Jedi Archive

Thread: All profs becoming equal?

MajesticJester
Tue Oct 11, 2005 6:20 am
#14






TheNarcis wrote:





Staveeno wrote:

my laser rifle is more than 1250





Yes but the min is no where near as high.




if your a enhancer dont even worry about min damage, thats for us high melee/ranged defence guys

Kaylais
Tue Oct 11, 2005 7:16 am
#15



Staveeno wrote:


TheNarcis wrote:


Staveeno wrote:
my laser rifle is more than 1250



Yes but the min is no where near as high.



I just looked at my rifle, it is 682 - 1220 unsliced, with an average of 951, which is where your damage starts off before all the accuracy vs defense, etc. comes in to play.

I saw a screen shot on the PSG thread of the new rifle which is 624 - 1247, average of 935.5.so my laser is stronger





Thankfully I'm on corbantis and don't need to worry about being hit with that! I assume it's sliced? The new rifle in ToOBW is 1250 when unsliced and un-pup'ed.



-Fallen Angels- Kaylais -Fallen Angels-
Corbantis
Baby Jedi
Imperial Ace Pilot
Hey Devs! My Nerf Protection Suit is not working!
Click here if you want to ban broken links


Radiance_37k
Tue Oct 11, 2005 7:36 am
#16



hYpe_ wrote:


Kaylais wrote:
As a bonus for SOE, it would solve the Jedi overpopulation problem too since Jedi would become only slightly more popular than the other melee profs.





/totally agree


Looking forward to it

Ok, i'll stop trolling in the whiner forum now.


You aren't on the BH forum...







Much beer I sense in you, drunk you have become...


I hit the reset button, nothing happened.... Must be NERFed...
Nastypope
Tue Oct 11, 2005 7:39 am
#17

no jedi are getting weaker than other profs at this rate becasue we have a force bar and it a weight around our neck these days.



I hate Gungans, I hate Ewoks and I hate Jawas....so why am I a Rebel you ask? It is my overriding hate of the MAN !!!


Pre CU Jedi and Day 2 Vet since the game didnt work on day one.
VTmoon
Tue Oct 11, 2005 8:00 am
#18

I thought this is why the CU was implemented to acheive Equality and balance between all combat professions. Oh wait never mind, the system has no balance just like the Pre Cu, so like we all can see the system isn't the issue, it's he balancing over all.




Mono Noke
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Zara-
Tue Oct 11, 2005 8:13 am
#19

Like it or not things are becoming very balanced now. Jedi have taken a right beating by the nerf bat sure, but too get balance we had too be taken down a peg or two. It is better this way in the long run i think, i do not mind getting beaten by other classes at all. Just as long as i have a chance of winning also, every template is beatable really. Even the dreaded MCM/MBH is beatable as are most Jedi templates also, sure you may not win 100% of the time. But where's the challenge and fun in winning all the time?
Radiance_37k
Tue Oct 11, 2005 8:22 am
#20

A few weeks before the CU hit live, Jedi got "balanced". BH became so used to being able to beat the crapper out of a Jedi that when they got balanced, and Jedi started to give a decent fight they started crying and so the Nerf wars have begun...







Much beer I sense in you, drunk you have become...


I hit the reset button, nothing happened.... Must be NERFed...
Don_T_Shoot
Tue Oct 11, 2005 8:23 am
#21



Zara- wrote:
Like it or not things are becoming very balanced now. Jedi have taken a right beating by the nerf bat sure, but too get balance we had too be taken down a peg or two. It is better this way in the long run i think, i do not mind getting beaten by other classes at all. Just as long as i have a chance of winning also, every template is beatable really. Even the dreaded MCM/MBH is beatable as are most Jedi templates also, sure you may not win 100% of the time. But where's the challenge and fun in winning all the time?





Where's the challenge and fun in losing all the time?


As soon as a BH starts spamming debuffs, it was KD/Root/FR away. It sounds like now it will be KD/Root(probably some new CM skill to break root coming out too)/Can't burst or FR away since every combat prof in the game can break it/die to the 400 tick DOT's.








All 3 accounts cancelled
SWG RIP
Killed by NGE, any questions?


Kwantiko
Tue Oct 11, 2005 8:26 am
#22

Jedi are being slowly phased out. Not by nerfing them, per se, but instead by making the rest of the professions kick more ass.

I move to strike the title 'Jedi' from all aspects of the game, and simply refer to them as 'Force Sensitive Glow-batters' or some silly crap like that.





Yarr, these waters be filled with pirates!
Goarev
Tue Oct 11, 2005 8:28 am
#23

Bring back saber tef and skill loss..... that'll slow it down and weed out the whiners.



Alyr


Dark Legion Votes for Kevhe! You can too!

RIP Jedi Profession.....
RIP SWG
Kwantiko
Tue Oct 11, 2005 8:30 am
#24

Skill loss? If your gonna do it, do it right and lets go back to permadeath.





Yarr, these waters be filled with pirates!
Goarev
Tue Oct 11, 2005 8:31 am
#25



Kwantiko wrote:
Skill loss? If your gonna do it, do it right and lets go back to permadeath.



I'd rather have perma death but every time i mention it.... my post gets deleted.....



Alyr


Dark Legion Votes for Kevhe! You can too!

RIP Jedi Profession.....
RIP SWG
Radiance_37k
Tue Oct 11, 2005 8:33 am
#26

You can get your own perma-death... clone three times then surrender all your jedi skills... Or if you want real perma-death, delete the character.







Much beer I sense in you, drunk you have become...


I hit the reset button, nothing happened.... Must be NERFed...
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