Jedi Archive
Thread: Inate armor vs Force armor
MMKia wrote:
Should force armor be able to be armor broken by a normal profession? I can understand it being debuffed by a Powers Jedi, but force armor shouldnt be broken by a swordsman.
Armor break as a skill should not even be in this game. It is by far the most overpowered special in the game.
Not to mention it invariably costs a lot less to reapply them as it does to Breach in the first place.
MrDecipher wrote:
Its +60 + the +10 from paddy so it is equal to a master defenders innate armour total.
paddy box gives +20
novice defender +10
44xx defender is +24 (+34 inclusive of the novice Box)
master def is another +16 (so +50 inclusive of those below it and +70 inclusive of the paddy box)
FA1 is +20
FA2 is +40
sooo... fa2 + defender is the same innate protection as master def (but none of the ranged/melle defences)
Close enough
MasterSheep wrote:
MrDecipher wrote:
Its +60 + the +10 from paddy so it is equal to a master defenders innate armour total.
paddy box gives +20
novice defender +10
44xx defender is +24 (+34 inclusive of the novice Box)
master def is another +16 (so +50 inclusive of those below it and +70 inclusive of the paddy box)
FA1 is +20
FA2 is +40
sooo... fa2 + defender is the same innate protection as master def (but none of the ranged/melle defences)
yeah. before i went ME, my interim template included enh 3040 and def 2040....had great defenses and worked very well.
MrDecipher wrote:
Close enough
MasterSheep wrote:
MrDecipher wrote:
Its +60 + the +10 from paddy so it is equal to a master defenders innate armour total.
paddy box gives +20
novice defender +10
44xx defender is +24 (+34 inclusive of the novice Box)
master def is another +16 (so +50 inclusive of those below it and +70 inclusive of the paddy box)
FA1 is +20
FA2 is +40
sooo... fa2 + defender is the same innate protection as master def (but none of the ranged/melle defences)