Jedi Archive

Thread: 3 things I missed from pre CU (nonflame/ half whine post)

iskareot
Tue Sep 06, 2005 10:06 am
#14






Gillik wrote:


1. All attacks in general having names. Wrath of Kun ftw.

2. Master lightsaber actually being worth more than just mods n a long ranged kd.

3. Actually being able to go to the MO during a DJM attack n not suffer from lag.

Message Edited by Gillik on 09-05-2005 11:56 PM





LOL


Man I miss the Wrath of Kun.... (We used to scream KAAAAAAAHHHHHHHHHHHHHNNNNNNNNNNNNNNNNNN!!!)



HERE HAHAHAHHA



http://www.khaaan.com/





__________________________________________________________________
In the context of new development methods adopted within the past year by the studio responsible for Star Wars Galaxies, which a year ago saw several drastic changes to the game-world's overall experience, SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes."
freak88
Tue Sep 06, 2005 11:23 am
#15

i miss everything pre cu, and hate everything post cu. nothing makes anysense anymore, and tkm s and other professions that used to be cool pre cu, simply are stupid post cu.


i also miss being able to play solo early in the day when nobody was on, or if i simply just wanted to play solo.


i miss jant cave raids for janta blood /buffs. i miss everything pre cu


i hate everything post cu.


i had 3 accounts pre cu


i have one sometimes post cu, with no plans of adding another.
Phantom513
Tue Sep 06, 2005 11:24 am
#16






Gillik wrote:


1. All attacks in general having names. Wrath of Kun ftw.

2. Master lightsaber actually being worth more than just mods n a long ranged kd.

3. Actually being able to go to the MO during a DJM attack n not suffer from lag.

Message Edited by Gillik on 09-05-200511:56 PM






I miss the names and being able to use the different levels of them whenyou wanted and the animationsI miss everything about Pre-CU. I miss three HAM focus attacks whether you believe it or not there was always a counter to every template unlike now. Jedis would be counterd by melee uberrifleman were countered by jedis and melee and the melee stackers were done in by the ranged mcm/rifles I thoroughly miss Pre-Cu

/bow Pre-Cu






*Removed by admin*
Darkvenegence
Tue Sep 06, 2005 12:06 pm
#17






Gillik wrote:


1. All attacks in general having names. Wrath of Kun ftw.

2. Master lightsaber actually being worth more than just mods n a long ranged kd.

3. Actually being able to go to the MO during a DJM attack n not suffer from lag.

Message Edited by Gillik on 09-05-2005 11:56 PM



i miss everything about pre-CU,the looting,the PvP,the soloing,the NOT getting triple capped by low level critters on your crafter alt,the combat queue the animations,how the combat actually worked,it made sense to me,being rooted and snared still leaves me scratching my head even after 4 months,and last but not least,having our own damage type that was viable in PvP and PvE




__________ StrythTsaroth _____________
F Ss J E D I sK N I G H T
_____________________________________________________________________________


-Fluffen-
Tue Sep 06, 2005 12:09 pm
#18






Darkvenegence wrote:





Gillik wrote:


1. All attacks in general having names. Wrath of Kun ftw.

2. Master lightsaber actually being worth more than just mods n a long ranged kd.

3. Actually being able to go to the MO during a DJM attack n not suffer from lag.

Message Edited by Gillik on 09-05-2005 11:56 PM



i miss everything about pre-CU,the looting,the PvP,the soloing,the NOT getting triple capped by low level critters on your crafter alt,the combat queue the animations,how the combat actually worked,it made sense to me,being rooted and snared still leaves me scratching my head even after 4 months,and last but not least,having our own damage type that was viable in PvP and PvE






I agree with you, I miss pre-cu



d-Fluffen - Pre Cu Jedi -d


l Trandoshan - And Proud of it! l


Meek_Monkey
Tue Sep 06, 2005 12:33 pm
#19


I miss, and this will sound lame... The fact that back in the day, the different saber types really were different... I know everyone still used doubles, but now a days, I get all your one handed and two handed saber speacials with the double and I do more damage with.... no penalty. Anywho... yeah. Didn't they get rid of Phantom Strike also? They only cool reason to use the two handed... anywho...


