Jedi Archive

Thread: Fed Up with Developement -- A serious Post...

Srider_Killarney
Sun Oct 16, 2005 9:40 pm
#14

I agree, when are you guys going to stop making this game? it was done along time ago, you went to far. Put it back to pre jedi revamp and leave it alone, go make some other game please.



Stridder O'Shea - Dark jedi Knight NoS
(gggggggggggggxnnntDark Jedi Knighttnnnxggggggggggggg)


supporter of a preCU server, without any patchs or fixs.

HISTORY OF THE JEDI


Alvantes
Sun Oct 16, 2005 10:06 pm
#15

Im a jedi and i see what they are doing, but still this sounds more like whining than a serious post.



Alvantes Tyrrant


Leader of Rogue Battalion


A Little -RgB- Fact


kAotiC_HeRo
Sun Oct 16, 2005 10:07 pm
#16

If you were in Beta and seeing how bad they are destroying crafting professions... you'll understand.



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KAOTIC HERO -[My new baby!. ]- BRITTANI


Alvantes
Sun Oct 16, 2005 10:20 pm
#17

Everyone is a jedi, atleast 80% or more of bria are either jedi or working on the FS grind to become one. People wont need crafters soon neways. All the bh's have adked suits of RIS or Ubese, and adked guns. If food is eliminated then no one will have it so jedi's action will be gone in no time, but so will everyone elses so its still equal.



Alvantes Tyrrant


Leader of Rogue Battalion


A Little -RgB- Fact


kAotiC_HeRo
Sun Oct 16, 2005 10:21 pm
#18

Sad truth... but this is why this whole game system needs a complete overhaul and redesign.



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KAOTIC HERO -[My new baby!. ]- BRITTANI


Alvantes
Sun Oct 16, 2005 10:26 pm
#19

There is no saving this game, just enjoy it while it last and hope that one day when everyones a jedi that they throw all the servers in a building and burn it down. SWG is drawing close to its end, we have all devoted our time and money to this game, and have all seen it in better days, but since the CU everythings been down hill, 2x xp was the worst idea ever, but the damage of a new combat system in a game that was already more balanced than it is now and allowing everyone to become an "alpha profession" and finish their template in a matter of weeks has destroyed the game we once love. No new expansion or patch will every bring back the days of setting in ranger camps and talking to your guildies about how many janta camps you had done in the past 2 hours. Maybe one day there will be a SWG2 that will allow us to have more content based action like that that can be found in EQ2 or WoW.



Alvantes Tyrrant


Leader of Rogue Battalion


A Little -RgB- Fact


Torqued
Sun Oct 16, 2005 10:31 pm
#20






kAotiC_HeRo wrote:




kAotiC_HeRo wrote:

It's not just the Jedi profession it's other professions as well.For Instance, All the non-jedi heal capabilities are getting increased costs. From testing, I have gathered that Jedi has received 3 Nerfs:


Jedi -

AI now is usless for a Master Defender to use for PvE. I understand that it will prevent alot of loot whoring taking place but forcing a Master Defender to group is no way to do it... Forcing ANYONE to group is a joke.


On the forced grouping thing. Everyone is so upset that jedi are running rampant. Well, if it were viable for me to go hide on Dathomir, Endor, Yavin, etc..... I for one would. The only reason I am in grind groups is because solo grinding is not efficient anymore. A slight group bonus I can see but, making it pretty much necessary to group to get anywhere in a reasonable amount of time is not right.


Force Run1 2 & 3


With this new 'Snare Rule' The point of even HAVING force run 3 on is COMPLETELY USELESS. Not to mention the fact that Creatures now use a biological snare. For Jedi wanting to do some content on this planet makesit COMPLETELY undesire-able to do so because of the rampant Bounty Hunter attacks. The BH Droids are working fine on Mustafar which will prevent MANY people from participating in this expansion, including lowlevel padawans.


This is kind of rediculous. I can see a snare reducing the effects of FR/BR and such but, to completely remove the effect makes those skills pointless.


