Jedi Archive
Thread: Perma Snare?
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Culex
Mon Oct 10, 2005 4:32 pm
#14
majorglory wrote:
One beta jedi says it is, im just kinda in awe. I can understand nerfs, but this is soo unbalancing ... anyone with a clue can kite forever...
QFE
With no counter to snare, why would anyone play anything other than a ranged toon that is able to kite?
charwoods
Mon Oct 10, 2005 4:42 pm
#15
so FR3 < Electrolyte Drain. I'm sorry, but that isn't right.
GlargTheKelfn wrote:
one of the dev's said:
As part of the squadleader changes all movement effects were brought into the same system for stacking reasons. Only the highest buff or debuff should be in effect on the character now. This means if you use force run 1 and a squad leader uses retreat you will begin to move at retreat speed without losing your FR 1 buff. When the retreat wears off you will return to FR 1 speed.
Debuffs taking priority over buffs is an intended change.
Travis Hicks
Designer
that's why fr < any snare
there is patch note somewhere in the beta's that lists it. t said we can post patch notes, so maybe someone can find it.
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