Jedi Archive

Thread: did I miss something?? what the talk of the new defender nerf?

_Cicero_
Wed Oct 12, 2005 8:30 pm
#14


Maxil

well solo, yeah... where else it gonna go?

This was mainly done to stop solo high-end looters, and probably spin groups as well. (however a good force armor user can do just as well, just more recharge time. Pikeman are gonna get popular tho)


This will do nothing to stop spin groups, I run spin groups all the time and never use AI and if i am a SOLO Spinner for a group i usually recuit a DOC as backup instead or using AI
Srider_Killarney
Wed Oct 12, 2005 9:27 pm
#15

who the hell solo's anything on AI?? you would run out of force before anything is dead and if not then wouldn't it be easyer to just add more ham so you would run out of force.





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navajo_joe
Wed Oct 12, 2005 9:30 pm
#16

i guess u are all scared now huh
TheNarcis
Wed Oct 12, 2005 9:32 pm
#17






Srider_Killarney wrote:

who the hell solo's anything on AI?? you would run out of force before anything is dead and if not then wouldn't it be easyer to just add more ham so you would run out of force.







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- Malak Draven
EmpressWSA
Wed Oct 12, 2005 9:50 pm
#18

I can say that if you are killing anything, as soon as you hit AI whatever you were fighting will unaggro and run off.


Hopefully they will add something with dominate mind that will keep single encounters on you even with AI.


VexXev
Wed Oct 12, 2005 10:56 pm
#19

aura was removed from pvp shortly after teh CU. but a publish or two ago it suddenly started affecting pvp in a huge way.




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TheNarcis
Thu Oct 13, 2005 1:38 am
#20






Zarqon wrote:
if you instead look at the proposed added costs for healing, I think that you will find that defender (and AI in particular) will be a lot stronger after the patch, not weaker.





huh?



- Malak Draven
ReinerdOne
Thu Oct 13, 2005 1:42 am
#21






Zarqon wrote:
if you instead look at the proposed added costs for healing, I think that you will find that defender (and AI in particular) will be a lot stronger after the patch, not weaker.






ROFL AI is useless, it's basically a timer to death, its only good for tanking high lvl mobs that could 1 hit you, when you have a group with you... no group means you run out of force and die, in pvp all it takes is 1 stasis and you're dead, I've had AI fail so many times on me it isnt funny, sometimes with 10 seconds left on it






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Zarqon
Thu Oct 13, 2005 1:43 am
#22






TheNarcis wrote:





Zarqon wrote:
if you instead look at the proposed added costs for healing, I think that you will find that defender (and AI in particular) will be a lot stronger after the patch, not weaker.





huh?





hasn't there been an added mind/action cost to all heals in the ToOW patch? If healing takes a hit, defenses will become more important, fights shorter, and therefoe AI more useful.




--------------------------------------------
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Azeth Ata, Master Bounty Hunter
Terossk, Trandoshan Warrior
Guildleader of MDU

TheNarcis
Thu Oct 13, 2005 1:45 am
#23






Zarqon wrote:





TheNarcis wrote:





Zarqon wrote:
if you instead look at the proposed added costs for healing, I think that you will find that defender (and AI in particular) will be a lot stronger after the patch, not weaker.





huh?





hasn't there been an added mind/action cost to all heals in the ToOW patch? If healing takes a hit, defenses will become more important, fights shorter, and therefoe AI more useful.






The added costs to heals were just to make up for the action regen boost. It is exactly the same as it was before. They boosted the action regen so they added a bit more to the action cost on heals to make up the difference. Moral of the story, no change to healing essentially.


And AI is useless now. Added heal costs have nothing to do with AI.


Message Edited by TheNarcis on 10-13-2005 04:45 AM



- Malak Draven
Zarqon
Thu Oct 13, 2005 12:42 pm
#24

if you instead look at the proposed added costs for healing, I think that you will find that defender (and AI in particular) will be a lot stronger after the patch, not weaker.




--------------------------------------------
Karon Oblodra, Dark Jedi
Azeth Ata, Master Bounty Hunter
Terossk, Trandoshan Warrior
Guildleader of MDU

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