Jedi Archive

Thread: How to make it worthwhile for a Jedi to stay and fight a bounty hunter

Bib-Fortuna
Mon Sep 05, 2005 8:55 pm
#14



OhBuggah wrote:


Bib-Fortuna wrote:


A perfectly played BH with a perfect template facing a perfect Jedi with a perfect Jedi template will usually lose, yes, but we're not in a perfect world.
Would you grind for over a year just to be slightly stronger then everyone else? What purpose does that serve?

A Mercedes Benz will take you from point A to point B just the same as a Hyundai Sonata only the Benz does it a little bit better, but some people still find the prestige of driving the Benz worth the substantially higher cost to attain one.





If you wanna make a real comparison, compare a normal family car to an armored car (you know, the ones the banks use for transporting money).
They both go from A to B, but one is alot stronger and if it gets hit it's much, much safer.

OhBuggah
Mon Sep 05, 2005 9:11 pm
#15






Bib-Fortuna wrote:
I just wanna say the comparison itself is stupid though.
Characters in a game aren't cars, you level a character to be STRONGER, not transport you to a different location at a designated speed.
You wanna use cars, fine.
Would you work 10 years to afford a car that's only a tiny bit roomier and more comfortable then a car you could afford in a month?

If you wanna compare things, use logical comparisons, not ones that have nothing to do with the current topic.




The comparison IS logical --


A Jedi is a Mercedes Benz -- fast, sleek, high performance, more desired, more coveted ...


A Non-Jedi is a Hyundai Sonata -- practical, it can go fast but not as fast as a Benz, it's not very much desired, no one covets one ... but functionality-wise it can get you from Point A to Point B just like the Benz, except a Benz can do it just a little bit better.


They both do the same thing, with the Benz doing it a little better, why would anyone spend 5 times more money to buy a Benz? I mean, logic dictates that it doesn't make sense for anyone to buy Benzes? Right? Yet, they still do.


It is the same with Jedi. Jedi is a prestige class ...a highly coveted classthat can do things just a little bit better than a non-Jedi class. If Jedi was so weak, then NO PvP'er would ever waste their time grinding to get one, much less bother to enter the PvP arena with one. Ask yourself this: WHY is it that whenever there is overt PvP going down in Theed, it is ALWAYS Jedi who are fighting? Is it because these serious PvP'ers enjoy playing a weak class and getting beat down by these superior non-Jedi? Doubt it.


Elven_Prowler
Mon Sep 05, 2005 9:17 pm
#16

Better yet I don't think that terminals should only give out missions of players that are currently online. Or bettter yet reinstate names on missions. What's the use of having a rep if they don't know who you are till they get really close to you? no BH uses the droids to get names first, it's a waiste of time and droids.
motarian
Mon Sep 05, 2005 9:28 pm
#17

how about we getr a premium non tadeable crystal for killing the bh, that will make me stay and fight. the thing is a jedi isn't gna stay and fight for 50k when dieing means losing 400k xp. the money gained just doesn't justify the huge xp loss



wombat motarian laziest jedi ever
trw rebel
"first one's here, first one's here"
look out for the shotgun sniping rednecks
sdgf
Mon Sep 05, 2005 9:32 pm
#18

Amaranta say:" the Jedi class is more powerful than all others" You are a fool mean? sure, vs a droid engineer, yeah! is more powerful !


and sign: " senior jedi xp Removal Specialist", no comments, only i think you are a frustrate player


BH = lamer and sux profession.


MX13
Mon Sep 05, 2005 9:33 pm
#19

I liked my idea of making a BH use a clear damage crystal to hunt a Jedi. They would have a menu on the crystal (saying"use")that said something like "The crystal glows, guiding you to what you seek". Then it would give you the name and "Bio" sig.


Makes sense to me since we're connected to the force and should be harder to find than a NPC.


Then if we beat them we get the crystal. Who wouldn't fight?


Plus, only the real BH would come out to play





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motarian
Mon Sep 05, 2005 9:36 pm
#20



MX13 wrote:

I liked my idea of making a BH use a clear damage crystal to hunt a Jedi. They would have a menu on the crystal (saying "use") that said something like "The crystal glows, guiding you to what you seek". Then it would give you the name and "Bio" sig.

Makes sense to me since we're connected to the force and should be harder to find than a NPC.

Then if we beat them we get the crystal. Who wouldn't fight?

Plus, only the real BH would come out to play






that would just raise raise the prices of crystals



wombat motarian laziest jedi ever
trw rebel
"first one's here, first one's here"
look out for the shotgun sniping rednecks
OhBuggah
Mon Sep 05, 2005 9:38 pm
#21






sdgf wrote:

Amaranta say:" the Jedi class is more powerful than all others" You are a fool mean? sure, vs a droid engineer, yeah! is more powerful !


and sign: " senior jedi xp Removal Specialist", no comments, only i think you are a frustrate player


BH = lamer and sux profession.







