Jedi Archive

Thread: Master Healers

mattco71
Fri Jul 15, 2005 9:00 am
#14

healer should be used to do exactly that, heal. In another thread someone said that a jedi's role isn't as a healer, but i say that is wrong. A light jedi should be more of a healer than anyone.


I myself am not a master healer, i am 4400 healer. But my opinion is that healer should get +25 innate armor not stackable with defender but stackable with the paddy armor. Give the master box an adv infusion, super adv target heal of about 2k, maybe a group heal of 500 or 1k, an ability to rez and keep all the lines the same as now. The master healer box needs some serious love because soon everyone will jump ship and bail on master healer.





Adolfie Warfarer / Addonis Warfarer
W-A-R

MsNiL
Fri Jul 15, 2005 10:17 am
#15





twiafu wrote:
I love your posts MsNiL on my favorite Jedi Skills, mHealer. You do the community proud. I have to disagree with you on the removal of Healer all together. We have a role and we are needed. I will agree that needed 'less' with the removal of BF, but with that we have more of a case to get some needed attention. mHealers are the red headed step child of the Jedi profession. I will never drop mHealer, it fits my playstyle.


I might be loosing it...


I wanted to be a master healer since I started to grind force sensitive experience... but when I see the Master Healer tree I see lack of ideas to make up an interesting line of powers, useful for a Jedi. I have realised we are warriors, not nurses. We are not canon nor fitting as the"surviving fugitives" and we are stealing the role from the true healers (doctors and combat medics).


We do not even get experience for healing/assisting, and with all the ignorance I believe we will be completely left out of the FRS as well, since killing seem to be all there is to Jedi.


Both Master Defender and Master Healer share the same issue, they are made up by forcedthings that should have been natural/uneeded by allJedi... and they are both pretty "boring" in its use.

Any Jedi in the movies/bookscan be taken as a Defender... simply becouse in the books/moviesthere are no Jedi who lack defenses, and even the original description of Jedi "Defenders of peace" suggest that every Jedi is indeed a Defender.


Unlike other games, systems that are meant to reflect Jedi, heals are in swg required, which is IMO a flaw with the whole system.
Instead of being the virtually unhitable Jedi we see in the movies, we spend our entire forcebar on healing...
Master Healer is an entire skilltree made up from 1 single power, often refered to as "Heal". This power is nicely fitinto 1 skilline (4000), soalmost every Jedi also have 4000 Healer or part of it, leaving the brave (and fooled) "Master Healers" with a gimped/useless skillset.


Now check out the ideas that make up each profession.


Master Defender

Line 1: 1 ability + Armor/Melee Defense
Line 2:Armor/Ranged Defense
Line 3: 1 ability + Melee/Ranged/Force Defense
Line 4: 1 ability + Melee/Ranged/State Defense

Master: 1 ability
Total: 4 abilities, 235 Melee Defense, 215 Ranged Defense, +50 Innate Armor
(4 forcepowers that should have been in Enhancer? fun?no?)


Master Enhancer
Line 1: 3 abilities

Line 2: 3 abilities
Line 3: 4 abilities
Line 4:6 abilities

Master: 3 abilities

= 19 abilities

Master Lightsaber

Line 1: 3 abilities

Line 2: 3 abilities

Line 3: 3 abilities
Line 4: 6 abilities

Master: 1 ability

= 16 abilities


Master Healer

Line 1: 2 abilities

Line 2: 2 abilities

Line 3: 2 abilities

Line 4:4 abilities
Master: 1 ability
= 11 abilities (5 of theeseare simply"remove state" and 3 of theese are simply"heal")


Master Powers
Line 1: 2 abilities


Line 2: 2 abilities

Line 3: 2 abilities

Line 4:3 abilities
Master: 3 abilities

= 12 abilities
(where are classic powers such as drain life, force push, force fear, force insanity, force slow and why was animal control removed?)

If you go by the skillset you find in KOTOR you see that there's plenty of ideas available in Star Wars games to create a fine balance between wielder and enhancer, but defender/healer is the unbalanced parts of the Jedi system.


In my opinion, Master Healer needs a 2nd role to be viable (Buffer, Debuffer or Counter), or be removed. Removed becouse I feel cheated/fooled into spending months to grind it and I wish nobody else to be fooled like I was.


