Jedi Archive

Thread: they nerfed speed buffs and mushrooms they should nerf speed debuff also

goldragon76
Wed Sep 07, 2005 10:58 pm
#14

even with a root it doesnt seem to matter. you cannot outlast his heals. i fought one today for 30 minutes while he just healed away. his mind never got below half and everytime i was about to incap it was paralyze, heal, heal, heal, stim.... full health. then by the time i was able to beat on him again it was the same thing. i think if our saber speed was better and that you could actually use fs with a doc adrenal buff it would be ok. or if even our speed tapes and modified speed worked correctly it would be ok. as it is now their debuff hits you against your base speed, not your modified speed.




. : . B R O T H E R H O O D O F T H E L I GH T. : .
_______________________________________________________________
CARAMON MAJERE
_______________________________________________________________
E L D E RJ E D I K N I G H T

"Walk within the pure light and shadows will even fear you."



mindspat
Thu Sep 08, 2005 10:24 am
#15

/agree


It was designed based on the previous stats which were nerfed. These stats are no longer within the parameters established during the build of the CU and now need to be adjusted.


On a second note, I like the risk and thrill while fighting players who use this skill. It requires a great deal of patience and skill to win agasint players who use that stat debuff.


There's really no other legitmate excuse to leave that skill other then to maintain a 1v1 = 1 approach for Jedi agasint other templates. That speed debuff is the only thing which brings Jedi down to an equal level...


Conclusion: Jedi are NOT any more powerful then a MCM with a elite template and are actuall less then equal under most circumstances.




Pick me !!

Brought to you by Mindspat®
antares_Kauri
Thu Sep 08, 2005 11:00 am
#16

Just a note: Debuffs are supposed to be more powerful than "buffs" because they are applied (and have to be re-applied) in combat, taking away combat moves, using action/mind and are susceptible to misses. It's not a case of the speed de-buff having to be equal in number to the speed buff. The debuff is supposed to be stronger than the buff that is applied outside of combat and is not affected by a combat cycle, action/mind costs in combat, etc.

antares



|Pikeman non-stop since July, 2003|
|combatUpgrade::alpha :: JTL::beta :: RotW::beta :: ToOW::beta|
SOE Producer Dallas Dickinson says:
"I mean, what is a pikeman and why is it something in the game?"
WookieOgre
Thu Sep 08, 2005 11:33 am
#17






GeckoFighter wrote:
cm doesnt need a nerf, our profession needs a boost






Agree


Maybe if our speed mods were not bugged people would not feel the need to ask forthis debuff to be nerfed. It's when things are broken and then you have something that reduces what is broken even further, well you get what we have here....a nerf call.


I don't blame anyone but the devs. They and they alone can fix this issue. Until they fix our broken speed people are going to continue to say debuffs are overpowered because in all honesty currently they are due to bugs.
Cendoth
Thu Sep 08, 2005 12:25 pm
#18

thumps up for just leaving the punks in stasis till they drop the mission.



__Turan Farsyth_________________
THE LAST ROGUE JEDI
______________________________
Jedi Strength
|| Jedi Knight ||
Jedi Wisdom
"We will burn out the corruption of old
.and put the flame to the oathbreakers.The Light will endure."

Ekei
Sat Sep 10, 2005 6:34 pm
#19


you think the -40 is bad? how about this: i was dueling a cm the other day and had the doc speed buff of +25 he did the debuff on me and i was suddenly SLOW AS HELL okay i had a base speed of 115 with +25 and-40 so i should had combat speed 100 right? but it took AGES to make the easiest move!that stupid debuff is BUGED it turned my speed buff in an extra debuff instead of +25-40=-15 it was +25-40 =-65 and reduced me to about 50 speed HELLO there is no way to win something that is buged that much this is CLEARLY an exploit even a novice brawler is faster then this!


since when is +25-40=-65???


and i only get the stupid check the forums or we apreciated your patience our devs are working on it .... blaaablaa dont gimme the standard answer macro -_-


*i bet if i apply speed buff on a npc and a cm throws the debuff on him to make it a minus 65 we would get perma banned from the game a second later but only for pvp it takes month to fix it *

Message Edited by Ekei on 09-10-2005 06:42 PM



whats live? whats death? does it really matter?..all that matters is balance, between life and death.... good and evil ...light and darkness... only balance gives you the wisdom to survive in this mad world if something changes adapt to it if you meet any hardships come over them strength cant be given only earned learn to LIVE not just to survive
Pday
Sat Sep 10, 2005 7:07 pm
#20

the problem is jedi heals, jedi dps, jedi defence (for non m.defs) and the force drain vs regen.



Iadao

4-4-4-4 Sick inhumane S.O.B

GCW forum motto : Lets all go beat some more DEAD HORSES

yeah it's only a game, but the time and money I invested in it are certainly F'ing REAL.

millermix
Sun Sep 11, 2005 7:50 am
#21

Im a smuggler and not too sure about CM debuffs but mine only last maybe 30 secs at most..



Name/NPC (Offline)
lovisa
Sun Sep 11, 2005 8:32 am
#22

it is not the debuff that is a prebs it is our saber speed that is broke



---------------------------------------------------------------------------------------
Wepon/artisan/BE vendors outside cornet (farstar)
/waypoint -323 -5620
Talus Two rivers -6221 1763 (deliver my winnings here)
loads of ENHANCED wepons
all wepons made by 12pts force enhanced weponsmiths



INGAME NAME LOVISA
Liam_Knoxville
Tue Sep 13, 2005 11:18 am
#23

/bump



LiaM-k OwnZ-UO
Page 2 of 2