Jedi Archive
Thread: [Jedi Templates vs1.3] It is your Destiny....
Page 11 of 11
Maya316
Thu Oct 20, 2005 12:10 am
#131
This is one of my fav post, I think it need an updated ...
Time for bumping it up 
Darkwhistle
Mon Oct 24, 2005 2:51 pm
#132
Template: Master LS, Defender 4440, Heal 4000, Enhance 1004
As I see it:
THE GOOD:
Leaves 5 skill points unfortunately, but you can always add them at the FS level (like on luck)
Darkwhistle
Mon Oct 24, 2005 2:58 pm
#133
Template: MLS, Def 4440, Heal 4000, Enh 1004
Note: leaves 5 sp unused (I have invested 4 of them in FS luck)
THE GOOD: MLS for combat (adv area attack and adv throw), best innate defense plus aura for the tankers, the big heal, force meditate and sheild, adv snare for those annoying kiters.
THE BAD: No powers, no force run, no wound healing, no root.
THE UGLY: yOU
Darkwhistle
Mon Oct 24, 2005 3:06 pm
#134
My target Template: MLS, Def 4440, Heal 4000, Enh 1004
Note: leaves 5 sp (which I invested in FS luck)
THE GOOD: MLS for combat (adv area, adv throw, etc), best innate defenses plus aura for tanking, the big heal, force meditate and shield, and imp snare for those annoying kiters. 6125 force points.
THE BAD:No force run, no wound healing, only 1 bump to combat speed, lower def vs. force wielders (but still have shield)
THE UGLY: You tell me...?
perfavorebasta
Mon Oct 24, 2005 11:12 pm
#135
It's very similar to my template that is
mls, def4440, heal4100, enh0004.
I have more fun healing my guildmates and myself. Btw it's a variant of the Guardian template. You give up speed, suppression and force run for drain, improved shield, improved wave and force meditation.
I'd say every variation of the core (mls, def4440, heal4000) of this template can be a good template, just a matter of playstyle.
I love my template. If you love it, keep it.
About the 5sp left. I'll convert my +4mil jedi exp the day the devs will add this option and yes, luck can be a good skill. I already have the unlock.
Opith
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