Jedi Archive

Thread: Combat level question

CorricDepo
Thu Jul 07, 2005 6:39 am
#14

I have a question about combat leveling. If a player can get 2 tier 4 trees in any jedi profession, will that get him to level 80? Or, at what point will they be lvl 80?



Corric Depo - Mos Vegas, Tatooine/Shadowfire - Tent 7
CorricDepo
Thu Jul 07, 2005 6:43 am
#15

So say, master defender or ls should get me back to 80?



Corric Depo - Mos Vegas, Tatooine/Shadowfire - Tent 7
perfavorebasta
Thu Jul 07, 2005 6:44 am
#16

I know that


LS0044 + tka master is lev80





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silentjunior
Thu Jul 07, 2005 7:14 am
#17



CorricDepo wrote:
So say, master defender or ls should get me back to 80?





yea, mdef will put your CL to 80




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HardwiredXMan
Thu Jul 07, 2005 8:34 am
#18



Actually you don't need a mastery to get CL 80. I was saber 0404, Enhancer 2002, Defender 4140 and healer 3000. I had 60 skill points left unused, I did not have any normal professions and my CL was 80.


Also, I did some testing back during TC-CU to try and figure out when and how you gain each CL. I found that with pure combat professions (not including jedi) you gain a certain amount of health and CL pointsbased on how many skill points you spent and what level of skill boxes you spent them on.


For novice professions (brawler and marksman) you gain CL per box like 0, 1, 2, 3, 0, 0, 0, 2, 2..etc. where the master box gives you 3 points (if I recall correctly).


For elite professions you get CL per box in increments 3, 3, 4, 3with the novice box being 2 points I think and master is 3 points. But it still depends on what order you spent your skill points. If you train up a branch first (box 1, box 2, 3, 4) your CL will progress differently than if you trained by tiers first (box 1, box 1 box 1, box 1....then box 2, box 2...etc.)


For medic, doc and CM, the points awarded are slightly lower than pure combat professions.


For jedi, the points awarded seem to be something like 4, 3, 4, 3 where novice boxes are either 1 or 2 depending on what you have trained already.....I'm not sure about the master boxes though as I don't have a master box yet.


Anyway I definitely know that jedi boxes give more CL points than elite professions or novice professions.


So this is why I think you only need 4 full branches in any jedi tree or any combination of trees like I had.


Message Edited by HardwiredXMan on 07-07-2005 11:35 AM

CorricDepo
Fri Jul 08, 2005 12:21 am
#19

Thanks HardwiredXMan that is very informative. Looks like you did a lot of testing during TC.



Corric Depo - Mos Vegas, Tatooine/Shadowfire - Tent 7
HardwiredXMan
Fri Jul 08, 2005 2:26 am
#20

Actually, I posted the wrong numbers. Was looking at the wrong sheet when I posted. Anyway, the format is still the same. Over at SWG Wiki, they have a CL list that states the cost of training a skill box is how your CL is calculated. However, when I followed it's format and compared it to my own testing, I found that the amount of health it said that gets added to your health for every CL you gain was off by 25 points in some areas. The CL points you gain was off by 1 point in some areas.


FYI, My test were done using the frogs on TC when Cu was still there. To my knowledge the way CL works hasn't changed since then. It's quite possible it has and the devs haven't told us, so I can't honestly say that the levels are off on the SWG wiki site.


Anyway, what I did with the frogs is that I dropped all my skill points. Then I trained a novice box, did the math to find out how much health and skill points was added by trainging that one box. I did that with every single box for every single profession except jedi because I did not have access to a jedi character on TC. I acutally had a jedi on TC-AHAZI when it was up for CU testing, but it was only up for 2 days and I just so happen to not have played that week.


So for novice I found that if you start from zero skill points spent, your first box you train for brawler and marksman, you will always getthe same order of CL points and health. The medic profession is on a slightly different scale and a master medic will not have the same combat level as a master brawler. The medic will be a lower CL at master than the brawler would be. So for the brawler and marksman trees I get the following order....


Train a level 1 box......you get1 point added to your current combat level but no health.


Train a level2 box......you get another 1 point to CL and an addtional75to health. If you train another level 1 box you get nothing


Traina level 3 box......you get another 1 point to CL andan addtional 50 to health.


