Jedi Archive

Thread: A new Jedi template...

MikeHeXt
Wed Oct 12, 2005 12:46 am
#27



damicatz wrote:


MikeHeXt wrote:
It happens in any MMORPG. Travel points are KNOWN spots for pvp. It's the only places to fight that you can actually find a fight. Stop hanging out at travel points. Done.

Message Edited by MikeHeXt on 10-11-2005 03:44 PM





Stop fighitng at travel points. Arguement works both ways. If I need to travel somewhere to do a mission, and Jedi are fighting at that place, there is no alternative. But you could easily fight somewhere else.




No. Period. There's no where else to fight, and that's the only place you'll actually cross paths with someone overt. It's a known thing in every MMORPG. Asheron's call it happens in the Lifestones, "Marketplace", and "Subway" area...

Populated area = great place to fight because you can find one. By forcing it to mve somewhere else, you effectively kill all fun/remove it from the game.



COL Mike' HeXt-Elder Jedi Master Imperial "Rebel Slayer"

CPT HeXt -- ElderClone Bounty Hunter/Commando "Rebel Jedi Slayer"

Myke' HeXt- ShipwrightMerchant "DWB Fodder"


damicatz
Wed Oct 12, 2005 12:47 am
#28



MikeHeXt wrote:


damicatz wrote:


MikeHeXt wrote:
It happens in any MMORPG. Travel points are KNOWN spots for pvp. It's the only places to fight that you can actually find a fight. Stop hanging out at travel points. Done.

Message Edited by MikeHeXt on 10-11-2005 03:44 PM





Stop fighitng at travel points. Arguement works both ways. If I need to travel somewhere to do a mission, and Jedi are fighting at that place, there is no alternative. But you could easily fight somewhere else.




No. Period. There's no where else to fight, and that's the only place you'll actually cross paths with someone overt. It's a known thing in every MMORPG. Asheron's call it happens in the Lifestones, "Marketplace", and "Subway" area...

Populated area = great place to fight because you can find one. By forcing it to mve somewhere else, you effectively kill all fun/remove it from the game.




Sorry but then it's considered greifing.

3. You may not disrupt the normal playability of a game world area.

Area Disruption is defined as any activity, intentional or unintentional, which harms or inconveniences a larger number of players. Causing a disruption may result in disciplinary action being taken against the account that may include official warnings, account suspensions, or account terminations depending on the severity of the incident which will be determined by a CSR and a CSR Supervisor. Multiple suspensions or account termination will result in the termination of all SOE game accounts.

Disruption includes, but is not limited to, such things such as:

* Deliberately blocking a doorway or narrow area so other players cannot get past.
Making excessive and inappropriate use of spatial communications, i.e. spamming.
* Placing any object (such as pets, droids, structures, city facilities) which prevent access to game content (anything in the game, including city structures, houses, caves, mission terminals, etc.) or trap other customers.
* Using graphics intensive weaponry to duel in high traffic areas*
* Organizing, holding, or participating in protests held in high traffic areas (such as busy Starports or other areas where many players normally gather).



Pre-CU Style Game

damicatz - TKM, Master Swordsman, Fencer 0004, Scout 4040

Swift' - Master Armorsmith, Master Merchant, Master Artisian


Both accounts cancelled due to the NGE

MikeHeXt
Wed Oct 12, 2005 12:55 am
#29



damicatz wrote:


MikeHeXt wrote:


damicatz wrote:


MikeHeXt wrote:
It happens in any MMORPG. Travel points are KNOWN spots for pvp. It's the only places to fight that you can actually find a fight. Stop hanging out at travel points. Done.

Message Edited by MikeHeXt on 10-11-2005 03:44 PM





Stop fighitng at travel points. Arguement works both ways. If I need to travel somewhere to do a mission, and Jedi are fighting at that place, there is no alternative. But you could easily fight somewhere else.




No. Period. There's no where else to fight, and that's the only place you'll actually cross paths with someone overt. It's a known thing in every MMORPG. Asheron's call it happens in the Lifestones, "Marketplace", and "Subway" area...

Populated area = great place to fight because you can find one. By forcing it to mve somewhere else, you effectively kill all fun/remove it from the game.




Sorry but then it's considered greifing.

3. You may not disrupt the normal playability of a game world area.

Area Disruption is defined as any activity, intentional or unintentional, which harms or inconveniences a larger number of players. Causing a disruption may result in disciplinary action being taken against the account that may include official warnings, account suspensions, or account terminations depending on the severity of the incident which will be determined by a CSR and a CSR Supervisor. Multiple suspensions or account termination will result in the termination of all SOE game accounts.

Disruption includes, but is not limited to, such things such as:

* Deliberately blocking a doorway or narrow area so other players cannot get past.
Making excessive and inappropriate use of spatial communications, i.e. spamming.
* Placing any object (such as pets, droids, structures, city facilities) which prevent access to game content (anything in the game, including city structures, houses, caves, mission terminals, etc.) or trap other customers.
* Using graphics intensive weaponry to duel in high traffic areas*
* Organizing, holding, or participating in protests held in high traffic areas (such as busy Starports or other areas where many players normally gather).





Uh.. No. Dude, have you been playing the game like only a month or something? Starports are pvp heaven, to change that would effectively kill 1 of the 2 last fun things in SWG.



COL Mike' HeXt-Elder Jedi Master Imperial "Rebel Slayer"

CPT HeXt -- ElderClone Bounty Hunter/Commando "Rebel Jedi Slayer"

Myke' HeXt- ShipwrightMerchant "DWB Fodder"


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