Jedi Archive

Thread: Poll: Who still owns a Force Amplification Crystal?

Neomonk
Wed Oct 19, 2005 6:38 am
#14






WookieOgre wrote:

What's funny is in the expansion there is a cube you can get (easy quest). You can place generic items in the cube and it spits out new items. Here is the list of what I know of so far from a nice person on Test created, notice slave collar is usedin one(my point is maybe this generic stuff that is worthless now can be used in this cube )



Current Results

Key
B.=Barely Glowing
F.=Faintly Glowing
D.=Dimly Glowing
w.=Warmly Glowing



4.(found by phykoris)
F. Homing Beacon +
F. Slave Collar +
D. Bacta Ampule =
External Ranged Weapon Scope(Improved),(10uses, Lasts 1min, Modify Range Accuracy +115.00)






Yeah, but its a Faintly Glowing Slave Collar, not the normal ones that have been looted thus far.




__________________________________________________________
Knomoen Neomonk - Jedi Padawan Cancelled
Pnomoen - Bounty Hunter / Carbineer Cancelled
Gnomoen - Armorsmith / Architect Cancelled
Nomoen - Master Brawler / Teras Kasi Master Cancelled
MauiBeach
Wed Oct 19, 2005 6:47 am
#15






WookieOgre wrote:

What's funny is in the expansion there is a cube you can get (easy quest). You can place generic items in the cube and it spits out new items. Here is the list of what I know of so far from a nice person on Test created, notice slave collar is usedin one(my point is maybe this generic stuff that is worthless now can be used in this cube )



Current Results

Key
B.=Barely Glowing
F.=Faintly Glowing
D.=Dimly Glowing
w.=Warmly Glowing


1.(sumitted by Lexxes)
F. Comm Unit +
F. Feather +
D. ledger =
Dermal Laminant Syptic(10uses lasts 30min, +10 Bleed Reduction +5 Absorption)


2.(sumitted by Lexxes)
F. Ambush detector +
F. Chance Cube +
F. PowerPack =
Constitution Boost Stim(3uses Lasts 15min, Health Regen)


3.(found by Dark-b)
F. Cyborg Kit +
D. Ledger +
D. Droid Interface +
External Melee Weapon Scope(Advanced),(10uses, Lasts 1min, Modify Melee Accuracy +175.00)


4.(found by phykoris)
F. Homing Beacon +
F. Slave Collar +
D. Bacta Ampule =
External Ranged Weapon Scope(Improved),(10uses, Lasts 1min, Modify Range Accuracy +115.00)


5.(found by krm)
B. Old Cup +
B. Datapad +
B. Worklight =
Minor Health Stim (3-use, raises health by 75 points)


6.(found by scooter1300)
F. Impulse Scanner +
F. Medical Enchancement +
F. Cyborg Kit =
Old Republic Power Converter(no stats and can be traded. Looks like a Componet to me...)


7.(found by scooter1300)
F. Patch of Hair +
F. Powerpack +
F. Comm Unit =
Transthermal Padding(no stats, untradeable)


8.(found by Dark-b)Dancers will be happy with this one
F. Booster +
F. Fuse +
F. PowerPack =
Dance Baton(Right),


9.(found by Dark-b)
F. Radio +
F. Cyborg Kit +
D. Bone =
Antibiotic Caplets with Immu-Boost(10 use, 30min Timer, +10 disease Resistance, +5 Absprption)


10.(found by Dark-b)
F. Impluse Detector +
D. Liguid +
D. Ledger =
Fortitude Enchantment(advanced),(5uses, Lasts 20min, Modify Health Regen, Modify Action Regen,) Health regen didn't seem to be that much but Action regen was killer.


11.(found by -Nuke-)
F. Distress beacon +
F. Homing Beacon +
F. Slave Collar =
Fire Prevention Spray: your resistance to being set on fire is increased: reuse timer 5/ sec: 10 uses


12.(found by Dark-b)
F. Chance die +
F. Feather +
F. Medical Enchancement =
Reinforced Support Beam.(no Stats, Tradable. on floor of room pa hall now)


13.(found by Dark-b)
F. Chance Die +
F. Impuse Scanner or F. Impulse Detector dont remeber which one gave me the item. +
D. Ledger =
External Ranged Weapon Scope(Improved),(20uses, Lasts 1min, Modify Range Accuracy +115.00)(DOESN'T WORK)


14.(found by Caro)
F. Distress Beacon +
F. Impulse Scanner +
F. Impulse Detector =
Styptic Powder(Damage Caused by Bleeding is Decreased)


15.(found by Dark-b)
F. Decryptor +
F. Chemical Anidote +
F. Brazier =
Auto-Counter IFF Device(10uses, This device translates the trajectory of incoming fire allowing you to preform a counter attack against an enemy) DOES NOT WORK!!


