Jedi Archive
Thread: question for mdefs
RebelArchAngel wrote:
p897t98 wrote:
Like mana shield from wow ?
how dare u know anything about WoW... that is an evil forbidden place!rofl
I know, I resisted for so long ! I kinda like the elves, they are just cool. Wow...everthign works if you know what I mean. PreCU SWG was so much better, unique crafting and combat system. Im sorry, Im waffling on
If you want it to drain force constantly like Force Armor does, you need to reduce the initial activation cost down to aroundthe cost of applying Force Armor and then make it last much longer than 30 seconds. It was honeslty fine where it was before, the issue was people using Transfer to keep one AIer up. This was fixed when they made the transfer cooldown a lot longer.
RoastBeef wrote:
ok let me actually write it without hitting enter lol...
i've never had mdef, but this always made more sense to me
imo, ai should make you lose force based on dmg received, similar to force armor, as you're using the force to sustain consciousness
so if they removed the snare, and made it this way, how would you feel about that?
the timer could stay so you would have to do a little work and reapply it
this would also make mdefs go down faster, instead of waiting for them to hit ai 6 times lol
Message Edited by RoastBeef on 09-19-2005 04:27 PM
p897t98 wrote:
RebelArchAngel wrote:
p897t98 wrote:
Like mana shield from wow ?
how dare u know anything about WoW... that is an evil forbidden place!rofl
I know, I resisted for so long ! I kinda like the elves, they are just cool. Wow...everthign works if you know what I mean. PreCU SWG was so much better, unique crafting and combat system. Im sorry, Im waffling onYeah, elves are really cool
rofl... my friend plays it and i like the undead ehhehe (especially the mummy king tut dude from warcraft three, another friend plays that game hehe) they r cool skeletal ppls with weapons lol... but i couldnt abandon dalik...
Fitryshbri wrote:
If you want it to drain force constantly like Force Armor does, you need to reduce the initial activation cost down to aroundthe cost of applying Force Armor and then make it last much longer than 30 seconds. It was honeslty fine where it was before, the issue was people using Transfer to keep one AIer up. This was fixed when they made the transfer cooldown a lot longer.
RoastBeef wrote:
ok let me actually write it without hitting enter lol...
i've never had mdef, but this always made more sense to me
imo, ai should make you lose force based on dmg received, similar to force armor, as you're using the force to sustain consciousness
so if they removed the snare, and made it this way, how would you feel about that?
the timer could stay so you would have to do a little work and reapply it
this would also make mdefs go down faster, instead of waiting for them to hit ai 6 times lol
Message Edited by RoastBeef on 09-19-2005 04:27 PM
scroll down a bit... i suggested the lower initial cost and he said he just forgot to put it in the initial post... he should edit it
RebelArchAngel wrote:
p897t98 wrote:
RebelArchAngel wrote:
p897t98 wrote:
Like mana shield from wow ?
how dare u know anything about WoW... that is an evil forbidden place!rofl
I know, I resisted for so long ! I kinda like the elves, they are just cool. Wow...everthign works if you know what I mean. PreCU SWG was so much better, unique crafting and combat system. Im sorry, Im waffling onYeah, elves are really cool
rofl... my friend plays it and i like the undead ehhehe (especially the mummy king tut dude from warcraft three, another friend plays that game hehe) they r cool skeletal ppls with weapons lol... but i couldnt abandon dalik...
I did abandon Renoo. She was put to enternal sleep, but I came back like I always do. I mainly Craft and hunt Jedi now. PvP is rediculous, cloakers are out of hand, aura is over powered and with the exploits (Cooldown and BH ganking) Its a waste of time
p897t98 wrote:
RebelArchAngel wrote:
p897t98 wrote:
RebelArchAngel wrote:
p897t98 wrote:
Like mana shield from wow ?
how dare u know anything about WoW... that is an evil forbidden place!rofl
I know, I resisted for so long ! I kinda like the elves, they are just cool. Wow...everthign works if you know what I mean. PreCU SWG was so much better, unique crafting and combat system. Im sorry, Im waffling onYeah, elves are really cool
rofl... my friend plays it and i like the undead ehhehe (especially the mummy king tut dude from warcraft three, another friend plays that game hehe) they r cool skeletal ppls with weapons lol... but i couldnt abandon dalik...