Powers Jedi now have ADDITIONAL costs toChoke and Lightning, although Slight increases were made... it still hurts them tremendously. You wanna know how to fix Powers to be a viable alternative to lightsabers? Remove the Warm Up Timers completely from all Force Powers. Period.


You say that you don't want to allow the farming of high end loot for a single profession... What is the Bounty Hunter loot table then? There for incentive to stop bounty hunters from attacking the Jedi? A mere distraction, I personally enjoy every fight I have with a Bounty Hunter because it fits me... I like to fight for my life. Either begin dropping pearls higher than good quality again, or remove the content specific class loot for Bounty Hunters. You're simply playing a favoritism game. And I'm sick of it.


I fully agree here. It seems that all decent loot has been moved to BH missions. So basically they are forcing most people to go to the BH profession for any chance at good loot. Even alot of jedi have BH alts just for the chance at crystals and such. Also why is it that a BH can loot a 184dmg:-2.5speed:-9SAC item but, crystals/pearls rarely tune above 100: -1.1 : -5? Our sabres already dont compare to well crafted or looted weapons.


Combat Medic - The nerfs to heals are sometimes good and sometimes a bad thing with this profession. Many players with any kind of combat medic in their build knows that they can use other stimpacks on top of the normal heals...1 round through all of these and suddenly, everyone is out of mind. Also, Thyroid Rupture needs to be readjusted to be comparative to Force Speed and Doc Speed buffs (Currently it's -40 Points where the highest Speed buff is 25 points.) Balance this. I say -25 Points is fair enough for the debuff)


Agree.


Melee - 2 things really to be said here. Yes, melee aren't really the best damage dealers... but on the same token, don't make it a useless PvE profession. The other being the necessity for some healing in your template... Suddenly (especially with this expansion) it has now become 'Who Runs out of the unhealable pool first'


Wasent this the point of the CU? Everyone went to professions that could damage the mind pool preCU because it was unhealable. They said that after the CU the health bar was going to be the main pool. We seem to have come full circle to preCU situations. CM is once again on top. we have melee defense stackers, uber weapons. It seems things are right back to where they were.


Crafters - This class needs some love. Combat professions have gotten 2 expansion geared towards them... Lets add some content for the crafter base. I'm sorry, but you're only as good as the equipment you use and the better the crafter makes my items, the more I will buy more from him. It maybe too late to add much content in this expansion... but for commerce and the economy to evolve and thrive, you need goods that players want... The elitist quest items is too cookiee cutter for most people and I've argued for the Dev's sake 1 too many times. There is no deliberation of why or how... Just do it. I'm sick of opting to have 2 Combat professions instead of a support crafter and my combat... What's the point of having 2 of the general things? I want something unique that nobody else has... and if that's made from a crafter SO BE IT.


On the topic of Space_Rancor's reply to a crafting thread... Since when does SOE Delegate exactly how a person SHOULD play? I don't understand why it's so hard to give crafters (Pure Crafters) CL 80... I mean lets think about this:


Crafters DO NOT have any specials for weapons. (If you count Ranged Shot an ability)

Many weapons have a CL or Profession mastery requirement.

Give them the innate armor of a Teras Kasi Master and the HAM of a CL80 - Don't expect the crafters to be daft when coming to this planet.

Give Weaponsmiths more schematics for weapons. I personally believe that no looted weapon should be better than one crafted by a master of his trade.

Give Armorsmiths more schematics for armor. VARIETY... Let me spell it V-A-R-I-E-T-Y.


Totally agree with this. I do not enjoy crafting but, where would I be as a combat class without armorsmiths, weaponsmiths, chefs, etc.... Crafters deserve to get some attention after the total shafting they have been recieveing. NO looted weapon should be better than something a MASTER can craft. I would love to see an entire publish or expansion devoted tothecrafting classes. They deserve better.


