Jedi Archive
Thread: Survey: State of the Jedi Profession **post your rating** feedback: 45 avg. rating: 3.87
Aye, I find my master smuggler, master BH with 0002 pistols and novice commando (no healing but stims) superior in most pvp as most pvp is group pvp ...
My armor is better as smuggler than master defender. I have skills for crowd control better than powers and enhancer combined with my smuggler. My damage output on the smuggler is higher in many cases than my jedi due to range, speed, weapon choice, and damage type (693 max 540 dps saber vs 970 max, 600 something FWG5) depending on who i go up against (typically jedi or recon wearing BH/pistoleers/riflemen or melee).
I was surrounded and alone in rori rebel op by 12 or so imperials and area concussioned all but two of them and capped one of the imps there but couldnt get over for DB because i have a jedi in my face while i was rooted and armor broke.LOL, you shouldve heard the tells about how i was an exploiter for firing 'that many shots in under 2 seconds' ![]()
Later that night I killed 2 more full temp 1600+ pvprating jedi while i was alone (with the exception of some NPCs) ![]()
My smuggler has a higher pvprating than my jedi. But my jedi is a n00b andmy smuggler isa 'kitty'. Go figure ...
Message Edited by 12AngryMinh on 09-25-2005 01:35 PM
12AngryMinh wrote:
4/10
Unlocked jedi in march '04 and ive seen it go through many changes for good and bad. But as it currently stands, jedi simply isnt the fun it used to be and has very limited roles ... main role as content for bounty hunters using the profession as a tool to grief.
1) all other combat professions have the opportunity to have better armor than the best jedi armor in game.
2) 4000 cm has better healing than 99% of jedi healing in the game. The only jedi healing that can outclass 4000 cm is master healer. But picking up master healer typically means minimal defenses and makes it so the option is suicide to drop defense for healing on that level.
3) Jedi have weapons that generally took months and millions of credits to make near pvp quality and are bio-linked to that jedi alone. While any other combat profession can purchase for a few thousand credits weapons vastly superior to that of 90% of jedi.
4) Few (and every patch fewer) skill are left that set jedi apart from the other classes. And half the time those skills arent working as intended. Avoid incap, improved force run or higher, self resandcloak are the only skills i can think of atm that jedi can truly enjoy and that seperate jedi from other professions mastered easily in a day.
5) Forced pvp while being subpar in so many ways to a class thats allowed first strike against jedi.
6) Being 'triple taxed' for all specialsattack related and over taxed on healing when its costsjedi action, mind and force for an attack when it only costs action by nonjedi (which quickly regens) or mind (in the case of cm debuffing).
7) If jedi want 'state healing' it costs mind, force and skill points because jedi need to acquire the healing to do so while combat professions have those state line healing in their respective combat lines and it cost non jedi action only.
It surprises me that with the current condition of jedi that nearly every jedi to non jedi confrontation isnt ended with a deathblow on the jedi. But it guess it's true that jedi are good because of the players, not the skills.
Also, if lightsaber is a melee weapon then why cant jedi use other melee weapons besides a lightsaber and enjoy that use with'lightsaber' specials? Any other profession can do it, why cant jedi? If it was allowed, I guarantee jedi would hang up their sabers for superior weapons ... most of the time.
4/10 I dont play my jedi at all anymore just my MBH/MCM alt. He makes me all my money and I dont have to worry about being forced into PVP BH battles 2 or 3 times every time I log on.
Not only the forced pvp but the lack of high lvl pearls makes me & my brothers in glowsticks unable to better our weapons that only we can make. I feel truely sorry for new jedi that werent able to acquire high lvl pearls during their grinding process because they have no way to come anywhere NEAR older jedi that have our sabers set. I think the main thing though is definately for me the forced pvp by BH's. I'm not too much into pvp, I like playing with others, but in a PVE environment, working together. I wanted to go with a powers template but saw that MDef was definately needed to stand a chance against the constant onslaught of BH's every time I log. It's a boring template, but the best to stay alive. WE NEED MORE DAMAGE FROM OUR SABERS and they need to take away forced pvp. I
The Good
1) Cool effect / animations
2) I still have that cool I'm a jedi feel
The Bad
1) I sometimes would like to go back to my old melee stacking self
2) It seems like we are constantly being nerfed while other professions are being made stronger
The Ugly
1) I friggin hate not being able to look forward to patches with fear of having to change my template
2) The nerf list seems to just keep coming
3) Sick of using a pink saber just for dmg give me my Dark Red with that dmg!
