Jedi Archive

Thread: Pearl/Crystal drop rate answer from Tiggs

SikrouDeco
Wed Aug 10, 2005 6:33 pm
#118

Just another step in SOE's Jedi Purge.







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Linox
Thu Aug 11, 2005 4:32 am
#119






ArranSound wrote:





Lorelai_Seabreeze wrote:





WizKid72 wrote:






starji wrote:

2-5 min?!? LMAO...


Based on what. You know absolutly nothing about the actual code of this game unless you are working for SOE...


It's like saying...I'm not an uber football player...but I could play in the NFL.






Don't be too sure of that. They fired people so many times there that I doubt if there are original coders in there anymore, and that the current batch of devs had to take crash courses on how SWG codes work. Nevermind the ones that grew disgruntled at the way SOE is handling things and quit voluntarily.


They know what they're doing. The removal was deliberate and tied directly to levels. All they have to do is bring up the database and change the value to tie the loot to another level and/or specie. Tiggs and a couple other devs even acknowledged this when they said premie crystals were removed from the game as a side effect of bringing DJK and DJM level down.









Kind of reminds me of when certain creatures stopped having babies.
They hemmed and hawed about it till they admitted to taking them out till they did the creature rebalance.




This is pure speculation, but it has crossed my mind that they may be considering a lightsaber revamp in terms of construction, skill, and the effect of pearls/crystals.


This may be the reason why premium pearls are not being reintroduced, much like the baby creature issues you mentioned.


With all the heated discussion on this forum about pre-CU vs post-CU sabers, it may very well be a pre-requisite to any new FRS going live.


Again, pure speculation on my part.







I agree that it is all speculation. But I do think that SOE disables a lot sometimes and calls it 'bugs' without telling any outsiders that itis intended. I just don't hope that they change the whole lightsaber crafting and pearl thingyprocess. It takes a lot of loot time and luck to get a acceptable saber. I don't mind spending 2 months krayting for the ingredients. But i do not like all those changes all the time. But perhaps that's because i just started playing at a time that SWG was undergoing mayor changes. And i didn't like any of em to be honest. Things are more balanced now but that's it.


There is not more strategy involved to killingPVE as there was pre cu. PVE is still all about running a macro and then keep ur finger at the heal button. That's it, but what do you expect, it's a mmorpg not a strategy game imho.


By the way, coding a mmorpg is completely different then coding a normal application. And there are a lot of coders and a lot of code. If just 1 persons mess'es things up it's all over. Bad documentation, unstable code at a place that could be overlooked by future programmers, etc. Believe me big multi user projects with programmers coming and goingis hell for the average programmer. It ussually comes down to (a) good project leader(s) and resources imho. And SWG is the most extended mmorpg i have ever seen (not that i have seen that many).


EvilHomerSimpson
Thu Aug 11, 2005 7:03 am
#120

Bh weapons go up while Jedi weapons go down. The new BH loot is resulting in insanely powerful weapons. XP loss needs to put on hold until pearls are fixed.



101110110001000011101000000000
110111000101000000111000100000 Popi Av-Itt
000100000011001001000111100110 Jedi Padawan
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001111101100100111111001011010 Ipop Av-Itt
110001010110001011010010000100 MDE/MA/MSW
110110101110110100011100100010
110101101101100011001010011101 Popi's Droidworks
000010101000011001001011000101 Popi's Droidworks - Cyberia City Tatooine (-3900,-5425)
100011111110010011100011010001
10011010011101000010011111 1001
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Swg-Addict
Thu Aug 11, 2005 9:55 am
#121



EvilHomerSimpson wrote:
Bh XP loss needs to put on hold until pearls are fixed.





XP loss needs to be removed in general and finally for all time.

It was the most horrible decision to allow one playerclass to discomfort another.

Im not talking about the BH/Jedi machanism in general, that is cool, part of the SW saga and could be even FUN.

But the XP loss is completely unnessecary and discomforting.