Customer Service - Currently this aspect of the game is a joke. Sometimes I have to submit a ticket MULTIPLE Times to get an issue I cannot bypass resovled. A Majority of the time it's 'I'm sorry you're encountering a problem with xxx ... Thanks for your patience'. After 2 years of playing solidly (I've spent nearly 400 bucks to play so far, including the expansions, minus this one), I deserve to be treated and helped to the BEST of your department's extent.


Agree. Much improvement needed here.


In conclusion, I have alot more on my mind -- but no-one likes to hear a rant... which isn't my intention... It's to make you (The Developement Team) aware of the issues that MANY players are experiencing. I won't go into specifics to live issues because that will come at a later point. The point I'm trying to make is that you are putting in elements of the game that NO-ONE is favoring whatsoever... Entire communities publicly bash SOE and SWG Developement for the lack of gregarious developement. Make me want to play this game... For me, It's a chore to login and 'experience' anything worth doing. You've destroyed so many professions, I've lost count. I think it's time you rethought how you are running this game and will continue to run this game because you stand to lose a whole lot more than what the CU presented.






I made this exact post in the SWG General Discussion thread for the Beta as more Developers pay attention as to what is going on there moreso than any other board.


I felt compelled to tell them exactly how I felt. There is a major issue in the ToW about crafting content for non-combat professions and other fixes that no-one favors. I think it's time we all stepped up and expressed out distaste (professionally) with the direction this game is heading.


Please discuss... I'm not trying to start a flame fest so keep the negative comments to yourself. If I get banned for any reason because I spoke my mind... So be it... My days are numbered with this game anyway.







You've made some excellent points here. Well constructed and no whining. Well done.







Relanor
Elder Jedi
--------------------
Manx
Rebel Soldier
kAotiC_HeRo
Sun Oct 16, 2005 11:46 pm
#21

Thank you for the posivitve criticism



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KAOTIC HERO -[My new baby!. ]- BRITTANI


yurylightmist
Sun Oct 16, 2005 11:48 pm
#22


everything is pre CU except the cool Combat system and fun.
Its-Me
Mon Oct 17, 2005 1:33 am
#23


I have a question to you all. Have Tiggs, TH or anyone else in SoE ever given us good answers to this questions and a reason to keep playing this game? I search the the forums almost every day in hope of any good new regarding problemsyou (the players)constantly address and try and get a solution to. But so far there has been no real good new.


I see people leaving this game almost every day because its broken for them and there is no positive feedback on it being addressed and fixed. We have a lot of professions that have serious issues and the Jedi profession is one of the ones with the biggest issues. But do we ever get a decent answer from SoE? A answer that will give us a reason to keep playing?


If you read this Tiggs and TH. Would you please give us the honest truth and answers to our questions?And isthere a reason for (post-CU) Jedis to keep playing this game?



To me this game is getting more and more like an advanced MSN service ( with a constantly shrinking friends list )




Aegir

_____________________________________________________
"I find your lack of good programing...disturbing." - (a SWG player)
Slash_DPC
Mon Oct 17, 2005 1:40 am
#24



Alvantes wrote:
Im a jedi and i see what they are doing, but still this sounds more like whining than a serious post.



I'm going to have to agree. Alot of this is just point of view on how the game should be. Granted, there are some good points, its mainly whining. I got a good laugh out of the "give crafters inate armor" part.





Xaznak - Level 22 Undead Mage
Tichondrius

SlashDPC on AIM
_Cicero_
Mon Oct 17, 2005 1:54 am
#25

Very Good Post but Sadly i have to agree with another poster we are dammed if we do and dammed if we dont. Do any of you feel like SWG is just dying a slow death. Does it feel to you Like we have been written off by SOE and LA, the new expansion billed as a digital download tells me they are not trying to gain new subscribers. How Long do you guys give us 1 maybe 2 years. lets hear your oopinions
Alvantes
Mon Oct 17, 2005 9:18 am
#26

I say a year or less, too much of the population is set in one profession, there is no future when everyone is the same thing.



Alvantes Tyrrant


Leader of Rogue Battalion


A Little -RgB- Fact


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