Jedi Archive
Thread: At this point why not just move cloak to enhancer and give Powers Something VIABLE!!!
BukuJohnson wrote:
I thought Cloak needed to be in the Enhancer tree as well, but I said this long before the changes to cloak were announced.
It seemed to me that area intimidate and force throw should be there as well. After all Enhancer and Healer were the ones that were labeled as "Support Trees" at the CU not Powers.
Buku
Naritus
see i thought cloak would be a dark side skill gained through frs.. since it is mainly used in the movies to hide Sith from the jedi order.. but that is my opinion..
the devs have never stated what direction jedi should take in this game, but SOE is more than happy to use jedi as a means to get more people to sign up.. know the old saying, dont bite the hand that feeds you.. you listening sony?
Novock wrote:A 4th tier box special, the ONLY special (mindblast is a joke) in the line, is suppose to be a high force cost, slow moving ALPHA Strike ability for a high force cost low dmg discipline. /scratcheshead that doesn't make any sense. I say if this is what they want to do with cloke move it to enhancer is it far more beneficial to a sabers player anyway (in teh proposed changed platform)and bring some REAL skills that are VIABLE to a class that deseprately needs a sense of direction. Are we crowd control with ALPHA strike ability? Are we an offensive alternative to LS with higher force costs, higher action costs, slower implication and a fraction of the dmg.... /scratchesheadagain?Bottomline is the weilder class needs to be fixed before any changes to cloak are made. Anything less is a slap in the Master Weilder face. Cloak is what helped us find viability and a scattered direction discipline. It allowed us to manage out battlefield particpation in light of low defense, low offensive output and extremly high action and force costs. You take that away frmo most templates and weilder has been renmoved from that much more content and ability to compete. Again want to change cloak, fine but fix weilder first!!
Waaaaaaaaah!
MrPistoleer wrote:
Novock wrote:
A 4th tier box special, the ONLY special (mindblast is a joke) in the line, is suppose to be a high force cost, slow moving ALPHA Strike ability for a high force cost low dmg discipline. /scratcheshead that doesn't make any sense. I say if this is what they want to do with cloke move it to enhancer is it far more beneficial to a sabers player anyway (in teh proposed changed platform)and bring some REAL skills that are VIABLE to a class that deseprately needs a sense of direction. Are we crowd control with ALPHA strike ability? Are we an offensive alternative to LS with higher force costs, higher action costs, slower implication and a fraction of the dmg.... /scratchesheadagain?
Bottomline is the weilder class needs to be fixed before any changes to cloak are made. Anything less is a slap in the Master Weilder face. Cloak is what helped us find viability and a scattered direction discipline. It allowed us to manage out battlefield particpation in light of low defense, low offensive output and extremly high action and force costs. You take that away frmo most templates and weilder has been renmoved from that much more content and ability to compete. Again want to change cloak, fine but fix weilder first!!
Waaaaaaaaah!
I remember it as hiding a light jedi from blowing up the deathstar, but thats just me.
mohtz1 wrote:
see i thought cloak would be a dark side skill gained through frs.. since it is mainly used in the movies to hide Sith from the jedi order.. but that is my opinion..
the devs have never stated what direction jedi should take in this game, but SOE is more than happy to use jedi as a means to get more people to sign up.. know the old saying, dont bite the hand that feeds you.. you listening sony?
have to agree there's nothing inherently dark about cloak.
MsNiL wrote:
I remember it as hiding a light jedi from blowing up the deathstar, but thats just me.
mohtz1 wrote:
see i thought cloak would be a dark side skill gained through frs.. since it is mainly used in the movies to hide Sith from the jedi order.. but that is my opinion..
the devs have never stated what direction jedi should take in this game, but SOE is more than happy to use jedi as a means to get more people to sign up.. know the old saying, dont bite the hand that feeds you.. you listening sony?
Since Sony sells stuff like camcorders and dvd players I doubt they listen.
i remember obi won using the enviroment around him to hide himself from the dumba$$ stormtroopers, while the emperor was right in front of the jedi order just using the force to hide himself..
to me that looks more and more like a dark side skill.. but your right, sony wont listen to anything we say..
powers and jedi are doomed as long as they dont have a direction for us.. we will get nerfed and revamped over and over again untill they get an idea of where they want us to go..
I'm a jedi too. Just because your templet isn't better at combat then a normals doesn't mean it's not better at other things. But when you compare a jedi skill to it's normal counter part, we tend to do better.
-Jedi's can run better then rangers.
-Be stealthier then riflemen.
-If dedicated, heal better then MCM's and Doctors.
-Have higher defenses then....almost everyone.
-No insane cooldown timers on things such as roots, snares, and mez's.
-Our damage may not be on par at max end as a riflemens, but our damage is mitigated much less.
this has absolutely nothing to do with Master Powers being a viable discipline. You are just arguing to argue about something. You were the one that brought up animal control not me. you are the one that stated jedi can do EVERYTHING better which i strongly disagree with, My alt is much tougher 1 on 1 than my jedi. certain abilities contrasted with other abilities may show strengths but completed templates verses completed templates paint a much different picture..But again what in the world does this have to do with cloak and or master weilder to which this thread is about. if you simply want to flame Jedi as a whole there are many many others threads to do that in.
CrashNgoBoom wrote:
I'm a jedi too. Just because your templet isn't better at combat then a normals doesn't mean it's not better at other things. But when you compare a jedi skill to it's normal counter part, we tend to do better.
-Jedi's can run better then rangers.
-Be stealthier then riflemen.
-If dedicated, heal better then MCM's and Doctors.
-Have higher defenses then....almost everyone.
-No insane cooldown timers on things such as roots, snares, and mez's.
-Our damage may not be on par at max end as a riflemens, but our damage is mitigated much less.
Force Resist States FOR THE WIN!
gera wrote:
Enhancers has already useless 4th tier abilities such as damage reducing Force Run 2 andMeditate, no need for another usless one![]()
No.
CrashNgoBoom wrote:
-If dedicated, heal better then MCM's and Doctors.
Message Edited by MsNiL on 09-21-2005 09:53 PM
MsNiL wrote:
Force Resist States FOR THE WIN!
gera wrote:
Enhancers has already useless 4th tier abilities such as damage reducing Force Run 2 andMeditate, no need for another usless one![]()
I got hit with Blind 9 times during the same Nightsister last night.
0004 have Force Shield at least, but 4000 is a 1,6 million self-nerf lol
This will really go down hill if we start comparing skills MSNIL, be like comparing which stinks worse horse or cowdung, bottom line is it stinks. Even you would have to admit that Enhancer is not on par with the gimpness of Powers we are second only to healer which has us beat by some length (which you already know).