Jedi Archive

Thread: MCM is way too powerful

Hunter-X5
Sun Oct 23, 2005 4:50 pm
#14



SkullBlood wrote:
OH MY GOD I JUST GOT MY JEDI AND LOST AGAINST A COMBAT MEDIC NEEEERRF!







In-game name: Hunter-X
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chembelec
Sun Oct 23, 2005 4:53 pm
#15

i hope they fix disease soon. they need another DOT



Aleema Rar
SOE dictionary:
balance = nerf
improvement = dumbing down
enhancement = re-coding for xbox
veteran = the ones that will prolly cancel their accounts pretty soon
reward = something the new players don't mind not having
TheNarcis
Sun Oct 23, 2005 5:21 pm
#16






Onsa wrote:
I think combat medics should be more powerful and require more skill points like before. In all honesty.. IRL Combat medics and biological warf are are the most powerful way
to anhilate someone. We should be able to take them out, but we should also be incapacitated a little while after they are dead







IRL Combat Medics are just infantry with a lot of extensive in the field medical/surgical training. Nothing to do with chemical warfare. Tossing fire still makes me LMAO!



- Malak Draven
Drythax
Sun Oct 23, 2005 5:36 pm
#17

You guys realize that nerfing CM as much as you guys want would make it almost completely useless in PvE? Quit whining and trade in your haterade for some rancor aid. The only reason why you should lose against one of them is if they are very very good at playing/bounty hunting, your saber sucks, your template sucks against BH, or you're making too many mistakes.



«^Drythax_»
«^Jedi Padawan_»
«^BARK Knight_»
NoStyleGuy
Sun Oct 23, 2005 5:38 pm
#18

Its all depends on the jedi. if you read enough posts you'll find out what i have: 1/2 the jedi boast about how Uber l337 h4x they are and how they completely own all jedi/bh/PvP no matter what (especiall FOTM MCM) They say stuff like: "macro infusion + food kills debuffs, get in close and chop his head off!!!!"

then the other half of the jedi say : "OMG i can't kill any BH! they are way too overpowered! our weapons only go up to 600 dmg and theres go up to 1200 OMG NERF"

bottom line? PvP skill wins every battle. if you know ur template, you will win. period.



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DexbaccatheWookie
Sun Oct 23, 2005 5:41 pm
#19






tgrif11 wrote:

Quit crying you noobs


MCMs are far from being anything special... just requiring more patience and tactic these days


I killed 3 since pub 24. average fight was about 8 mins


Learn to play your jedi :/






I think out of everything ever said, thats the most noob-tard comment one could make. He could play his jedi perfectly, but the MCM may play his perfectly as well. There are alot of factors in a fight, being a Jedi and a PvPer you should know that. His saber could be low damage or high SAC or high FC. You should be proud you killed 3 BH's since Pub. 24. For all we know, they could have been the worse PvPers on your server.



Moxxus Suggs ..................................

Servant of the Force |||Knight of Bushido

Hactar
Sun Oct 23, 2005 5:43 pm
#20






tgrif11 wrote:

nah


you're prob just incompetent


MCM are even easier to kill now with all their **edit** draining their action/mind pools completely..








This guy has a second account with a MBH/MCM template




Hactar Solrain - [R F C]
Rebel Force Command - Guild Leader (retired)
E l d e r J e d i
C h i m a e r a

crunchy212
Sun Oct 23, 2005 5:44 pm
#21

there realy not they use like half of there mind right away putting all that stuff on me so i just stay alive for 5 min till there mind goes away and then i go for the kill





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Eredo
Sun Oct 23, 2005 5:47 pm
#22






SkullBlood wrote:

Ok now I been saying that MCM abilities are too great, but seems as this new pub hit.....there is nothing u can do. It is like I only have the 5 novice boxes. There is NO counter to the electro drain. And don't say force run because you walk even with FR2 on. Maybe if you had Master Enhancer, but you're still in the same boat. This is way too powerfull, especially since they can apply immediately after if leave you. So you have an eternal electro darin. Is that fair? How can that be fun if you win all the time? Either reduce the ability or increase the mind cost, it is not a fair fight at all. I mean really, infinite electro drain. That is not fair. Should go back to where BH's need to have Maser Scout and Master Marksman for novice BH. Because with the umcoming Sq Lead and Ranger changes, there will not be one Jedi who can survive......even ones that have maxed on all stats. SOE, devs or someone look at that MCM Electro Drain....especially since I am paying you and you make me lose xp. Oh ya, they can do fire too? Really? Come on......not fair. Lets here some feedback on this, not just Jedi either.






you must be doing something stupid to get on the terms with just 5 novice boxes. and what is fair? 5 novice boxes to beat a bh?


you just need to stay off terms till you've enough jedi skills to survive, believe it is possible to grind safely. just don't grind out of cities with heavy traffic.


fyimy master powers jedi eats mcm/bh for breakfast, takes just 2 mins.

Message Edited by Eredo on 10-24-2005 09:49 AM

RyFord
Sun Oct 23, 2005 5:47 pm
#23

Force Sap them



Nekroz Darksoul - J-Timberlake


Slaves of Wykyd


DexbaccatheWookie
Sun Oct 23, 2005 5:49 pm
#24






crunchy212 wrote:

there realy not they use like half of there mind right away putting all that stuff on me so i just stay alive for 5 min till there mind goes away and then i go for the kill





You're lucky. All the MCM/MBH will sit before they lay all there DoTs and Debuffs. So, there mind is full when I finally get to attack. And,I reallly dont think MCM is too powerful. It is the only prof. that has always been effective, preCU and now post. Its not CM's that are powerful, its the combo of the foods that make there mind last forever and Armor that make them that way. All good tactic, I hope they dont do anything to MCM's interms of Nerfs. I like finding ways to beat them, makes me a better pvper for doing so...



Moxxus Suggs ..................................

Servant of the Force |||Knight of Bushido

Titan2000
Sun Oct 23, 2005 5:58 pm
#25


I gotta say, I dont mind fighting CM's in general, but when iits around server primetime and there's some lag, it really frustrates me to get spammed with "too far", and when I KD them, to watch them slide 50 - 60m in front of me, then they get off and go like they got FR3 another 50m inot the distance and by the time I catch them their mind has regen'd.



That and -> CM on low mind from having to constantly heal -> roots me -> runs around a few houses or 50m inot the distance with parwan -> sits and regens all mind, fight starts over.



I really dont wanna have to wait 40mins for his buffs to finally run out before I move in to finish him/her becuase (if they are smart!) they can keep their mind up plenty high, and root you when needed to get some distance to regen it. Only when thier buffs drop can I really move in for the kill, and even then at times against a smart BH its tough as nails.



Although I'm not back active long, and havent fully gotten to grips with this CU thing yet, so I've got alot to learn







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TonieStark
Sun Oct 23, 2005 6:15 pm
#26






There is NO counter to the electro drain.




Wrong use Rancor aid and learn how to PvP better. Stop being a cry baby noob.

Message Edited by TonieStark on 10-23-2005 06:16 PM



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