Jedi Archive

Thread: Rate the NGE and compare to old system

drScud
Mon Nov 07, 2005 5:29 am
#14

Pre CU: 9


Post CU: 0. What a steaming pile of sith that was...


NGE: A bit early, but looks better. 5-10


Erynder
Mon Nov 07, 2005 5:34 am
#15






MsNiL wrote:
Pre CU: 1
Post CU: 5
NGE: 7




Woah..you're talking about Star Wars Galaxies right ?



Please allow me to introduce myself; I'm a man of wealth and taste. I've been around for a long, long year, stole many a man's soul and faith Oropher, the Fallen So if you meet me, have some courtesy, have some sympathy, and some taste. Use all your well-learned politesse, or I'll lay your soul to waste The Plural of Jedi is JEDI. 1 Jedi, 2 Jedi, a bazillion Jedi Pleased to meet you, hope you guessed my name, but what's confusing you is just the nature of my game Guardian of Darkness Just as every Rebel is a criminal, and all the sinners saints..as heads is tails..just call me Emperor's Hand 'cause I'm in need of some restraint.
Implementor
Mon Nov 07, 2005 5:43 am
#16

pre-cu: 9 definately


cu 6: i suppose


nge: 1






Gx-Advanced Weapons Labs
-680 -5489 Tatooine
Manifest Apocrypha
12-point Force-Crafter Master Weaponsmith
Chirikiti
Procurement Specialist O_o
MsNiL
Mon Nov 07, 2005 6:12 am
#17







Erynder wrote:





MsNiL wrote:
Pre CU: 1
Post CU: 5
NGE: 7




Woah..you're talking about Star Wars Galaxies right ?



Yes.


When I entered the game I quickly realised that the HAM system was terribly executed. At once I started to wonder why I cant shoot at somethings legs using a rifle, or someone's head using a pistol. I then started to wonder why something did not fell over when it ran out of action, The first time I heard about dots that drained action or mind things started to sound extremely ridicilous. I learned that Wookiee's had a great penalty in melee due to their shorter mindbar. Then came the buffs that allowed a single human to defeat a whole lair of critters, earning 33k for themselves. Armor was extremely simple and almost all classic stuff such as the iconic DL44 and Stormtrooper armors where barely used at all becouse they sucked. I wondered why I as a Bounty Hunter where forced into using pistols, when I rather wanted to use 1h or unarmed.

I wondered why I jacked up on alot of booze and drugs just to wear my armor, and I wondered why I had to use drugs and booze to be able to use a vibroknuckler or rifle. And I kept on incapping myself with my own actions.


The CU improved this a bit, and removed the most gruesome parts of the system. Gave Wookiee's advantage of more health back to them, made people use stormtrooper armor again, and some of the more starwars iconic stuff came back. It worked a bit better this time around. While the first was not even a proper ground for a system, the CU at least showed what the system where supposed to be like. It was not without issues. The dabbling problem, cookiee cutter templates and redundant profession still remained in the game. We had a better ground for a system, but the professions did not work and where not balanced.


The NGE is more promising to be a fun system with more emphasis on the Star Wars universe. Finally there's Abilities, proper loot, a proper quest system, and roles are back in the game. People can no longer just steal a role by taking one line in a profession, and the "unlearn" system is gone. You are what you are, just like traditional RPG's.

Still I am a bit worried about diversity. Even in a class system like Dungeons & Dragons you can make very unique characters out of the same class.


So while just ignoring the bugs:

The pre-cu was not even a good start on a system

The CU tried to establish what the original tried to do, while making some sense

The NGE might lack diversity, but shows more promise to be a fun game at the end.


Star Wars for me is stormtrooper armor, space travel, space dogfights, blasters, rebels, lightsabers, the force, aliens like strong wookiees and alot of droids. If the system works against that, it's a bad system. If the system doesnt remove that, it's a better system.

Message Edited by MsNiL on 11-07-2005 02:16 PM



--- Cancelled 24th November 2006
Reason: The lack of multiplayer pve content and Star Wars feel.
For 3 years I have tried to find excuses to stay in game but only the expansions offered me what I subscribed for in the first place: A multiplayer Star Wars pve experience with friends around the globe. I found friends but with almost no addition of pve content they dropped out one by one. Now it's my turn.
VpsychoT
Mon Nov 07, 2005 6:16 am
#18

precu: 10


cu:2


nge: dont know.





Vpsycho Turk | Colonel ~ Light Jedi
Voicu Turk | Colonel ~ Duelist

Brotherhood Of Cypox - Mayor
Peacemaker0423
Mon Nov 07, 2005 6:20 am
#19


pre cu: 4


post cu: 6


cu2: 6-7 (atm)



IGN:Sennen ~ Demogorgon ~ Moros *RIP*
Akimaki
Mon Nov 07, 2005 6:40 am
#20

pre CU: 9

post CU: 7

NGE: well might be too early but 2




R.I.P Biu Tze - proud former Weaponsmith
R.I.P Oru Hafed

SWG was my one true love but she cheated on me, twice..
master-ch
Mon Nov 07, 2005 6:42 am
#21







Erynder wrote:





MsNiL wrote:
Pre CU: 1
Post CU: 5
NGE: 7




Woah..you're talking about Star Wars Galaxies right ?





shhhh shes #1 at sucking up.... i remember when the jedi correspondent was open she would post these huge guides everyday it got annoying...