Eh? You think Jedi is a weak class? LOL. Then answer this: Why is it that whenever there is overt PvP, all save one or two of the combatants are Jedi? Is it because hardcore PvP'ers enjoy losing by playing a weak class?
Wingweaver
Mon Sep 05, 2005 9:45 pm
#22

i was told that xp loss on jedi was put there to prevent bh and jedi from continously hunting each other and splitting the reward, but now that names and online status are gone, shouldnt exp loss go as well? or at least put in a system that make it go away?


a gradual forgivness thing? like start taking exp away after a certain amount of time uve gone offline and gradually take it away till its gone and if u want to keep playing deduct exp from the amount u get and keep deducting until its gone, that way u can neve rhave negative exp but sitll have penaltys. its still a game after all.





IGN AcaciaDragon

Battle is like Life, no shortcuts to sucess. Some times a new path appears where none was visible before. In this respect, such things as a secret to fighting may not exist at all.

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- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
MRKILL2000
Mon Sep 05, 2005 9:49 pm
#23

I don't think it has a RP element and probably won't fit in the storyline, like everything else in this game. The bounty hunters get the mission and then the bounty hunter who is sucessful gets the payout, the ones who don't suceed don't get punsihed(they just don't get any money). I also agree that if you have this system keeping the prices the same will result in exploiting, reducing them to a measly 30k will defeat the purpose.




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a s k w h a t y o u c a n > d o > f o r > t h e > E m p i r e

MX13
Mon Sep 05, 2005 9:51 pm
#24






motarian wrote:





MX13 wrote:

I liked my idea of making a BH use a clear damage crystal to hunt a Jedi. They would have a menu on the crystal (saying "use") that said something like "The crystal glows, guiding you to what you seek". Then it would give you the name and "Bio" sig.


Makes sense to me since we're connected to the force and should be harder to find than a NPC.


Then if we beat them we get the crystal. Who wouldn't fight?


Plus, only the real BH would come out to play









that would just raise raise the prices of crystals



They could re-use the crystal if they lived




I am a SOE customer. Now, if they would only treat me like one...

Cancelometer:-
Satisfied Customer ---------------------------------------------| Cancelling Accounts

Done and done... 3 accounts canceled, but I still have 5 months on the account so expect more rants...

"Get on board the Falcon Kid, this place is gonna BLOW!" - Han Solo
Oh, how right you are Han, how right you are....
Virtuell
Mon Sep 05, 2005 10:06 pm
#25







OhBuggah wrote:

Eh? You think Jedi is a weak class? LOL. Then answer this: Why is it that whenever there is overt PvP, all save one or two of the combatants are Jedi? Is it because hardcore PvP'ers enjoy losing by playing a weak class?





Well there are better andless goodtemplates depending on PvP style (or PvE for that sake).

The idea of letting the Jedi gain something (beside keeping his/her xp) is good, it may get some more
Jedi put a fight up - if the reward is good (money usually don't appeal), perhaps some sort of premium crystal should attract altest the saber swinging Jedi and for force power userssome sort of enhancing crystal (force accuracy,damage output - in other words a force powerenhancing kyber crystal). Good to see ideas from people forming.

Message Edited by Virtuell on 09-06-2005 07:23 AM




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Nullified
Tue Sep 06, 2005 9:40 am
#26

I can't understand this whole discussion.

Jedi got what they wanted when Perma-Death was removed. Back in the days when I started my Jedi, you would vanish if you could not stand and fight.
That was population control, that was the time where Jedi meant something.
I really can't understand all the moaning, griefing and bit*hing about the current system. It is far less punishing than anything we old time Jedi had to face.
I am not really siding with any class, neither Jedi, nor BH, because on both sides there is a substantial amount of kids who cry about anything, but regarding this, it is just pointless.
However, in most cases, I have a tendency towards the BH since I am a hardcore roleplayer and this game is an MMORPG.
The Jedi are (mind: in PvP and High-End PvE (Lvl 85+)) a lot stronger than any other profession if played well, even with a mediocre saber. If you do not believe it, ask a weaponsmith, ask someone who has a clue about PvP.
I agree that Jedi has its drawbacks (the force pool), but still the powers of a jedi far outweight this if played correctly.
You guys who whine all the time should just realise one thing: You are not meant to stand around in a starport waving the saber, you are meant to live like Ben Kenobi - If you do not, face all the consequences which apply.



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