Jedi Archive
Thread: The balance.... errr... Nerf List.
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BukuJohnson
Mon Sep 19, 2005 4:28 pm
#14
Here is the running list on Powers nerfs that effected our strength since the CU.
Increased Action costs on Force Powers.
Improved Jedi defenses versus Force attacks. (Improved Force Shield was raised from 45% mitigation to 75% mitigation versus Force Attacks, +100 Force defense was added to the Defender Discipline, Improved Force Feedback is still 95%)
All force energy attacks are mitigated by PSG.
Added an interuptable warm up timer to Force Lightning.
Added an interuptable warm up timer to Force Area Lightning.
Removed dizzy and stun states from Force Lightning and Force Area Lightning.
Removed the Armor Break effect from Improved Force Weaken.
Reduced Force Intimidate from 66% damage reduction for 2mins, to 20% damage reduction for 30secs.
Removed the 2 minute HAM debuff from Improved Force Weaken.
Reduced Improved Force Throw from area attack to a cone.
Reduced Improved Mindblast fom cone attack to single target.
Removed Mind Trick from the Discipline.
Removed Animal Calm from the Discipline.
Removed Animal Scare from the Discipline.
Removed Animal Attack from the Discipline.
Increased cooldown timer on Force Cloak
Increased cooldown timer on Force Choke
Buku
Naritus
Increased Action costs on Force Powers.
Improved Jedi defenses versus Force attacks. (Improved Force Shield was raised from 45% mitigation to 75% mitigation versus Force Attacks, +100 Force defense was added to the Defender Discipline, Improved Force Feedback is still 95%)
All force energy attacks are mitigated by PSG.
Added an interuptable warm up timer to Force Lightning.
Added an interuptable warm up timer to Force Area Lightning.
Removed dizzy and stun states from Force Lightning and Force Area Lightning.
Removed the Armor Break effect from Improved Force Weaken.
Reduced Force Intimidate from 66% damage reduction for 2mins, to 20% damage reduction for 30secs.
Removed the 2 minute HAM debuff from Improved Force Weaken.
Reduced Improved Force Throw from area attack to a cone.
Reduced Improved Mindblast fom cone attack to single target.
Removed Mind Trick from the Discipline.
Removed Animal Calm from the Discipline.
Removed Animal Scare from the Discipline.
Removed Animal Attack from the Discipline.
Increased cooldown timer on Force Cloak
Increased cooldown timer on Force Choke
Buku
Naritus
JeetBadwarrior
Mon Sep 19, 2005 5:11 pm
#15
and what is even more sad is jedi broughtthese nerfsapon other jedi...i know it convient to point fingers at the mbh's...but most there nerfs start here on these boards...nobody to blame but yourselfs
Message Edited by JeetBadwarrior on 09-19-2005 05:12 PM
Iawalein
Mon Sep 19, 2005 5:21 pm
#16
JeetBadwarrior wrote:
and what is even more sad is jedi broughtthese nerfsapon other jedi...i know it convient to point fingers at the mbh's...but most there nerfs start here on these boards...nobody to blame but yourselfsMessage Edited by JeetBadwarrior on 09-19-2005 05:12 PM
Yep, that's how I saw it too, and the requests for nerfs just keep coming.
Unfortunately, some of these were also brought on by players who abused the abilities. Was cloak REALLY intended to allow a SINGLE player to run down into the DWB, loot and return without any risk/fighting? Was it REALLY intended to allow the same on the corvette to farm AV-21s?
It MIGHT have been intended as a disengage feature (something that the Devs NOW discount, but it might not have been brought to light as an 'issue' if it wasn't for the above exploits), but now it is getting a root to slow things down. Unfortunately, it would appear that Cloak being an "alpha strike" will make it a "No strike" since a jedi will work hard/lose force trying to approach a target at such reduced speed.
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