Jedi Archive

Thread: Devs smarter than they appear....maybe

Bertha
Tue Oct 11, 2005 3:44 pm
#14

Because I don't give up easily. None of us are higher than padawan rank....so we shouldn't be expecting more than that.



Once they are all given the option to become jedi...no one will be jedi.
Bertha
Tue Oct 11, 2005 3:46 pm
#15

Prove it



Once they are all given the option to become jedi...no one will be jedi.
felipz
Tue Oct 11, 2005 3:54 pm
#16

Here.



[__Felous__]


"


Schadwe13
Tue Oct 11, 2005 3:57 pm
#17

The main problem with the poplation of Jedi is not that there's too many going into the field, it's that there's not enough going OUT of the field. When people quit regular accounts without Jedi, they just cancel. All of their chars are not played any more. But, when a Jedi account quits, that account gets E-Bay'd or given to someone else. The Jedi NEVER LEAVE THE WORLD. So, what you have is a diminishing standard class population, but a level or slightly increasing Jedi population. The Jedi population will NEVER go down.



=======================================
Schadwe
"The shadows only move if there is something in the light."

Vendor: StormTech Aerospace Inc
Swoop Territory, Naboo (-5620, 3000). Just outside of Theed.
Bertha
Tue Oct 11, 2005 3:57 pm
#18

I see you've done your homework....one thing that stood out to me that didn't sound too impressive...



A full-template Jedi Padawan is supposedly balanced to be 1.5 times as powerful as a regular profession combat template.


/shrug


anyhow nice job on findin that so fast





Once they are all given the option to become jedi...no one will be jedi.
wildcat84
Tue Oct 11, 2005 4:04 pm
#19

It's not the devs who are the drooling, knuckle-dragging idiots. It's the MANAGEMENT, ie: the producers, and the executives (such as Smedley).

I'm sure if COMPETENT DESIGNERS AND ENGINEERS ran SWG instead of marketers and managers who care only about deadlines, set in stone release dates, and in doing anything to save a buck (ie: continuing to "fix" things with the least possible effort or cost) by nerfing rather than enhancing, we'd not be in a position where the game gets more broken with EACH new patch, and one that didn't have a spaghetti code base in such poor condition that a hotfix to TURN OFF CITY MAITENANCE didn't kill ALL DoT's!

The sad thing is SWG isn't doing badly enough in the market to warrant the firing of the management team. But it will never do as well AS IT SHOULD HAVE beause of them.

Actually, the game, despite having 250K subs, and being the #1 sci-fi MMO on the market (of course, there aren't any other major ones other than MXO), it IS a failure. Here is why:

There is ZERO excuse for SWG not having over a million subscribers. I GUARANTEE you there are MANY times more people out there who are fans of Star Wars who would consider playing a MMO of it than WARCRAFT fans who would consider playing a MMO of it... For that reason alone, Lucas should have the backbone to replace those who have made the decisions that led us to this point with people who won't continue the same culture of break/fix/nerf/break/nerf/break/toss in expansion/break/nerf that is at SWG.

The bottom line, the blame lies with people like Smedley, McDaniel, Dickinson, not with CS, not with the Devs who can only code what they are TOLD to code (they don't make the decisions).

Message Edited by wildcat84 on 10-11-2005 07:10 PM



00000000000000000000Feliis "Cat" Domesticus
00000000000000000000Jedi Master
00000000000000000000
00000000000000000000Maaraa Jayde
00000000000000000000
Elder Doctor/Combat Medic/Dancer
00000000000000000000
0000000000000000000
0Ayala~ Jaackk~ Brurabacca
00000000000000000000Lekula~ Bbob~ Mikael~ Feliis'

00000000000000000000
00000000000000000000"The Duke would kill Chuck Norris
00000000000000000000with his revolver, and he'd never have to reload."
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Azzuri15
Tue Oct 11, 2005 4:12 pm
#20

Really SW has millions and millions of fans. Of course not all like Video games, but come on 250,000 world wide?? It should at least have 1 million and be top 3 in MMO's.
Bertha
Tue Oct 11, 2005 4:17 pm
#21

Riddle me this then...why are you here posting? Obviously you, such as myself still have hope and you being here posting your thoughts simply implies that you care.



Once they are all given the option to become jedi...no one will be jedi.
wildcat84
Tue Oct 11, 2005 4:19 pm
#22



Azzuri15 wrote:
Really SW has millions and millions of fans. Of course not all like Video games, but come on 250,000 world wide?? It should at least have 1 million and be top 3 in MMO's.




SWG has 250K subs to WoW's 2 million. I personally don't like WoW, it's not my cup of tea. But when I talk to people who do play it, they often tell me that the great CUSTOMER SERVICE, the fact that new content is added FOR FREE, and that the devs make an effort to listen to them and produce what they want to play, are always cited. All that from a company that had never made a MMO before.

Imagine if SWG players could say that about SOE?



00000000000000000000Feliis "Cat" Domesticus
00000000000000000000Jedi Master
00000000000000000000
00000000000000000000Maaraa Jayde
00000000000000000000
Elder Doctor/Combat Medic/Dancer
00000000000000000000
0000000000000000000
0Ayala~ Jaackk~ Brurabacca
00000000000000000000Lekula~ Bbob~ Mikael~ Feliis'

00000000000000000000
00000000000000000000"The Duke would kill Chuck Norris
00000000000000000000with his revolver, and he'd never have to reload."
00000000000000000000
Azzuri15
Tue Oct 11, 2005 4:25 pm
#23


Acctually it's 5 million WorldWide. Was a post on the offical WoW forums stating it.

Message Edited by Azzuri15 on 10-11-2005 07:26 PM

Ayge
Tue Oct 11, 2005 4:40 pm
#24

I would agree with you but my question is this...Like us, the devs clearly know that the jedi who have quit, will immediately return once frs or nerfs are fixed. Further, for most, the whole point of this game is to become a jedi. Maybe not SOE's intentions, but the customers of course. The movies make us want that. I am sure that the games most popular selling point is becoming a jedi. It is difficult to change midstream.


I think the real shame here is not as much the changes to the game over the past 2 years, but more so the complete lack of respect the Customer Service people give us. Change is difficult for those implimenting it as well as those receiving it. But to provide short, curt, or rude answers to questions asked by the thousands that play, only guarentees anger and hostility by the customers. And thats if they even give an answer (more often than not, silence is their weapon of choice). It breeds rumors, anger, frustration, and hostility which then we direct at ourselves because CS is not there to aim it at. Devs are not meant to be CS representatives. They are creators. It is our CS reps such as Tiggs, TH, etc, that should be standing up and answering the questions we have. Not the devs. Instead they say mostly nothing and if they do speak, your fortunate to get a very professional "mind your own business" response.


I say change the game to adapt to whatever way you feel is correct and will allow the game to continue on with profit. But with that change, you must be professional, polite, informative, and understanding to the frustrations of the thousands of customers you have. Otherwise, this will become like an ex-girlfriend. Something you have fond memories of but would rather spend your time in other laces because you will be treated the way you like, not the way you are forced to.





____Ayge__________________________
LIGHT JEDI COLONEL


Pre CU Jedi Clone Champion

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