Yeah and attack names would be nice to have back... and LS damage, and not having to take some defender (I know you don't have to, but GL with that).


But anywho, I'll keep on truckin', because Lucas owns my soul...

Darkvenegence
Tue Sep 06, 2005 12:36 pm
#20






Meek_Monkey wrote:


I miss, and this will sound lame... The fact that back in the day, the different saber types really were different... I know everyone still used doubles, but now a days, I get all your one handed and two handed saber speacials with the double and I do more damage with.... no penalty. Anywho... yeah. Didn't they get rid of Phantom Strike also? They only cool reason to use the two handed... anywho...


Yeah and attack names would be nice to have back... and LS damage, and not having to take some defender (I know you don't have to, but GL with that).


But anywho, I'll keep on truckin', because Lucas owns my soul...





i actually tried this to go against the grain and break the mould,it sucked,i got mowed down way too fast,so i had to grind out 0040 defender,sucks having to take things in your temp you dont want cos only defender has inate armor now



__________ StrythTsaroth _____________
F Ss J E D I sK N I G H T
_____________________________________________________________________________


Meek_Monkey
Tue Sep 06, 2005 12:45 pm
#21

^ Yes I agree, I can accept that you need 4/0/0/0 healer and pre Cu 4/0/0/4 healer as a must have (and maybe a little enhancer, but not a must), but lets look at it..... 4/0/04 healer vs 4/0/0/0 healer 0/0/4/0 Def (for agrument sake, lets say you only need this line). Oh yeah... more points. Awsome...


My pre- CU temp was going to be master saber master powers 4/0/0/4 healer (Glass cannon all the way)


Now... oh yeah no... I wanted to be cool, and effective in groups pre CU (come on, an Ithorian throwing Lightning and Force Choking you to death... come on, cool points all the way). But now, I'm totally lost (doesn't help I left the game for 5 months), and still want to have cool factor, not I'm going to rock you in the face factor. Yeah I could still go with that old temp I was shooting for but um no? Anywho...


P.S. bring back saber trails! If you dont' know what I'm talking about, maybe someone will be kind enought to post an old vid. It rocked.
Darkvenegence
Tue Sep 06, 2005 12:47 pm
#22

lol..why is your guild called kiltlifters?



__________ StrythTsaroth _____________
F Ss J E D I sK N I G H T
_____________________________________________________________________________


Gillik
Tue Sep 06, 2005 3:20 pm
#23






MrGrail wrote:





Gillik wrote:


3. Actually being able to go to the MO during a DJM attack n not suffer from lag.

Message Edited by Gillik on 09-05-2005 11:56 PM





There used to be no lag in the MO?





Well. I have a pretty strong computer. Not the best but back pre CU chances of there being any lag in the MO for me was quite low. Now I will get lag 3 minutes b4 server shutdown when there is only 3 pc there.






Drax'el - 2nd Imp MBH of Ket - Retired
Reznik - Smuggler
Ruarc - Elder Jedi
Blinky999
Wed Sep 07, 2005 12:11 am
#24

I liked pre CU cause you actualy looked good, walking in a room with a bugged spawn and just piling the bodies up until you had a circle of dead things around you.


If some1 sees CU SWG now when they come around they ask how can you play this game and the only thing i can think of is i dont want to waste a character i spent a year on.


Pre CU SWG was fast, and really invloved you. I go to the toilet when im fighting anything with a CL lower than 84,


CU SWG has failed to stop soloing, infact its made so much easier, I can solo thing in this game Necrosis, the lvl 500 sentials andeven Death Watch Bunker is easy now, ivebeen farming wraiths all day long solo (no loot yet ) and thats from starting at the entrance of DWB.



RRBLINKORR Pre CU FTW!

RRMuShRooMTripRR Acid is fun

RRSkeTChYRR -2070 -5385 tatooine

MrGrail
Wed Sep 07, 2005 12:15 am
#25






Gillik wrote:


3. Actually being able to go to the MO during a DJM attack n not suffer from lag.

Message Edited by Gillik on 09-05-2005 11:56 PM





There used to be no lag in the MO?



Zanx Grail - Flurry - Uber Pistoleer
Zinmer Grail - Wanderhome - Unarmed Healer
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