Jedi Archive
Thread: I hate the CL system
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jonstraf
Fri Sep 09, 2005 9:07 am
#14
I hate the CL system. Not only does it keep you from gaining xp on certain wild things, but it definately took out a lot of purpose in the game. I also liked the old armor resist system. 85% kinetic etc on PC armor and NPC's. This allowed for more thinking and fun. You would have to use certain types of damage weapons and different kinds of creatures rather than this BS with "you only have 3 weapons at your choice when you master a profession if you want to do any damage" kind of thing. People used stun damage and kinetic damage and all that pre-cu and it allowed more versitility and fun. But now you just run around with some uber weapon not paying attention to any kind's of resists the creature has and only the CL. I don't get why they got rid of this old system. It was fairly basic and easier to understand but that is what made the game and made it so much fun. Now the game is just gank squads and repetitiveness. It's becoming old , fast. They really need to rethink this whole "combat balance" because A) it's certainly not balanced... and B) it's certainly not as fun.
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