Jedi Archive
Thread: Can't make up my mind please help
trajen2 wrote:
Why did you get meditate? It is a poor use of SP unless you are going MENH, channel is much better for force management. In this temp 4x4x DEF is much better. IMO oc, not gospel.
8 cents ![]()
eternalfool wrote:
trajen2 wrote:
MLS
def 2040
enh 3404
heal3000
Why did you get meditate? It is a poor use of SP unless you are going MENH, channel is much better for force management. In this temp 4x4x DEF is much better. IMO oc, not gospel.
8 cents
eternalfool wrote:
Very true lovisa
But come on.. x4xx ENH is more versatile than x4xx DEF
sorry my english but i am not sure what that word mean
but if you mean more defens yea ofcourse you get more defens with FA
Versatile means 'offers more options' basically im saying that x4xx ENH is a more well rounded tree than x4xx DEF. ![]()
trajen2 wrote:
eternalfool wrote:
trajen2 wrote:
MLS
def 2040
enh 3404
heal3000
Why did you get meditate? It is a poor use of SP unless you are going MENH, channel is much better for force management. In this temp 4x4x DEF is much better. IMO oc, not gospel.
8 cents
eternalfool wrote:
trajen2 wrote:
eternalfool wrote:
trajen2 wrote:
MLS
def 2040
enh 3404
heal3000
Why did you get meditate? It is a poor use of SP unless you are going MENH, channel is much better for force management. In this temp 4x4x DEF is much better. IMO oc, not gospel.
8 cents
because with the combo of aura, MLS, and FA2, you are gonna be somewhat on the front line behind the defenders. The force drain associated with FA2 will be significant; meditate will get you back in the action quicker.. . .
btw, i am ME
MENH's swear by meditate, but to me going xxx4 rather than xxx2 is a waste..
By channeling you will be back in the action within 5-10 mins, including the time it takes you to regain health. If you meditate it will take much longer to regain full force. While I am aware that you can do both at the same time, the marginal decrease in downtime does not validate the investment to me.
12 cents?
agreee to 100%
and yest i been ME pre CU
yeah, dont get me wrong, i dont think meditate is the end-all / be-all of force regen. Frankly, it could use some work. . . i use it and channel together.
eternalfool wrote:
trajen2 wrote:
eternalfool wrote:
trajen2 wrote:
MLS
def 2040
enh 3404
heal3000
Why did you get meditate? It is a poor use of SP unless you are going MENH, channel is much better for force management. In this temp 4x4x DEF is much better. IMO oc, not gospel.
8 cents
because with the combo of aura, MLS, and FA2, you are gonna be somewhat on the front line behind the defenders. The force drain associated with FA2 will be significant; meditate will get you back in the action quicker.. . .
btw, i am ME
MENH's swear by meditate, but to me going xxx4 rather than xxx2 is a waste..
By channeling you will be back in the action within 5-10 mins, including the time it takes you to regain health. If you meditate it will take much longer to regain full force. While I am aware that you can do both at the same time, the marginal decrease in downtime does not validate the investment to me.
12 cents?
lovisa wrote:
Chef_BAM wrote:
First of all guys. Thx for post more info that helps alot.
I have seen the mls 4040 def 3402 enh 4000 a lot . How effective is FA2. How much force does it use according to damage taken etc. if it is going to suck 500 force a hit I don't want it and would rather go the innate armor +12 route in the ranged tree.
not sure how much force armor use atm but it is more then the defender skills eitherway but you have better defens with force armor aswell so it is how yuo like to play
i know for sure when i duel mates that have it i drain there force to fast thats why i said my choice
I just recently switched from MLS / 3402 Enhancer / 4040 Defender / 4000 Healer to MLS / 3002 Enhancer / 4440 Defender / 4000 Healer and could not be happier. I do not know the exact percentage of force loss with FA active. The best ball park figure that I could come up with when I did some testing while I still had Force Armor was that Force Cost was approx 8% of damage received. So each time you get hit for 1000 pts, you would lose approx 80 pts of force. If someone with Force Armor could do some testing to verify the accuracy of this percentage, I think it would a great help to the Jedi community because I see alot of posts regarding these 2 templates.
Here is the results of some quick testing I did right before I changed..wouldhave done more detailed testing but as soon as we started the server was about to shut down.
eternalfool wrote:
8%?![]()
No way.. if it was 8% the dwb would do you out of force in about 2 encounters, it must be less, i cannot however verify either way but if someone can...