Train a level 4 box......you get 2 points to CL and an additional 50to health. At this point you can train another level 1 box and a level 2 box insteadof the level 4 box but you will only get 1point to CL and25 health instead (not sure on theexact health amount though)


Nowlets say you have trained brawler 0004 because you want to be a pikeman. You now have to trainthe2h line of brawler (0040)so you can get to novice pikeman.At brawler 0004, you should have earned 5 points to your CL and a total of 175 to health.


now you train and have 0014. you will get no CLpoints and no health.


You train and have 0024. You again get no CL pointsand no health.


now you train and have 0034. still no CL or health.


Train 0044 and you get anothere 2points toCL and75 health.


at this point if you decide you wanted to do master brawler, you will not recieve any more CL points or health untilyou train 0444 which will give you2 CL and50 health. THen when you train 2444, you get another 1 CL and 25 health.THen at Brawler4444 you would gain 2 CL and 25 more health. at this point you should have 12 CL and 350 added to health.The master box will give you 3 CL and 25 to health. So as a master brawler, you combat level will be 15 and you would have 375 added to your health giving you 1375. A master medic would only get 1350 health and a slightly lower combat level.


Now let's say you don't want master brawler but instead you want to continue to do pikeman. At brawler 0044, as a reminder you should have a CL of 8 and 250 added to health.


Now the novice pikeman box will give you 4 CL and 100 health.


here's where it starts to change. if you train any box of an elite profession that requires combat xp to train....that box will give you 2 CL and 40 health. All other tier 1 boxes of an elite profession will give you 2 CL and 30 health.


As you progress up the elite professions, all the boxes in the same tier give you the same CL and health. So all tier 2 boxs will give you 2 CL and 30 health. All tier 3 boxes will give you 3 CL and 45 health. All tier 4 boxes will give you 2 CL and 30 health.


The master box will give you 4 CL and 60 health. At this point you should have a CL of 54 and 2085 health.


When you start to go for you secondary profession in order to get a CL of 80, any novice boxes that you need as prerequisites to the secondary profession will give you no CL and no health at all. It's not until you get to the novice box of the secondary profession you will start to recieve more CL's and health. Ultimately you'll reach CL 80 and 3000 health.


ALso, the only thing that changes when you train your boxes across instead of up is that you gain your CL's and health at different boxes but the amount of both stays the same. I do beleive the amount a skill box cost to train has something to do with this. That's why you can train all low level boxes (tiers 1 and 2) and have a low CL. the skill point cost would be much lower than an elilte profession.


Now for jedi, their boxes are all the same. they don't have novice boxes that count towards getting higher jedi trees. The padawan and initiate boxes in the force progression trees do not add to CL or health. Neither does force sensitve boxes.


matter of fact, politicain, pilot, crafting, force progression and force sensitive boxes do not alter your CL or health in any way at all.


I can't give exact numbers for the progression of CL and health for jedi because without frogs to test it, there is no way I could calculate the changes when getting a jedi box due to the fact that I would still have normal profession skill boxes as well and plus it's already a hard enough grind gettting the boxes I want.....makes no sense to go out of my way just to figure out how CL's and health.


One thing I do know is that you need about 140 skill points spent in jedi skills before you get to CL 80. That's is if your training up a branch first and not across tiers. First of all it makes no sense to train across the tiers becuase it raises your BH mission very high while only giving you crappy skills.....so most jedi train up one branch first. All I know is that I hit CL 80 by only having defender 4140, sabar 0404, healer 3000 and novice enhancer. as you can see, no mastery in there. Anyway, I think I can figure out the jedi progression....I just havent put in effort into it lately.


Well, I hope you guys can make sense of this. Theres a bit more to it, but most of it is here.

DarthPat
Thu Nov 03, 2005 2:21 pm
#21

Does having a Mastery in any skill (ie: Master Defender) make you a CL 80? I am a lvl 70 now with no non-Jedi skills with the template of:
Defender 3231, LS x142, Enhance 2xx2, Healer 3xxx, and Novice Powers. I still have my respec and have enough to respec a mastery so that is why I am wondering. Otherwise I guess I will be spending the next two weeks at the Ryatt Trails. I really want to be at lvl 80 when the NGE hits.



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