16.(found by Dark-b)
F. Decryptor
F. Slave Collar
F. Radio
Dance Baton(left) (Guess what ladies and gents? this item is now tradable. /cheer)


17.(found by Angamarth)
F. PowerPack +
F. Document +
F. Retrofit kit =
flat blade dance baton (right),(tradable)


18.(found by Bbacca)
D. Battery +
F. Camera +
F. Decrypter =
Health Boost Hormone (Improved),(7 Uses +100 to Health for 20mins)


19.(found by Argon')
F.Chance Die +
F.Cyborg Kit +
F.Retro-Fit Kit =
Willpower Boost (stim) (mind regen for 15m. 20 uses)


20.(found by Physkoris)
D. Ammo Box +
F. Ambush Detector +
F. Radio =
Sfor Carbine Coil (Component for a Mustafarian weapon - description)


21.(found by Physkoris)
F.Brazier +
F. Camera +
F. Hair =
Eyes of Mesra


22.(found by Physkoris)
W. Sensor Jam +
F.Powerpack +
F. Homing Beacon =
Obsidian Lance Schematic!!!(all i got to say is awsome.)


23.(found by Caro)
D. Ammo box +
D. Shisha +
D. Sphere of water =
Jedi relic




I wonder if anyone has found the recipe to craft an SOJ in that Horadric cube yet!?



--------------------------------------------------------------------------------
Thunderheart wrote:

Good afternoon suckers,

If you don't see something you were looking for in this update, it simply means we are still working on it and will have it out to you as soon as we can.
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Neomonk
Wed Oct 19, 2005 6:50 am
#16






WookieOgre wrote:





Neomonk wrote:





WookieOgre wrote:

What's funny is in the expansion there is a cube you can get (easy quest). You can place generic items in the cube and it spits out new items. Here is the list of what I know of so far from a nice person on Test created, notice slave collar is usedin one(my point is maybe this generic stuff that is worthless now can be used in this cube )



Current Results

Key
B.=Barely Glowing
F.=Faintly Glowing
D.=Dimly Glowing
w.=Warmly Glowing



4.(found by phykoris)
F. Homing Beacon +
F. Slave Collar +
D. Bacta Ampule =
External Ranged Weapon Scope(Improved),(10uses, Lasts 1min, Modify Range Accuracy +115.00)






Yeah, but its a Faintly Glowing Slave Collar, not the normal ones that have been looted thus far.







Ah I see.....I guess I was hoping all the worthless stuff I looted over the past 2 years would finally be used for something.


I have like 20 Dark Jedi Medallions.....would have been nice if I could put that in the cube.






I totally agree. Maybe they will update recipes in futre published to include older, worthless items.




__________________________________________________________
Knomoen Neomonk - Jedi Padawan Cancelled
Pnomoen - Bounty Hunter / Carbineer Cancelled
Gnomoen - Armorsmith / Architect Cancelled
Nomoen - Master Brawler / Teras Kasi Master Cancelled
Tactical_Dave
Wed Oct 19, 2005 6:50 am
#17

I don't have one, but I do still have the Nightsister Crystal from way back when. I think that is probably just as worthless.



______________________________
I am Mayoboot. You are not. That is the way of teh universe, you poor fellow.
MdNtSNiPeR
Wed Oct 19, 2005 6:53 am
#18

wonder if we can throw a few devs and add a few Terminations of Employment into tha cube and get out some Bug fixes?



MdNtAnger
MdNtSNiPeR RIS CERTIFIED
(gggggggggggggggxnnntDark Jeditnnnxggggggggggggggg)
Miriams words of defeat! "I admit: mdntanger > miriam"
blue-phoenix
Wed Oct 19, 2005 6:57 am
#19

yup i got 1 of those.. might actually have 2...

wish they did something



no sig won't let me use html sniff sniff

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!

Death is so sure of winning that it

gives you a whole life as a head start.
Announcerharris
Wed Oct 19, 2005 8:24 am
#20






MauiBeach wrote:






WookieOgre wrote:

What's funny is in the expansion there is a cube you can get (easy quest). You can place generic items in the cube and it spits out new items. Here is the list of what I know of so far from a nice person on Test created, notice slave collar is usedin one(my point is maybe this generic stuff that is worthless now can be used in this cube )



Current Results

Key
B.=Barely Glowing
F.=Faintly Glowing
D.=Dimly Glowing
w.=Warmly Glowing


1.(sumitted by Lexxes)
F. Comm Unit +
F. Feather +
D. ledger =
Dermal Laminant Syptic(10uses lasts 30min, +10 Bleed Reduction +5 Absorption)


2.(sumitted by Lexxes)
F. Ambush detector +
F. Chance Cube +
F. PowerPack =
Constitution Boost Stim(3uses Lasts 15min, Health Regen)


