Jedi Archive

Thread: (Template Guide) The Dark Force Assassin

FernGully
Wed Jul 06, 2005 9:37 am
#14

added some updates.



---------------------------------------------
Tight Goatfinger - Zabrak Teras Kasi Mystic
Waxen Wane - Reformed Force Choker of Gungans

Proud Intrepidean since Launch

"Luminous beings are we...not this crude matter."

Ultiamus
Sun Aug 07, 2005 3:31 pm
#15





Great guide! Thanks for taking the time to put it together It's made me rethink about what Master Powers template i actually want...and you know what? It's still a very tough choice


Also thanks for the laughs:







FernGully wrote:
I'll add some more stuff to this tonight, after I make dinner for my girlie. She possesses a skill greater than any Jedi: /forceNag. Its not a one hit incap or anything, but rather a very potent and incurable DoT that wears down your mind bar.

"Assassin" was the first title that popped to mind which fit the bill. Other noteables that didn't make the cut...

- "Dark Force Miserably Dirty Ganking Bastage"
- "Dark Force Pool Evaporator"
- "Dark Force Would-Someone-Please-Fix-My-Damn-Mastery-Profession?!"










EDIT: I also wanted to ask, does it not really get to you that you still have 5 skill points free?

Message Edited by Ultiamus on 08-09-2005 11:24 PM



\\\\Ultiamus n
\\\\Benvenutoal lato scuron
Ultiamus - [Pre-CU Jedi] Dende - [All-over-the-place-and-can't-decide]
aaghassi
Mon Sep 19, 2005 2:22 am
#16



hello guys


I am grinding for MPower, EN 4404, LS 0400, DEF 0040, NVC Healer ( 4 skill point left over can be used in 7th FS tree (I am planing to use range accuracy)),


Also grinding my 2nd char as MSL, Doc 4004, Medic 4440 for support with macro. (in PVE fights)


Anybody know if this template canget benefit in old FRS in PVPif stay rebel and white jedi.


Arash


(char names in bria Arash & Arash')


Message Edited by aaghassi on 09-19-2005 02:37 AM

Message Edited by aaghassi on 09-19-2005 02:40 AM

Durzel
Mon Sep 19, 2005 2:29 am
#17

Interesting template

Can you tell me how many points (if any) you have left over after getting this template?



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Dracz / Jashin Acroyear / Ikarus Sterling
Pre-pub 9 Jedi
- Intrepid (email)


aaghassi
Mon Sep 19, 2005 2:32 am
#18


4 so I planning to get FS range accuracy with that ( range accuracy increase damage in Force lightning in addition to accuracy benefit (Tested in Pub 23) )

Message Edited by aaghassi on 09-19-2005 02:41 AM

Psihozny
Mon Sep 19, 2005 2:36 am
#19

Was thinking of M Def M Powers. During Respect I had fun with this temp but very high FC. I am thinking of it anyway. I may buy a bunch of holos. I also did M Powers M Enh that was the most fun I have had. I was meditating alot though.


Once the ranking systems comes pack I want to have M Powers and no saber and 4000 heal for sure. I am just not to sure of the wrest. Force run is really cool too.
Psihozny
Mon Sep 19, 2005 2:38 am
#20

Hmmm,.. I would really hate to loose M Def too,... I wish I didn't have to have all those skill points tide up in those usless FS skill boxes.
aaghassi
Mon Sep 19, 2005 2:46 am
#21


Range accuracy increase range damage too,


and having LS armor break and 2nd high damage attack 2nd hand power attack is essential ( baseon my experince)


because when you are waiting for your imp force lightning to cool down you can use imp 2nd-hand power attack andrepeat these two powerfull attacks very fast together

Message Edited by aaghassi on 09-19-2005 02:48 AM

DaTick
Mon Sep 19, 2005 7:57 am
#22

I'm Master Powers LS 0400 Enhancer 4004 Defender 0040 & a Rebel to lol I think I'm one of the only rebs with this temp but anyways


I've been this template for about 4 months now & I love it. You where asking for good group PVP tactics earlier & I'll just give you ONE of my little gems.


