Jedi Archive

Thread: A question... next nerf?

Grizz77
Thu Sep 29, 2005 8:15 am
#14

i had to drop master healer cause of the mind costs and the fact that BF no longer exists so what was the point and took up master enhancer if FR3 and stasis gets the bat i have no idea where ill go next perhaps more def and pick up more healing again i miss being able to heal wounds but would hate to lose double master



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DrNeek
Thu Sep 29, 2005 10:51 am
#15

I think advanced saber throw should also knockdown the Jedi, cause it's not fair for the BH



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glim3mer
Thu Sep 29, 2005 10:58 am
#16

Its just funny how they said that the CU would speed up combat, yet snares make this game slow motion lol. Its like watching a movie and your in a scene where they slow things down kinda like to let you see the actual bullet before it hits the target.


I agree with the snare nerf, snares all around. It make playing this game and watching TV much easier





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Skwall
Thu Sep 29, 2005 11:00 am
#17

Wow I can't believe people automatically responded to this post.


Lets talk about fixing mod saber speed or other more important aspects of jedi, ok? Not speculate about possible nerfs...



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Ialwysdie
Thu Sep 29, 2005 11:04 am
#18

Since IMO the going trend has been to remove ways the Jedi can escape from battle.


I would say Stasis is next.


FR already got an indirect Nerf with the ability to instantly call speeders anywhere.
Venya
Thu Sep 29, 2005 11:09 am
#19

lol #3. Innate armor.


Have a self inposed snare as soon as you gain padawan and more as you train up the available Defender trees and Enhancer's Force Armor tree. ::roll eyes::




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Wasz
Thu Sep 29, 2005 11:32 am
#20



freak88 said: stasis, i think a 45 second root to put it as kindly as i can,is a little to extreme.


Not at all extreme, just about right for getting out of dodge. If I don't feel like fighting it is a good way to stop your opponent and move away ina smart and forthright manner. Or force meditate my force and mind back in front of the BH just to tick him off.




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WookieOgre
Thu Sep 29, 2005 1:00 pm
#21






ExewreDarkstar wrote:


Give a snare to jedis using Aura or Stasis.


We are just at the beginning of the snares nerfs






Funny enough, I can actually see the Devs giving into whiners and proclaim it's in the name of balance.


Of course all the non-JediMelee that use CoB or the Smugglers using Concussionmore than likely will not like thesnared so it's up in the air whether or not the devs have the guts to go through with a nerf of this magnitude.


Morcedai
Thu Sep 29, 2005 1:07 pm
#22

I think mAster Healer needs a nerf, thats far to deadly tbh



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Eisei
Thu Sep 29, 2005 1:08 pm
#23

- Jedi's general running speed will be cut in half for balance of PvP with non jedi/sucky jedi

- Jedi's general attack speed will be reduced by 50% for balance of PvP with non jedi/sucky jedi


This is obviously the next stop. Don't you guys see it coming? Quick! To theanti nerfshelther!!!



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Obeewana_Doobie
Thu Sep 29, 2005 1:20 pm
#24

The next nerf will depend on what Jedi do to each other. Check out the 2 threads"discussing" pvp and visibility.



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Aglardae
Fri Sep 30, 2005 12:31 am
#25


What about a jedi equiping his robe has his lightsaber unequiped or a jedi equiping his lightsaber has his robe unequiped. Good to nerf jedi power and generate jedi visibility for BHs to enjoy.


Would be an ubber nerf


Aglardae

Message Edited by Aglardae on 09-29-2005 12:31 PM

freak88
Fri Sep 30, 2005 12:46 am
#26

ai and stasis are on the same level, therefore they should recieve the same nerf, snare. also stasis has become more of a stas opponent, ok guys wait dont hit him, let the other 20 people catch up, ok, 3 2 1, kill. its a i win button, it needs to go.
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