The Jedi populationcontrol, XP loss was the "instrument" for that, has bloody failed anyway. XP loss is an outdated relict which needs to be removed asap.

A one year reward like a "crystal", allowing a player to become Jedi, THAT would have been the appropiate instrument. Making sure Jedi is a BONUS and gained as a reward after a period of being a loyal customer.

But THAT is too late now...so we deal with what we HAVE, not with what COULD have been...



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Aglardae
Fri Aug 12, 2005 12:25 am
#122

>> This issue has been bugged but is on hold until other bugs are fixed first.

Can you nerf the BHs until the issue is solved


Thanks


Aglardae
Lestat0193
Fri Aug 12, 2005 8:10 pm
#123

Honestly I don't believe anything that Tiggs or any other member of the SOE team says anymore. This removal of premiums was intentional to keep out the farmers that were out there just harvesting the pearls. Is just more insult to the Jedi profession much like the removal of the FRS which has anyone heard any news on? Actually what real news has been in the website lately. Friday features are a joke if at all anymore and not seeing much as far as development or testing notes. I believe that SOE just wants to see how many Jedi players they can frustrate into quitting until the population is lowered again. Right now if anyone has noticed that we are on the same level as all other professions tho we still have to do 7 times the work. Tiggs in the response to our profession correspondent has shown the total disregard shown to players who have worked thru the BS to become Jedi.
FarSuperior
Fri Aug 12, 2005 8:17 pm
#124


.

Message Edited by FarSuperior on 08-12-2005 08:17 PM



Pre CU > Post CU
Yep, i turned to the dark side. =P
kudil
Sat Aug 13, 2005 9:50 am
#125

If Rifleman had their rifles nerfed they would 1) Moan 2) Change profession. Its just a shame number 2 is a bit harder when it takes longer to grind the Jedi profession.

Message Edited by kudil on 08-13-2005 05:52 PM

ArranSound
Sat Aug 13, 2005 10:12 am
#126






Lestat0193 wrote:

I believe that SOE just wants to see how many Jedi players they can frustrate into quitting until the population is lowered again. Right now if anyone has noticed that we are on the same level as all other professions tho we still have to do 7 times the work. Tiggs in the response to our profession correspondent has shown the total disregard shown to players who have worked thru the BS to become Jedi.






I've sometimes wondered if this was the case too, but if they are really worried about the Jedi population, why didn't they hotfix the problems when they had the chance? They had plenty of opportunity to do so.


There have been several occassions where they could have done something, but either ignored it or were extremely slow to react:


1) Geo Cave bugged spawns - It took weeks, if not months to fix.
2) FS Grenade grinding - This took about 11 months for a response
3) Rryatt Trail - Again it took months for a response


This makes me believe that they weren't too concerned about the population growth, and if they were, why didn't they act quicker?



IGN : Arran / Gare
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kdombrovski
Thu Sep 15, 2005 10:32 pm
#127

i'ma whine now, they are going to upgrade NPC skills in the next patch...they find it more important to give NPCs better weapons and abilities, rather then help out the paying customers.....In what universe does that make sense, fix the pearls, fix the smugglers, fix anything customer relatedfor goodness sakes, you can hold off on NPC skills they will be around, your customers may not!




- Htiek Canuck & Aurillien-

NOBODY expects the Spanish Inquisition!

Olicc
Sat Sep 17, 2005 9:58 am
#128


Why BHs are uber and Jedi suck:


My Template:

0/4/0/4 LS

Master Defender

4/0/2/0 healer

3/0/0/4 enhancer


By saber:

311 base DPS, 16 FC (3 preCU flawless crystals which didn't convert well and a 'Good'.


