Jedi Archive
Thread: Good bye krayting. What to do now?
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AndrewAzzameen
Wed Oct 19, 2005 2:02 pm
#14
felipz wrote:
"Good bye krayting". Krayts have been semi-useless since the CU, they were ok to hunt before the Bounty Hunter npc revamp, after that patch they have been officially useless...
Yeah well since krayts were actually a challange (and not frustrating and fast death) pre-pub 24 they were ok and they were the only chance of getting a half-decent saber.. Anyway I was krayting for hours each day
GoldnGT
Wed Oct 19, 2005 2:36 pm
#15
Vshbaa wrote:
mero909 wrote:
AndrewAzzameen wrote:
Too bad I loved SWG for being Star Wars, not MMORPG
Too bad SWG is run by SOE. *sob*
You have no clue.Content would have less bugs if LA didn't enforce strict deadlines.
Deadlines on what? patches? publishes? I can understand ToOW having a deadline, but that doesn't mean that they had to bug up other stuff to put it out.. instead of making all of these buggy changes, they could have concentrated on getting the bugs out of the gaming system of ToOW..
Nalgol
Wed Oct 19, 2005 3:28 pm
#16
finaly a chalage back in game it was mutch needed that boss npc get some power
look at wow they need 40 ppl to kill ragnaros so you complay that you cant solo krayts anymore lol
santachristo
Wed Oct 19, 2005 3:41 pm
#17
search a guild and go krayt hunting dummy ![]()
rofl, really, as if it would matter to hunt krayts in groups or not. it only takes more time, it is more fun, and more challenging.
(at least if you know the right people ingame) so go on, actually start playing the game. do what you did before u became jedi. there was a good game before the village, during the holocron times.
Vshbaa
Wed Oct 19, 2005 4:44 pm
#18
They needed to have TOW run on publish 24 in order for the content to have the new AI. It was programmed that way. Because LA enforces deadlines on patch, publishes (these two are to a lesser extent, but LA still chimes in to tell them it needs to be pushed to appease the whining masses), and expansions, they had to push this patch buggy in order to meet the expansion deadline.
GoldnGT wrote:
Vshbaa wrote:
mero909 wrote:
AndrewAzzameen wrote:
Too bad I loved SWG for being Star Wars, not MMORPG
Too bad SWG is run by SOE. *sob*
You have no clue.
Content would have less bugs if LA didn't enforce strict deadlines.
Deadlines on what? patches? publishes? I can understand ToOW having a deadline, but that doesn't mean that they had to bug up other stuff to put it out.. instead of making all of these buggy changes, they could have concentrated on getting the bugs out of the gaming system of ToOW..
Alexandre1
Wed Oct 19, 2005 5:01 pm
#19
I made a PA group to test the Krayts today, we did solo and group tests.
Juvs and Krayt are soloable, they give you a new debuff and snare, no more area attacks. You can snare, root and armor breack. Drops Good Pearls.
Giants cant solo, if you dont whant wast a holo. You can armor breack but cant snare or root it, it is ummune. Drops Good.
Ancients cant solo even using a holo. You cant armor breack, cant snare and root, only choke and intimidate works. Pearl drop must be good too, but in 10, only droped junk like trigger device.
HawtubJawkuzzi
Wed Oct 19, 2005 5:04 pm
#20
wow... arnt patches supposed to enhance and fix the game... it only seems to get worse and worse...
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