The 2nd skilline is what makes me the most annoyed... Extinguish should be moved to 0004 (Which is the Heal States line), Heal Wound should be moved to 4000 (Which is the Heal Damage line), and then we need something new and useful in 0400... buffs... debuffs... or something else fitting for a Jedi.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
twiafu
Fri Jul 15, 2005 11:05 am
#16

I understand what you are saying now MsNiL...



I believe that your voice, combined with the other mHealers, we will get the attention we deserve!



I personally wish to thank you for all your hard work you have done for me as a mHealer and the rest of the community as a whole. Thank you!


Do not give up the good fight!


Things cannot get much worse for us, only better...


Respectfully,


Ford






____Pub XXI___________________________

LAST JEDI HEALER

-------------------------------Ford Prefect----------------

MsNiL
Fri Jul 15, 2005 11:12 am
#17





twiafu wrote:
I understand what you are saying now MsNiL...
I believe that your voice, combined with the other mHealers, we will get the attention we deserve!
I personally wish to thank you for all your hard work you have done for me as a mHealer and the rest of the community as a whole. Thank you!
Do not give up the good fight!
Things cannot get much worse for us, only better...


Thanks hun.

"At least things cant get any worse" might be the best thing I can say right now ^_^




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
Nyracasso
Fri Jul 15, 2005 11:14 am
#18

Which is pretty sad.



N Lwned N
RIP Star Wars Galaxies
RIP Orian - Ubah Jedi
RIP Proxima - Ubah Rifleman - Ubah Bounty Hunter
RIP Owned - J-J's Crafting Wh0re - Ubah Armorsmith - Ubah Weaponsmith
{BioTech Industries}
StarSiderShadrach
Fri Jul 15, 2005 11:38 am
#19



MsNiL wrote:

twiafu wrote:
I understand what you are saying now MsNiL...
I believe that your voice, combined with the other mHealers, we will get the attention we deserve!
I personally wish to thank you for all your hard work you have done for me as a mHealer and the rest of the community as a whole. Thank you!
Do not give up the good fight!
Things cannot get much worse for us, only better...
Thanks hun.
"At least things cant get any worse" might be the best thing I can say right now ^_^





Except it probably will get worse - they are taking away our signature ability to cure battle fatigue at master healer (because BF is being removed from the game) and will not do anything to the skill.(preferably force cost reduction) So total heal is going to become simply a high force cost alternate heal.
twiafu
Fri Jul 15, 2005 2:22 pm
#20






MsNiL wrote:





twiafu wrote:
I understand what you are saying now MsNiL...
I believe that your voice, combined with the other mHealers, we will get the attention we deserve!
I personally wish to thank you for all your hard work you have done for me as a mHealer and the rest of the community as a whole. Thank you!
Do not give up the good fight!
Things cannot get much worse for us, only better...


Thanks hun.

"At least things cant get any worse" might be the best thing I can say right now ^_^







My pleasure MsNiL.


We have to stick together more now than ever....



/kowtow





____Pub XXI___________________________

LAST JEDI HEALER

-------------------------------Ford Prefect----------------

Berghaus
Sun Sep 11, 2005 6:32 am
#21

Does anybody have master healer in their template?

I dont know anybody that has master healer.
Petra-MYTH-
Sun Sep 11, 2005 6:33 am
#22

We haveone jedi in our guild with it
eternalfool
Sun Sep 11, 2005 6:40 am
#23

Its rare because it has two pointless trees at this time and the force cost of its master box skill is so high that it kills you by running you out of force before your oponent can. The two pointless trees are x4x4 imo, states do nothing atm and all the benefits of x4xx are in x1xx really, no reason to go higher except to save a little bit of time.



M a s t e r R i f l e m a n M a s t e r C o m b a t M e d i c P i s t o l e e r x 4 x 4


-----GLORFINDIL THE GOLDEN-----


Dr o p O f f V e n d o r a t - 4 3 8 5 5 3 6 7 T h e e d N a b o o


MsNiL
Sun Sep 11, 2005 6:59 am
#24

I have.

It's one of the major reasons why I dont play the game anymore.




--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
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