Jedi Archive

Thread: Ubese Armor Shirt No Decay

Epaos
Mon Oct 17, 2005 7:13 am
#14

no one has yet to post anything on this issue, its all blah blah blah. Nothing in test notes


IM on the beta boards as well for TOOW nothing mentioned there either.


I belive it to be a marketing ploy to be honest. And if ya cant understand why well...think about it some more. Especialy when AI is improved and those millions you spend on mods triple.





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Swg-Addict
Mon Oct 17, 2005 9:05 am
#15



Jacella wrote:


Swg-Addict wrote:


meninus wrote:

I added an ADK to a rifle and its condition went from 450/800 back to 800/800.

Would an ADK take a cloak 0/100 back to 100/100 I wonder?

Iob






Current ADK price: 8-10mil

Whats your cloth enhancements worth ?
Cuz to get the ADK back, you have to DESTROY the cloak...

Simple math i guess, what to keep/do.

Excuse me? Wrong...current pricing for adk for Flurry is 20- 27 million.







DOH...DOUBLEDOH...DOH !
Hillarious

I saw one the other day for 6m and told my guildie "GRAB IT, ITS NICE PRICE!!"...and he didnt have the 6m



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KammaRocca
Mon Oct 17, 2005 2:58 pm
#16







Jacella wrote:







Excuse me? Wrong...current pricing for adk for Flurry is 20- 27 million.


This is the main problem with the CU. The economy has be inundated with these overpriced loots so the average BH is a milti-millionaire and crafters and all non-BH's are impoverished. This has lead to the overwhelming popularity of Chinese Credit Farmers selling million of credits via ebay and other sources. This has to stop.


The average CA for jedi is going to 10- 30 million, when, due to it's commonality, they should be going for about 500k tops. Unfortunately, as long as jedi are paying obscene ammounts for these CA's, the price will continue to be high...now wait for the pearl/crystal fix and we will see those prices go sky high aswell.


The easiest way to fix most of these problems is to alter the way sabers are made, and to re-empower jedi with the skills we should have without the need for thses CA's. Also reducing the effectiveness of foods and buffs in comparison with the Jedi skills would help lower the costs to a reasonable level.






If ADK's and CA's were overpriced, nobody would be buying them. They don't sell at that price because somebody says that's how much they are, they sell at that price because that's the price the market sets (that is unless somehow in addition to "forced" PVP, there is now "forced" purchasing of overpriced goods.) Yes, clothing attachments are easy to find, but the good ones are rare. I once sold a LS experimentation CA for 12 million--I didn't set the price, that's what I was offered; it wasn't "overpriced" for the Jedi who bought it.


"Fixing" Jedi wouldn't bring down prices on SEA's since there are always going to be players who want any advantage they can get and if Jedi were fixed, you would also more than likely be increasing demand as well (because players would start playing on their Jedi character more) without a corresponding increase in supply driving prices up more.
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