Message Edited by master-ch on 11-07-2005 06:42 AM




IGN hidaulaus- elder jedi

I am an avenger...
I must obtain power no matter what,
even if I must let the devil take hold of my
body... This is the only way I can kill HIM...-Sasuke


The Kenwa & Hid FC!!
^(R-I-P)^


Canvas
Mon Nov 07, 2005 7:06 am
#22






MsNiL wrote:
Pre CU: 1
Post CU: 5
NGE: 7








You wereone of theten people who were in SOE's focus group for the NGE, weren't you?








"You have enemies? Good.
That means you've stood up for something, sometime in your life." -- Winston Churchill
Rhayven
Mon Nov 07, 2005 8:03 am
#23

Guys, cut MsNil some slack. I agree with her: This new system is revolutionary.

Never before have I found some an immersive, constant click system with such a wonderful chat system. I realized it the other day...the reason I never enjoyed the mindless clicking of Diablo was the lack of a chat system. And its star wars! I mean, c'mon...who cares if its a GAME first, gameplay is overrated anyways. I want to go to bed at night thinking that I got to click with Han Solo.

And more on this chat system...did you know I can pay 15 dollars a month to play a Diablo/FPS hybrid? And its quite justified, due to the chat window. The guild tab, the planet tab, the group tab...awww, it just makes me tear up thinking of the complexity of it all. I am assured that is why they dumbed down the game so much...they are planning to make the chat system even more complex, to give you the true "Star Wars" experience. I know someone stated earlier that Battlefront 2 is alot like this game, but FREE per month, but all you can use on that is lowtech Ventrilo or something stupid like that. It doesn't have the chat system where you can do emotes and such. So immersive!

So please, for all of us, stop taking jabs at ppl that like the overly simplistic design. Evidently, there is something keeping them here, and I am positive its the ability to chat with Boba Fett. Heck, if that doesn't justify 15 bucks a month, I don't know what does.



Rhayven Darkwater/Rhaithbacca



DarkwaterArmor
Closed Indefinitely

Peacemaker0423
Mon Nov 07, 2005 11:34 am
#24






MsNiL wrote:







Erynder wrote:





MsNiL wrote:
Pre CU: 1
Post CU: 5
NGE: 7




Woah..you're talking about Star Wars Galaxies right ?



Yes.


When I entered the game I quickly realised that the HAM system was terribly executed. At once I started to wonder why I cant shoot at somethings legs using a rifle, or someone's head using a pistol. I then started to wonder why something did not fell over when it ran out of action, The first time I heard about dots that drained action or mind things started to sound extremely ridicilous. I learned that Wookiee's had a great penalty in melee due to their shorter mindbar. Then came the buffs that allowed a single human to defeat a whole lair of critters, earning 33k for themselves. Armor was extremely simple and almost all classic stuff such as the iconic DL44 and Stormtrooper armors where barely used at all becouse they sucked. I wondered why I as a Bounty Hunter where forced into using pistols, when I rather wanted to use 1h or unarmed.

I wondered why I jacked up on alot of booze and drugs just to wear my armor, and I wondered why I had to use drugs and booze to be able to use a vibroknuckler or rifle. And I kept on incapping myself with my own actions.


The CU improved this a bit, and removed the most gruesome parts of the system. Gave Wookiee's advantage of more health back to them, made people use stormtrooper armor again, and some of the more starwars iconic stuff came back. It worked a bit better this time around. While the first was not even a proper ground for a system, the CU at least showed what the system where supposed to be like. It was not without issues. The dabbling problem, cookiee cutter templates and redundant profession still remained in the game. We had a better ground for a system, but the professions did not work and where not balanced.


The NGE is more promising to be a fun system with more emphasis on the Star Wars universe. Finally there's Abilities, proper loot, a proper quest system, and roles are back in the game. People can no longer just steal a role by taking one line in a profession, and the "unlearn" system is gone. You are what you are, just like traditional RPG's.

Still I am a bit worried about diversity. Even in a class system like Dungeons & Dragons you can make very unique characters out of the same class.


So while just ignoring the bugs:

The pre-cu was not even a good start on a system

The CU tried to establish what the original tried to do, while making some sense

The NGE might lack diversity, but shows more promise to be a fun game at the end.


Star Wars for me is stormtrooper armor, space travel, space dogfights, blasters, rebels, lightsabers, the force, aliens like strong wookiees and alot of droids. If the system works against that, it's a bad system. If the system doesnt remove that, it's a better system.


Message Edited by MsNiL on 11-07-2005 02:16 PM




/agree



IGN:Sennen ~ Demogorgon ~ Moros *RIP*
bombuchu
Mon Nov 07, 2005 11:42 am
#25

precu: 4


postcu: 7


NGE:9 (cuz no game is perfect)





SOE wont let me hotlink a really cool sig......Boooo

go look at my Crazy jedi!!!!!
suck it 8LU3 !!!!!

Crazy Jedi
noxin
Mon Nov 07, 2005 11:44 am
#26


pre CU: 9


post CU: 3

NGE: have no qlue sinse i havent been able to get in and tested it yet,but i have a feeling it will be a game for kids,when i say kids i meen those uber 1337 pwn y0 kids,and that the game has been dumbed down...


will give a better rating on the NGE when i tested it for atleast 1 month couse i also have a felling this will get old VERRY fast.this time i aint gone talk trash about itbefore i actualy tested it like i did with CU even tho i did have right

Message Edited by noxin on 11-07-2005 10:45 AM



Oxide/Roana

Vendor Moenia 4990 -4106 Naboo
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