Jedi Archive
Thread: Powers users /sign if you are going to give it up if this nerf comes out
/sign
If the cloak nerf is a go I will be done with Jedi. It is bad enough that Powers is already underpowered and BLOWS for Jedi vs Jedi.
Phenix1050 wrote:
BukuJohnson wrote:
Maybe I would agree if Powers had the same range and damage as a Rifleman.
Is powers meant to be a nuker? No. Is rifleman? Yes. It's like trying to compare pistoleer and rifleman. They each have things that they're good at. Rifleman doesn't have good area attacks, they don't have a choke-like ability. They're very disimilar in purpose. Rifleman is meant to be a nuker. To get first-strike to facilitate this view, they got a very limited form of stealth. /conceal shot is very low damage compared to other shots.
Rifleman's invisibility it designed to support their role as nuker. Cloak is meant to supplement the role of Force Wielders.
the difference in their stealth is because of their different roles in the game.
Powers doesn't have a clear cut role, so you can't say it's supposed to be a nuker and you can't say it isn't.
Until powers has a set role in this game you can't really compare it to anything.
I can. Which is why I support positive changes to the game, and to powers. I want to remove the bugs with cloak first, and I will be right there alongside you guys if the snare is too powerful. But the fact is that a snare is a good idea, provided the bugs aren't there. Every power needs to have a counter to make it so it's not used constantly. Why are there cooldown timers? Because being able to use the same skill all the time isn't balanced. Cloak should be used tactically. Like all stealth skills, the positive aspects need to be balanced by the hinderances.
TheMonkeyDude wrote:
Powers doesn't accel at anything, and ranges from okay to shi!tty in the rest. As a ranger i'd think you'd be able to sympathise with that.
A very good point. Imagine if Ranger/BH combos were allowed to heal while cloaked, a BH Kd shot would give them the opportunity to get away and heal, put a trap down, heal up, and then shoot you to draw you back into melee range (conveniently stepping over the trap). The balance has to work both ways.
RosaShyanne wrote:
Out of curiosity.... would you rather that they left cloak alone and allow each and every MBH to get M Ranger and cloak themselves??? This change wasn't to nerf cloak but to address a HUGE issue we would have had when the new Ranger hit the scene. If you aren't aware of what I am talking about, look at the cool M Ranger ability to "cloak" in cities. Then imagine you were walking in Theed and got jumped by a MBH/M Ranger/ 4000 CM with a med bot.... oh yeah, and your health was already hit by the max dmg bio trap he used on you.
The change benefits each and every Jedi in the game, despite the fact that the cloak skill isn't as powerful as it once was.
BLESPHEMY!!!!!!!!
A TRUE MPOPWERS WOULD NEVER SURRENDER THIS GREAT PROF!!!!!
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If that is so then why not let a powers user attack from cloak like a rifleman can from cover?
Buku
Naritus
It's called a trade-off. Being equal doesn't mean being the exact same. Riflemen are forced to crawl, and get exposed when you get close. If you want to be exactly like rifleman, sure, you can attack from cloaked with a low damage attack, but your cloak should be broken when anybody or anything gets within 20m.
BukuJohnson wrote:
The balance has to work both ways.
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If that is so then why not let a powers user attack from cloak like a rifleman can from cover?
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Maybe I would agree if Powers had the same range and damage as a Rifleman.
You made the statement that balance has to work both ways.
Rifleman can fire while under cover, has 65m range, and have the highest damage of any ranged profession in the game.
The point being you are not comparing apples to apples when you say Powers Jedi should not be able to heal.
Buku
Naritus
BukuJohnson wrote:
Maybe I would agree if Powers had the same range and damage as a Rifleman.
Is powers meant to be a nuker? No. Is rifleman? Yes. It's like trying to compare pistoleer and rifleman. They each have things that they're good at. Rifleman doesn't have good area attacks, they don't have a choke-like ability. They're very disimilar in purpose. Rifleman is meant to be a nuker. To get first-strike to facilitate this view, they got a very limited form of stealth. /conceal shot is very low damage compared to other shots.
Rifleman's invisibility it designed to support their role as nuker. Cloak is meant to supplement the role of Force Wielders.
the difference in their stealth is because of their different roles in the game.