4) Cant stand only 3 templates being pvp viable
I remember the first time i saw a jedi in game and it was like seeing a god . I felt amazed,shocked, and honored to stand in his presence. Crowds would gather and people were actually excited. But now................hehe its not very much like this at all. I hate to say it because i used this method but the village was THE undoing of the jedi profession. Flame away but the village made obtaining jedi MUCH to easy and much too definitive imo. So now there are jedi running around all over the place, they are more common than spammers in theed. Thats my main quarrel with the jedi profession as of now...they lost their shock and awe value and thus lost the true meaning of what a jedi should be...rare and powerfull.
So for me 5 of 10 ....the jedi profession will never be what is was and should be....
I remember the first time i saw a jedi in game and it was like seeing a god . I felt amazed,shocked, and honored to stand in his presence. Crowds would gather and people were actually excited. But now................hehe its not very much like this at all. I hate to say it because i used this method but the village was THE undoing of the jedi profession. Flame away but the village made obtaining jedi MUCH to easy and much too definitive imo. So now there are jedi running around all over the place, they are more common than spammers in theed. Thats my main quarrel with the jedi profession as of now...they lost their shock and awe value and thus lost the true meaning of what a jedi should be...rare and powerfull.
So for me 5 of 10 ....the jedi profession will never be what is was and should be....
Message Edited by valdimor on 09-25-2005 11:59 AM
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Message Edited by lilceaser on 09-25-2005 06:41 PM
AtamPolaris wrote:
6/10
i get a glowstick and feel like a jedi now and then but do hardly any dmg and constantly get nerfed
Ditto
Slowly being nerfed away into oblivion... at the rate it's going, very soon we'll be lucky to win a duel against a CL1 noob armed with a CDEF pistol.
FRS... pearls.... *when*? 2006? 2007? 2008?
Oh, and forced PVP... why forced PVP? Especially when Jedi have nothing to gain from it and BH nearly nothing to lose. It gets old, fast.
12AngryMinh wrote:
4/10
Unlocked jedi in march '04 and ive seen it go through many changes for good and bad. But as it currently stands, jedi simply isnt the fun it used to be and has very limited roles ... main role as content for bounty hunters using the profession as a tool to grief.
1) all other combat professions have the opportunity to have better armor than the best jedi armor in game.
2) 4000 cm has better healing than 99% of jedi healing in the game. The only jedi healing that can outclass 4000 cm is master healer. But picking up master healer typically means minimal defenses and makes it so the option is suicide to drop defense for healing on that level.
3) Jedi have weapons that generally took months and millions of credits to make near pvp quality and are bio-linked to that jedi alone. While any other combat profession can purchase for a few thousand credits weapons vastly superior to that of 90% of jedi.
4) Few (and every patch fewer) skill are left that set jedi apart from the other classes. And half the time those skills arent working as intended. Avoid incap, improved force run or higher, self resandcloak are the only skills i can think of atm that jedi can truly enjoy and that seperate jedi from other professions mastered easily in a day.
5) Forced pvp while being subpar in so many ways to a class thats allowed first strike against jedi.
6) Being 'triple taxed' for all specialsattack related and over taxed on healing when its costsjedi action, mind and force for an attack when it only costs action by nonjedi (which quickly regens) or mind (in the case of cm debuffing).
7) If jedi want 'state healing' it costs mind, force and skill points because jedi need to acquire the healing to do so while combat professions have those state line healing in their respective combat lines and it cost non jedi action only.
It surprises me that with the current condition of jedi that nearly every jedi to non jedi confrontation isnt ended with a deathblow on the jedi. But it guess it's true that jedi are good because of the players, not the skills.
Also, if lightsaber is a melee weapon then why cant jedi use other melee weapons besides a lightsaber and enjoy that use with'lightsaber' specials? Any other profession can do it, why cant jedi? If it was allowed, I guarantee jedi would hang up their sabers for superior weapons ... most of the time.