Jedi Archive
Thread: Devs please provide balance!
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Gohma_Manovich
Fri Sep 16, 2005 2:29 pm
#14
jedi proffesions need fixing and updating worthless skills not changing viable ones
cmreeves
Fri Sep 16, 2005 4:02 pm
#16
Just what we need, Jedi in here asking for more NERFS. This is why Jedi is FUBAR asofright now, because of post like the original poster of this thread.
Message Edited by cmreeves on 09-16-2005 04:02 PM
Orthell
Fri Sep 16, 2005 5:03 pm
#17
Gohma_Manovich wrote:
jedi proffesions need fixing and updating worthless skills not changing viable ones
QFE
So many skills need to be fixed, Master Healers being probably at the top, and this mind cost on healing makes no sense. I am having so much fun with my MBH alt that outheals and outdamages my Jedi. Only advantage my Jedi really has is force buffs, and defender skills. That and healing on the back. But at least my Jedi hasn't lost to a BH still in 6 months.
SinWalker1
Fri Sep 16, 2005 5:14 pm
#18
FIXED!
Kakabus wrote:
A couple of things that need to be balanced are Force Run and Cloak.
Ways to balance them
Force Run:
WHaAAAaaAAAAaaAaAAa!!! I want jedi to automatically prone when I get withing 512m of them. It's not fair that they can run away and choose not
to fight!
Cloak:
WhHHaaAaAaAAAAaaaaA!!!!! Cloak is duh suxorz! Jedi should not only be prone, but their lightsaber should unequip as well it's not fair that power users are allowed to have a defensive capability!
Message Edited by Kakabus on 09-15-2005 03:54 PM
Kakabus
Sat Sep 17, 2005 3:40 pm
#19
SinWalker1 wrote:
FIXED!
Kakabus wrote:
Cloak: Reference the "In Developement" Forum and you see why the squiky wheel gets the oil....Squik....Squik...
Um and I do believe the Jedi Forums taught us that one if im not mistaken
Message Edited by Kakabus on 09-15-2005 03:54 PM
Message Edited by Kakabus on 09-17-2005 04:04 PM
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