3.(found by Dark-b)
F. Cyborg Kit +
D. Ledger +
D. Droid Interface +
External Melee Weapon Scope(Advanced),(10uses, Lasts 1min, Modify Melee Accuracy +175.00)


4.(found by phykoris)
F. Homing Beacon +
F. Slave Collar +
D. Bacta Ampule =
External Ranged Weapon Scope(Improved),(10uses, Lasts 1min, Modify Range Accuracy +115.00)


5.(found by krm)
B. Old Cup +
B. Datapad +
B. Worklight =
Minor Health Stim (3-use, raises health by 75 points)


6.(found by scooter1300)
F. Impulse Scanner +
F. Medical Enchancement +
F. Cyborg Kit =
Old Republic Power Converter(no stats and can be traded. Looks like a Componet to me...)


7.(found by scooter1300)
F. Patch of Hair +
F. Powerpack +
F. Comm Unit =
Transthermal Padding(no stats, untradeable)


8.(found by Dark-b)Dancers will be happy with this one
F. Booster +
F. Fuse +
F. PowerPack =
Dance Baton(Right),


9.(found by Dark-b)
F. Radio +
F. Cyborg Kit +
D. Bone =
Antibiotic Caplets with Immu-Boost(10 use, 30min Timer, +10 disease Resistance, +5 Absprption)


10.(found by Dark-b)
F. Impluse Detector +
D. Liguid +
D. Ledger =
Fortitude Enchantment(advanced),(5uses, Lasts 20min, Modify Health Regen, Modify Action Regen,) Health regen didn't seem to be that much but Action regen was killer.


11.(found by -Nuke-)
F. Distress beacon +
F. Homing Beacon +
F. Slave Collar =
Fire Prevention Spray: your resistance to being set on fire is increased: reuse timer 5/ sec: 10 uses


12.(found by Dark-b)
F. Chance die +
F. Feather +
F. Medical Enchancement =
Reinforced Support Beam.(no Stats, Tradable. on floor of room pa hall now)


13.(found by Dark-b)
F. Chance Die +
F. Impuse Scanner or F. Impulse Detector dont remeber which one gave me the item. +
D. Ledger =
External Ranged Weapon Scope(Improved),(20uses, Lasts 1min, Modify Range Accuracy +115.00)(DOESN'T WORK)


14.(found by Caro)
F. Distress Beacon +
F. Impulse Scanner +
F. Impulse Detector =
Styptic Powder(Damage Caused by Bleeding is Decreased)


15.(found by Dark-b)
F. Decryptor +
F. Chemical Anidote +
F. Brazier =
Auto-Counter IFF Device(10uses, This device translates the trajectory of incoming fire allowing you to preform a counter attack against an enemy) DOES NOT WORK!!


16.(found by Dark-b)
F. Decryptor
F. Slave Collar
F. Radio
Dance Baton(left) (Guess what ladies and gents? this item is now tradable. /cheer)


17.(found by Angamarth)
F. PowerPack +
F. Document +
F. Retrofit kit =
flat blade dance baton (right),(tradable)


18.(found by Bbacca)
D. Battery +
F. Camera +
F. Decrypter =
Health Boost Hormone (Improved),(7 Uses +100 to Health for 20mins)


19.(found by Argon')
F.Chance Die +
F.Cyborg Kit +
F.Retro-Fit Kit =
Willpower Boost (stim) (mind regen for 15m. 20 uses)


20.(found by Physkoris)
D. Ammo Box +
F. Ambush Detector +
F. Radio =
Sfor Carbine Coil (Component for a Mustafarian weapon - description)


21.(found by Physkoris)
F.Brazier +
F. Camera +
F. Hair =
Eyes of Mesra


22.(found by Physkoris)
W. Sensor Jam +
F.Powerpack +
F. Homing Beacon =
Obsidian Lance Schematic!!!(all i got to say is awsome.)


23.(found by Caro)
D. Ammo box +
D. Shisha +
D. Sphere of water =
Jedi relic




I wonder if anyone has found the recipe to craft an SOJ in that Horadric cube yet!?











Falcon Harris | Sgt-Pepper
Never Tell Me The Odds
HVND
BukuJohnson
Wed Oct 19, 2005 8:35 am
#21



MauiBeach wrote:


WookieOgre wrote:

What's funny is in the expansion there is a cube you can get (easy quest). You can place generic items in the cube and it spits out new items. Here is the list of what I know of so far from a nice person on Test created, notice slave collar is used in one (my point is maybe this generic stuff that is worthless now can be used in this cube )

Current Results

Key
B.=Barely Glowing
F.=Faintly Glowing
D.=Dimly Glowing
w.=Warmly Glowing


1.(sumitted by Lexxes)
F. Comm Unit +
F. Feather +
D. ledger =
Dermal Laminant Syptic(10uses lasts 30min, +10 Bleed Reduction +5 Absorption)


