Jedi Archive
Thread: Looking for help on crafting saber
try to get your hands on a +25 saber exp suit (borrow from guild/friends or whatever), that extra 4 pts might help.
play around with crappy resources to find the best way to experiment (e.g. all into efficiency, then top it off with one pt, then into damage etc) before using premium resources.
get buffed. i heard WS buffs apply to jedi as well.
using all that i managed to make a "perfect" saber hilt, on my server that translates to 250max 95SAC.
Master_Helmholtz wrote:
Iam trying to get 6 amazing successes on a single saber to be able to use more pts somewhere else.
All iam getting is 1 amazing success per saber, and yes i eat a new exp food every time i experiment.
Anyway things iam doing:
MLS
Research Center
12 pt suit, +21 total
+24 exp food
+15 assem food *i think its 15
43.00 weapon crafting machine
14.55 LS tool
Is there something im missing? Any help appreciated.
Cant see you have listed a Weaponsmith buff. Get a entertainer buff! you have to speak with a present entertainer (master musican or master dancer i think) and have them select the weaponsmith buff for your, while you are listening to their performance. The buff should give like 15% to assembly and experimentation, including 2% resource buff.
When you got all that, all you can do is be patient and start the crafting. I spent like 78 hours in effectlive time!! before I got a saber I could accept.. So all I can say is.. you HAVE to be patient. And with a little luck you might get all your amazing successes. You can however get a fantastic saber with only a few amazing successes too! So dont be blind!
Tbh. I still wonder from time to time, if it was really worth all the money and the time I spent getting this saber. Because the difference between my 2 amazing/2 great success saber and 4 amazing success saber where not that large at all!
Good Luck!
LiLSparkles wrote:
Weaponsmith buff doesn't work for crafting sabers.
Tiggswrote:
Jedi will still get a weaponsmith buff and reap the benefits.
LiLSparkles wrote:
Weaponsmith buff doesn't work for crafting sabers.
on some servers it "appears" as if the buff doesnt work but that is a resource issue - let me explain
when you assemble an item the quality of resources and the level of crafting success you get comtribute to the base % you start with on the weapons stats
eg on corbantis you get (from memory)
27% damage
29% efficiency
28% speed
better efficiency as eff uses slightly diff stat requirements than speed etc - and the higher the starting % the higher you can experiment up to.
29% is perfect - you cant get higher - but there is a fairly wide window of possible stats to geta given %- for example
upgrading your polymer from 967 to 976 OQ prob wont make any diff as it wont be enough to push your assemble to the next % and reap the rewards of it
so the 2% resource buff is a small effect which will only sometimes push you up to the next % - for example it would push a 900 OQ resource up to effectively 918 - not a huge gain
the buff also improves your chances of experimenting well though which for a non crafting master is very helpful. Personally as a FS crafting master i almost allways get amazings on my saber experiments - but i lose a little incombat as i dont have the melle acc/def/speed lines