Jedi Archive
Thread: Requirement of a using a lightsaber to use force abilties
jcarlson34 wrote:
Tsumitsuki wrote:
Yeah I heard this too and it is indeed to make hybrid templates less appealing. However a better "fix" would be to make it so that you cannot use force powers if you have a weapon equipped that is not a lightsaber (making no weapon equipped accetpable). The distinction is subtle, but allows jedi who wish to walk around "palpatine" style to do so and still be able to use their powers.
I think this is actually what the devs mean....
They only say you will be able to use force powers when a light saber is equipped but no other equipped weapon will work.
NOT having a weapon equipped. They dont mentionthat. So I would venture to guess that that is still alright. Otherwise they would have just said: You HAVE to have a lightsaber equipped. Period. Since they are only addressing equipped weapons, light saber or no LS equipped, you will still be able to use force powers.
Message Edited by jcarlson34 on 09-01-2005 04:00 PM
Agreed, I suspected so too but many players seem to think, and they may yet be proven right, that it means ONLY when you have a lightsaber equipped and so I was being cautious
I hope this never goes live. As a casual player, my sorta-final temp is going to be TKM, MPowers, Enh 0004. At least until I can bank the xp for more skills and tune a ton more crystals. The way I look at it is a hybrid toon is my best shot of having a fun, effective and playable character sooner rather than later. Granted, macros will probably solve everything for a little while but it won't be long until they reinstate the switch timers again.
I'm just hoping they'll leave well enough alone, it's not like hybrids are any stronger than full normal or full jedi temps anyway.
Vikey wrote:
Ok, so it is as I feared. I'm not sure why SWG is trying to get rid of hybrid templates... it would seem that their system generally encourages it. I don't see why I should commit to being a full fledged jedi... the EU doesn't support this, although I suppose the films do.... not looking forward to regrinding those jedi trees...
Message Edited by Vikey on 09-01-200506:12 AM
Tsumitsuki wrote:
Yeah I heard this too and it is indeed to make hybrid templates less appealing. However a better "fix" would be to make it so that you cannot use force powers if you have a weapon equipped that is not a lightsaber (making no weapon equipped accetpable). The distinction is subtle, but allows jedi who wish to walk around "palpatine" style to do so and still be able to use their powers.
That'd actually be alright with me, I'm thinking my template would still be feasible, go "steel hands"
This would of course leave 2 interesting hybrids:
TKM, MPowers, Healer 4000 (3 skill points left)
TKM, Mdef, Healer 4000 (3 skill points lef) <--- super tank.
Your best bet would be Master Enhance
Lorelai_Seabreeze wrote:
The inate armors do not stack.
Your best bet would be Master Enhance
Shame
Tsumitsuki wrote:
Yeah I heard this too and it is indeed to make hybrid templates less appealing. However a better "fix" would be to make it so that you cannot use force powers if you have a weapon equipped that is not a lightsaber (making no weapon equipped accetpable). The distinction is subtle, but allows jedi who wish to walk around "palpatine" style to do so and still be able to use their powers.
I think this is actually what the devs mean....
Message Edited by jcarlson34 on 09-01-2005 04:00 PM
AND actually worsens the problem that a lot of gamers don't want to SEE so many Jedi.
SO, having force users that don't use lightsabers is a GOOD thing and they should look at ways of balancing things a better way than taking away that option.
That's my opinion and I have a doctor's notice that says you cannot institutionalize me for expressing these feelings.
- Omadda Szool
Kauri
May the force be with you.