cost and 20sec "rage" cooldown)
Transfer Force.............check (cooldown trippled)
MsNiL wrote:
MX13 wrote:
Enhancers: Wake up!!!
If you like your powers you'll start trying to defeat this Snare on Cloak, and possibly reversing the one on AI, because you ARE next.
And as an almost guarantee that you'll get Nerfed, guess where all of the MP's will go after this?
Get VOCAL before it's too late!!!
I can feel a disturbance in the Force... the future I see... "Stasis was never intended to used as an escape, so a Root has been added to bring balance to this ability".
We where first. We are now. We are forever, the nerfed.
Not only are we the most nerfed Jedi discipline, we might even be the most nerfed of all 33 skillsets post-cu.
Master Powers is the least nerfed I think, so you are next I guess.
I already assume Master Enhancer's will be nerfed again, over and over again. We are the dabbling profession. Everybody else get's us nerfed over and over again.
Nerf List, Enhancer Edition (only post-cu)
------------------------------------------------------
Channel Force.............check (cooldown increased, and indirectly nerfed with the mindcost for heals)
Force Armor.................check (protection reduced from +45% to +28%)
Force Drain..................check (cooldown trippled)
Force Meditate.............check (must sit down to meditate)
Force Run....................check (severly reduced in speed and added 15 % action, ForceRun1 no longer available)
Force Shield................check (protection reduced from +45% to +28%)
Force Speed................check (reduced from 25% to 20%)
Force Suppression......check (Added mind/action cost)
Force Wave.................check (Added mind/action cost)
Stasis...........................check (Added mind/action cost and 20sec "rage" cooldown)
Transfer Force.............check (cooldown trippled)
Dude... just make another freaking thread so you can link your little list.
Actually that was written in Mx13's other thread, but then someone had his thread deleted.
rscheibler wrote:
Dude... just make another freaking thread so you can link your little list.