2.(sumitted by Lexxes)
F. Ambush detector +
F. Chance Cube +
F. PowerPack =
Constitution Boost Stim(3uses Lasts 15min, Health Regen)


3.(found by Dark-b)
F. Cyborg Kit +
D. Ledger +
D. Droid Interface +
External Melee Weapon Scope(Advanced),(10uses, Lasts 1min, Modify Melee Accuracy +175.00)


4.(found by phykoris)
F. Homing Beacon +
F. Slave Collar +
D. Bacta Ampule =
External Ranged Weapon Scope(Improved),(10uses, Lasts 1min, Modify Range Accuracy +115.00)


5.(found by krm)
B. Old Cup +
B. Datapad +
B. Worklight =
Minor Health Stim (3-use, raises health by 75 points)


6.(found by scooter1300)
F. Impulse Scanner +
F. Medical Enchancement +
F. Cyborg Kit =
Old Republic Power Converter(no stats and can be traded. Looks like a Componet to me...)


7.(found by scooter1300)
F. Patch of Hair +
F. Powerpack +
F. Comm Unit =
Transthermal Padding(no stats, untradeable)


8.(found by Dark-b)Dancers will be happy with this one
F. Booster +
F. Fuse +
F. PowerPack =
Dance Baton(Right),


9.(found by Dark-b)
F. Radio +
F. Cyborg Kit +
D. Bone =
Antibiotic Caplets with Immu-Boost(10 use, 30min Timer, +10 disease Resistance, +5 Absprption)


10.(found by Dark-b)
F. Impluse Detector +
D. Liguid +
D. Ledger =
Fortitude Enchantment(advanced),(5uses, Lasts 20min, Modify Health Regen, Modify Action Regen,) Health regen didn't seem to be that much but Action regen was killer.


11.(found by -Nuke-)
F. Distress beacon +
F. Homing Beacon +
F. Slave Collar =
Fire Prevention Spray: your resistance to being set on fire is increased: reuse timer 5/ sec: 10 uses


12.(found by Dark-b)
F. Chance die +
F. Feather +
F. Medical Enchancement =
Reinforced Support Beam.(no Stats, Tradable. on floor of room pa hall now)


13.(found by Dark-b)
F. Chance Die +
F. Impuse Scanner or F. Impulse Detector dont remeber which one gave me the item. +
D. Ledger =
External Ranged Weapon Scope(Improved),(20uses, Lasts 1min, Modify Range Accuracy +115.00)(DOESN'T WORK)


14.(found by Caro)
F. Distress Beacon +
F. Impulse Scanner +
F. Impulse Detector =
Styptic Powder(Damage Caused by Bleeding is Decreased)


15.(found by Dark-b)
F. Decryptor +
F. Chemical Anidote +
F. Brazier =
Auto-Counter IFF Device(10uses, This device translates the trajectory of incoming fire allowing you to preform a counter attack against an enemy) DOES NOT WORK!!


16.(found by Dark-b)
F. Decryptor
F. Slave Collar
F. Radio
Dance Baton(left) (Guess what ladies and gents? this item is now tradable. /cheer)


17.(found by Angamarth)
F. PowerPack +
F. Document +
F. Retrofit kit =
flat blade dance baton (right),(tradable)


18.(found by Bbacca)
D. Battery +
F. Camera +
F. Decrypter =
Health Boost Hormone (Improved),(7 Uses +100 to Health for 20mins)


19.(found by Argon')
F.Chance Die +
F.Cyborg Kit +
F.Retro-Fit Kit =
Willpower Boost (stim) (mind regen for 15m. 20 uses)


20.(found by Physkoris)
D. Ammo Box +
F. Ambush Detector +
F. Radio =
Sfor Carbine Coil (Component for a Mustafarian weapon - description)


21.(found by Physkoris)
F.Brazier +
F. Camera +
F. Hair =
Eyes of Mesra


22.(found by Physkoris)
W. Sensor Jam +
F.Powerpack +
F. Homing Beacon =
Obsidian Lance Schematic!!!(all i got to say is awsome.)


23.(found by Caro)
D. Ammo box +
D. Shisha +
D. Sphere of water =
Jedi relic


I wonder if anyone has found the recipe to craft an SOJ in that Horadric cube yet!?





Maybe if you find Anakins lost leg you can use it and the cube together to open a portal to the new FRS quests.


Buku
Naritus
GeizAndromeda
Wed Oct 19, 2005 12:09 pm
#22



Specter2k3 wrote:
Unfortunately because on my old jedis they didnt work i destryed them a long time ago lol.



Oh... wow.. lol




.:[Geiz Andromeda]:.
Deirymo Inc. (-1883 -3916 Tatooine) 400m from Bestine

WHO DAT PLAYA WIT DA LIGHTSABAH!?
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