Right now I can't beat decent BHs.I'm not a PvP god like some, but I've always been a decent PvPer. I've fought with every combat professions thanks to the Holo Grind and I've won a lot more duels than I've lost. I dont say this to brag, but to suggest that my failings now aren't due to a total lack of skill. With the exception of the occational noob, I can't win and here is why


1) I do less damage due to the bug above. Our best source of lightsaber damage comes from Kratys which aren't spawning at all on Bria (that's right, no kryats. Presumibly due to the 400 PvE bases on the Tatooine). Even if they were spawning, they only drop 'goods'. We would need to tune about 100-200 (Estimated, not really tested) goods to get one with a tune good enough to be effective in PvP. We need 4 damage crystal in our sabers. NSs drop 'good' crystals, but less often than Krayts. I've killed about 600 lvl78 - lvl86 NSs in the last week and I got one damage crystal that tuned for about 30 damage. The only thing I haven't tried are DJMs which are difficult to find unless you are imperial and can get their missions. Plus, they eat Jedi for breakfast. You need rifleman with snare to kill them or pistoleers to keep them rooted.

2) Armor Break Slices.All BHs have them now. Armor break was the ace in the hole for Jedi and the reason everyone went 0/4/0/4. It helped our nerfed damage, a lot. But now it's gone and we are swinging nerf bats again.

3) Jedi only do Energy damage. Therefore, all a BH needs is high energy resists because a Jedi has no choice but to use that damage type. Slap energy layers into your armor and Jedi are seriously handicapped.

4) I take more damage than a BH. Despite being a master defender, BHs take my HAM down with no problem. Most of them aren't even elite ranged. They are MBH/MCM and limited pistol or rifle skills. But even without being a master ranged they can use very high end ranged weapons that do 700 - 900 modified DPS with PuPs. Not all BHs have weapons this good, but some of them do. I know this, becuase some of them are in my guild and I've seen the weapons. This is about 3X more damage than my jedi. Oh yeah, Jedi can't use PuPs or get their sabers sliced either. Even if they have the more common 500 - 600 DPS, that's still consiterably more than most jedi.


5) force regen limitation. MCM can go forever. Their is food and spices they can use to keep their Mind bar close to full for the entire fight. They can keep going forever so long as the jedi can't damage them faster than they can heal which is always the case, at least for me. Jedi on the other had use force for anything they do and Force really doesn't regen in combat at all and there are no foods or spices to help that. The only option is channel which which decrease your health by 300 - 400 points per channel, takes about 1/2 your action and 1/3 your mind. It only gives you maybe 300 force which lasts for maybe a minute. You can't keep this up, if he got you that low to begin with you are just delaying the inevitable since you are just gimping yourself every time you do it and you are still going through your force where the BH is not going through their mind.

Put all these things together and I can't win unless I get lucky with a KD bug or the BHs is one of the few without uber gear. It's very frusterating playing my Jedi -who took me 2 years and grind -trying to help my friends level or general PvE when I get sucked into hour long battles with BHs I will inevitably loose to - when I run out of force - on a nightly basis. It is making it really hard for me to even want to log in right now.


There are a lot of 'Jedi Haters' out there that say, 'Good, I'm glad Jedi suck. Jedi shouldn't be in this game anyway' Well, congratulations. Jedi, which made SW popular in the first place, who are supposed to be great warriors, are now easy prey for BHs. If that many people don't want jedi in game, then maybe there needs to be a no jedi server where they can play without us and we wont ruin the continuity of their role play experiance.


Anyway, those are my thoughts. Take them for what they are worth.



Clayton Gordon
AKA
Olicc Rayzurr
Guild: Dominus Nihil
City: Mos Nihil

"Nothing says Ego Boost like some anonymity, and no consequences." ~Gram
ArtisticHate
Sat Sep 17, 2005 10:06 am
#129

Amen!
FRS is going to be a joke i bet.




(classified) -- Jedi Padawan -- pre-fs quest. yes still a pady.
Olicc
Sat Sep 17, 2005 10:15 am
#130

Oh yeah, I also forget to add range. We also have the range disadvantage. If I had a cyrstal for everytime I've KDd a BH to have him slide out of my range, I would have the saber of my dreams!!!!



Clayton Gordon
AKA
Olicc Rayzurr
Guild: Dominus Nihil
City: Mos Nihil

"Nothing says Ego Boost like some anonymity, and no consequences." ~Gram
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