Scout out the impy's overt group & wait cloaked on the backside of where your people are comming from giving yoruself plenty of room to recloak as yoru group gets in close say about 40-50m from the imps group hit area KD area int (you are now the auto target of everyone you attacked now) then recloak, now the imps who had you auto targteted have nobody targeted & you just threw off thier first person they where all going to target first & kill & they have to recommit.


Then once your team has started attacking all the imps, (keep in mind this is about as long as it takes for you to throw another attack at them so you are only really cloaked for about 2-5 secs) then you start picking out a targt yoru team has picked root them & throw out a choke & root to make sure they get owned& move onto the next one.


It sounds mean, it sounds cruel, it sounds like a tactic worthy of a dark assasin.... even a reb one






Datick, CIA, Ahazi
Former Master Powers Jedi
Spies Are Proof That Natural Selection Works
Froidian Slip Medic extrodinare
iskareot
Mon Sep 19, 2005 8:00 am
#23






FernGully wrote:
I'll add some more stuff to this tonight, after I make dinner for my girlie. She possesses a skill greater than any Jedi: /forceNag. Its not a one hit incap or anything, but rather a very potent and incurable DoT that wears down your mind bar.

Any suggestions for stuff to add? On my list, I've got:
- grinding suggestions
- potent combos
- helpful macros
- team tactics




Macros and Stasis = a bad day for the macro Jedis heh, so far I have had great outcomes with BHs and Jedi alike with this skill... it messes them up real good. (so far) ..lol



__________________________________________________________________
In the context of new development methods adopted within the past year by the studio responsible for Star Wars Galaxies, which a year ago saw several drastic changes to the game-world's overall experience, SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes."
Baciacca
Mon Sep 19, 2005 8:11 am
#24

Nice post Fern. Most enjoyable and very informative. Ill get it on the Read First List later today. Thanks for taking the time to write this up for the community.




G u a a r r
Jedi Guardian
(ggggggggggg9WXnnln[[[[nnnn}}}}nlnnWX9ggggggggggg)
..Forever Guiding and Last Correspondent of the Jedi Profession ..


FernGully
Mon Sep 19, 2005 9:06 am
#25



Baciacca wrote:
Nice post Fern. Most enjoyable and very informative. Ill get it on the Read First List later today. Thanks for taking the time to write this up for the community.





You're welcome, Guarr.

I wrote it 2 and a half months ago, back when I still played, still had hope for the Force Wielder profession, and still had hope for the game. My account runs out in a week or two, long after my patience did.

For the benefit of those reading this, tho, its out of date. Don't assume it still holds true. It was written many nerfs ago. The premise of the template and my playstyle was, if you hadn't gathered, overwhelming offense. Even when I wrote this, that playstyle was not overly successful. Now, I don't even know if it's at all viable.



---------------------------------------------
Tight Goatfinger - Zabrak Teras Kasi Mystic
Waxen Wane - Reformed Force Choker of Gungans

Proud Intrepidean since Launch

"Luminous beings are we...not this crude matter."

iskareot
Mon Sep 19, 2005 9:09 am
#26






FernGully wrote:





Baciacca wrote:
Nice post Fern. Most enjoyable and very informative. Ill get it on the Read First List later today. Thanks for taking the time to write this up for the community.







You're welcome, Guarr.

I wrote it 2 and a half months ago, back when I still played, still had hope for the Force Wielder profession, and still had hope for the game. My account runs out in a week or two, long after my patience did.

For the benefit of those reading this, tho, its out of date. Don't assume it still holds true. It was written many nerfs ago. The premise of the template and my playstyle was, if you hadn't gathered, overwhelming offense. Even when I wrote this, that playstyle was not overly successful. Now, I don't even know if it's at all viable.




Hey man I will miss the friendly banter -- hate to see ya go... Take care and I do hope you come back though.


You never know they may fix some things.



Mike aka Isk





__________________________________________________________________
In the context of new development methods adopted within the past year by the studio responsible for Star Wars Galaxies, which a year ago saw several drastic changes to the game-world's overall experience, SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes."
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