I did abandon Renoo. She was put to enternal sleep, but I came back like I always do. I mainly Craft and hunt Jedi now. PvP is rediculous, cloakers are out of hand, aura is over powered and with the exploits (Cooldown and BH ganking) Its a waste of time
too many dabblers... they should give master powers a improved cloak with no sanre or special action-break (idea taken from a nice poster on my thread about master boxes... thank u for posting this brilliant diea for dalik) then nerf teh dabbling cloak... save Mpowers... DEATH TO TEH DABBLERS!!!! rofl
Thanks for the label.
And the other guy you findto be an idiot has a point, you are not a master defender. I find innocent threads such as these to be the begining of the end for certain skills that do work. No i don't like the snare, but with no force run/ cloak in my template, where the heck am i suppose to go? I also don't see others with master defender screaming or pleading for a change to this.
RebelArchAngel wrote:
p897t98 wrote:
RebelArchAngel wrote:
p897t98 wrote:
RebelArchAngel wrote:
p897t98 wrote:
Like mana shield from wow ?
how dare u know anything about WoW... that is an evil forbidden place!rofl
I know, I resisted for so long ! I kinda like the elves, they are just cool. Wow...everthign works if you know what I mean. PreCU SWG was so much better, unique crafting and combat system. Im sorry, Im waffling onYeah, elves are really cool
rofl... my friend plays it and i like the undead ehhehe (especially the mummy king tut dude from warcraft three, another friend plays that game hehe) they r cool skeletal ppls with weapons lol... but i couldnt abandon dalik...
I did abandon Renoo. She was put to enternal sleep, but I came back like I always do. I mainly Craft and hunt Jedi now. PvP is rediculous, cloakers are out of hand, aura is over powered and with the exploits (Cooldown and BH ganking) Its a waste of time
too many dabblers... they should give master powers a improved cloak with no sanre or special action-break (idea taken from a nice poster on my thread about master boxes... thank u for posting this brilliant diea for dalik) then nerf teh dabbling cloak... save Mpowers... DEATH TO TEH DABBLERS!!!! rofl
Are you really stupid enough to not know that a MDEF can not hit AI 6 times without popping a holo in there at 1 time or another. Really what MDEF would pop a holo in that scenario? The answer is none. If you have to pop a holo so you can keep throwing delayed death..mm..I mean AI then your dead already. Heaven forbid you get hit with stasis in there at anytime since it outlasts AI and gives enhancers the "I WIN" button.
Come on man get a grip and learn to play your template. If anything the last balance needs to be on AI and allow people to heal just not perform offensive moves. That way we all can enjoy the splender of the nerf bat. First it was MDEF, Then powers ...next is enhancers.
Don't divert attention away from the stasis "I WIN" button for what it really is. MDEFS can't be nerfed anymore then they already are. I mean have you looked at armor break lately? You can step up your ranged and melee def with food and cloths
MENH FTW!!
Message Edited by Orowaw on 09-20-2005 06:20 PM
Now AI sucks in PVP there is no point if you have to AI in PVP your dead and if you get to the point of even thinking about it then you are probabaly very close to death anyways and normally you have more then 1 person on you and you are not going to be able to take out a group of 3 or 4 people before your force is gone from AI and dervish so really there is no point in using AI.
Now in PVE I find that I use it if I am in a grind group and tanking the lair but if we have a doc or CM in the group again there is no point due to they can keep you healed. Where I find it most effective is when I dont have a doc or CM in the group and I am getting over run by mobs. So I AI and tell everyone else to quit firing and move back and I will hit AI and hopefully kill some of the mobs before my AI wares off. But it mainly is a last ditch effort to keep the group alive.
This is just MO and maybe I dont use my skill in the way that others do but hey I have fun.
And to the OP I dont think you are calling for nerf to AI but as you can see from some of the above posts people are taking it that way. I just dont think jedi need 2 forms of Force Armor.