Jedi Archive
Thread: New BH FOTM? MCM not included
Ajee wrote:
well, just 1 thing - you can still use stims while you are KD'ed.
But yes I have to agree - make them use as much healing as possible, try to hit them as much as possible, for instance hit them with lower but faster specials. That way you will safe some force while still damage them so they will heal more often.
A very good tactic is too see when/if they are using stims. At that time try to get them down to half health - and then KD. That way they can't use a stim - well still can use a Ruby Biel - but you may get lucky and then land in a few specials with the powerattack.
Just my 2 cent, since I have a MBH/Master Pistoleer/Cm 4000 alt.
Ajee
Jedi Knight
sanct_squadleader wrote:
MBH / Master Pistoleer / 4000 cm.
Best bh i have ever fought, and the only one to ever beat me. pistols = very low sac cost especially with a powerup, they can keep firing at you as long as it takes. WIth proper food management they can be exremely difficult to beat. BEWARE!
I have this exact temp scarily enough, and the main benefit to it is....double capped FWG5's!
I have one on Farstar (and euro servers always seem to have low stat items compared to US servers) which can be powered to well over 400/1100 dmg, has accuracy bonuses, fires almost once per second, and with 2/3 of the SAC of a saber....65!!
The non-jedi game relies on the cunning, experience and experimentation of the crafter professions to succeed, compared to jedi relying on their own base skills. It won't be long before guns with even those amazing stats are seen as commonplace and the bar is yet again raised ![]()
Ajee wrote:
well, just 1 thing - you can still use stims while you are KD'ed.
Healing abilities is making the post-CU era a joke. . .
Not only can anyone now use the most powerful stim D's, but they can so it while KD!!
Of course i think that allowing this stemmed from so many people complaining about the ability of Jedi to heal while KD...
ShineKnuckle wrote:
/hug Melkor-
sanct_squadleader wrote:
ShineKnuckle wrote:
/hug Melkor-
here is the man himself, best bh on naritus to my knowledge /bow
Quite frankly, if healing went back to how it used tobe pre-CURB, that would probably balance everything.
trajen2 wrote:
Ajee wrote:
well, just 1 thing - you can still use stims while you are KD'ed.
Healing abilities is making the post-CU era a joke. . .
Not only can anyone now use the most powerful stim D's, but they can so it while KD!!
Of course i think that allowing this stemmed from so many people complaining about the ability of Jedi to heal while KD...
And we wouldn't need healing with pre-curb regens thanks to buffs.
Algren_Earth-Stormer wrote:
And we wouldn't need healing with pre-curb regens thanks to buffs.
That, too.