Jedi Archive

Thread: What do you think, new FRS = robes with sockets??

RoundWallKing
Tue Sep 20, 2005 10:31 am
#14



Stuyf wrote:


RoundWallKing wrote:
Robes are teh SUXORZ!




thnx for that constructing post....

now piss off!!


Well the thread topic is "WHAT DO YOU THINK". There is no instuction anywhere for constructive criticisim. Maybe you should post what you want and not expect people to read your mind. I think robes suck and so do alot of other Jedi so maybe we could propose other Jedi clothes as well but your to narrow minded to get past the whole robe thing.



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GrenMogley
Tue Sep 20, 2005 10:32 am
#15

Is there a confirmation that there will even be new robes, and if so, where is this info found?




~Grimlok~

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Beeni
Tue Sep 20, 2005 10:33 am
#16






Stuyf wrote:





RoundWallKing wrote:
Robes are teh SUXORZ!






thnx for that constructing post....

now piss off!!




Id like to see but i doubt anyone will agree , is to have Master tailors either Remove CAs from clothes (which u have to pay)


Or have Player made robes in which u can have the CAs built into the robes , but that just my thoughts







U..............
U swallow me.....
Iam Just A pill on your tounge
Sidalo
Tue Sep 20, 2005 10:39 am
#17






Beeni wrote:





Stuyf wrote:

Id like to see but i doubt anyone will agree , is to have Master tailors either Remove CAs from clothes (which u have to pay)

Or have Player made robes in which u can have the CAs built into the robes , but that just my thoughts





The first one would require the game coding to remember and store all the mods that were on the CA when you put it in the clothing. Otherwise it will be exploited, to put items in crap clothing, and remove it and reapply to organize the mods you want to free up room and sockets in the final piece of clothing.


I think most of it would be solved by allowing the Cloak, up or down, to be worn oever the Jedi robes, as in the movies. That would gives us 4 extra sockets to use CAs with. And doesnt provide any BE tailoring advantage since the cloaks dont take any BE stuff useful to use.





Sidalo Yalew - Sith Apprentice
Renamed - Master Merchant

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Xull_2004
Tue Sep 20, 2005 10:40 am
#18

How about this? When you get a new set of robes you recieve a deed like an anti decay kit that is considered a container. It would hold say 9 items so that at knight you can deposit your entire set of modded clothes and it would produce1 set of robes with your collective stats plus whatever mods your robes earn for that rank. Then each rank you earn above that the deed would hold 2 slots allowing you to add your old robes and 1 new ca ...largest stat only then produce the next set of rank robes. Then you get the new robes and keep your stats. Of course those of us who have adk'ed our robes would get all but 1 adk back and bingo frs robes with your mods and no decay. Oh and if you have not adk'ed your robes 1 slot would accept an adk be it the 9 from the knight rtobes or the extra for each subsequent set.

Message Edited by Xull_2004 on 09-20-2005 01:47 PM

iskareot
Tue Sep 20, 2005 11:22 am
#19






BukuJohnson wrote:
The 5 new robes consist of 1 padawan, and 2 each for the Light and Dark. I am assuming that those two light and dark will represent some form of rank structure, but I am unaware of mods if any that they will have.

My hope is that the new robes have some mods in them like the old ones did, but that they can also be worn over our clothes. If they had slots you would lose your SEA each time you moved in the ranks and got a new robe, and if the robe replaces your clothes lots of people will be faced with the decision of losing the money they spent on their SEA or wearing the new robes.


Buku
Naritus




Agree here, I see them in the tre... I noticed my Knight Robe is semi hosed now too Lets hope they look cool and are decent.


But lets really hope that old Knights get to stay Old Knights...





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JediTimbo
Tue Sep 20, 2005 11:48 pm
#20







Sidalo wrote:





Beeni wrote:





Stuyf wrote:

Id like to see but i doubt anyone will agree , is to have Master tailors either Remove CAs from clothes (which u have to pay)

Or have Player made robes in which u can have the CAs built into the robes , but that just my thoughts





The first one would require the game coding to remember and store all the mods that were on the CA when you put it in the clothing. Otherwise it will be exploited, to put items in crap clothing, and remove it and reapply to organize the mods you want to free up room and sockets in the final piece of clothing.


I think most of it would be solved by allowing the Cloak, up or down, to be worn oever the Jedi robes, as in the movies. That would gives us 4 extra sockets to use CAs with. And doesnt provide any BE tailoring advantage since the cloaks dont take any BE stuff useful to use.







100%agree - the cloak with gloves and hat would give plenty of scope for CA's, that witb new robes would certainly be most welcome



buh buh, ooo and Tarq > all
THEsmuggla
Sat Oct 15, 2005 6:26 am
#21

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