Jedi Archive
Thread: Is there a regen exploit for mind as I saw..
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Xato
Thu Sep 15, 2005 6:10 am
#14
There are quite a few things I've noticed when playing on two machines at once that can be attributed to lag (client side or server side) to some degree I think. Just little things, like HAM bars updating (much) faster on one machine than the other, or when on bikes both systems showing the other person is behind them, or one machine showing a critter as being 100m away and unaggroed, while the other machine is showing the critter at 10m and damn angry ![]()
Kinda thing you wouldn't really notice unless you can see two different systems at once - the timings between the two are often awful. No wonder heals often come to late, or people end up shooting different targets.. ![]()
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