Jedi Archive

Thread: ok if we're gonna be stuck with this combat system,at least do one thing....

Scoooter
Tue Oct 18, 2005 5:44 am
#14






Darkvenegence wrote:





KRAKEN666 wrote:

Do you know why you are not going to get it back...because if we went back to pre cu...all those guys who pushed this down our throats would loose their jobs and would never be hired in any other developer position again. Look at all the money they wasted, look at the absolute mess this flag ship game is in, look at all the time invested just to take it from the top to the bottom of mmorpg's, absolute customer hate towards soe, and the list goes on and on. Its pretty much how car manufacture executives hide defective works in their auto lines. They never call it defectives, they just try to recall as few as they can and call the problem fixed. No matter the consequences later down the road. The devs and producers would rather call this train wreck a complete success and pretty much lie to the upper guys at sony and lucas.


You forget we play the game for the love of the theme, soe has the worst reason for running the game, they want to make money off it. If those thick headed imbasils would just sit back and think of actually putting the game as fun again, then maybe they would see where they screwed up. Besides, the absolute proof that they made bad decisions and wasted all their stock holders monies would be to resort to pre cu. But then hayden blackman would be out of a job first because everyone from the bottom up would just say, "hey, he told me to do it, i warned him about the changes, but he said that we had to do it to save a few pennies on programmers." And that is a pretty accurate quote to be guys.







gotta say i agree with you 110 % man,ive said it before myself,its kinda like the reason why they arent consolidating servers,that would be like admitting they screwed up,i think also alot of the problem with our current development team is that they simply dont understand how seriously we take this game,with WoW for instance when something gets changed i just roll with it,but with this im feircely protective,they need to hire a team of devs who understand how seriously their customer base takes even the smallest nerf,so they can be sympathetic to it,instead of just bypassing all outcries and doing whatever the hell they want





THe only reasons they are not consolidating servers are because


1) They have technical issues transferring FS characters


2) Player Cities


Bria is overloaded and they cannot get the stress of that server off loaded to others. They cannot move whole cities that have a lot of in game time to make


Many of the FS character s pre-cu have taken too much time to develop so unless they can transfer those nobody will transfer. It is too easy to go FS now and almost everyone is FS







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Staveeno
Tue Oct 18, 2005 5:49 am
#15


I agree, there is nothing worse than going from pre-CU PVE to Post - CU. Pre-CU I could kill lizards on dathormir for example, pretty quickly, Just a few hits and dead, but I couldn't take on too many at a time or be stupid or I would get killed, Now, the lizards are like level 50 and I can stand there all day and they can't hurt me, Yet if I fight back to kill them, it takes 10 times longer than Pre-CU. Doesn't make sense;


Pre-CU


* Creatures killed faster
* Creatures more dangerous


Post-CU


* Creatures take forever to kill
* Creatures are a joke


I don't understand the reasoning in making something easier in difficulty but take longer to kill. Thank god they removed aggro from creatures less than 10 CL below you or so. I loved fighting 10 aggros for 15 min and getting 1 xp each.


Just the fact that I can stand under an AT-ST and have it only hit me for 20 damage a shot should tell you something


Message Edited by Staveeno on 10-18-2005 07:51 AM




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