Jedi Archive
Thread: 800k Jedi xp in an hour!!!
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RoundWallKing
Mon Sep 26, 2005 7:40 pm
#1
You guys all better thank me.
On my server on the planet Naboo there is a special player city. What is special about this city is both its northern and eastern borders are the ocean. If you get a full group and get missions from the city to the NE it forces the missions to spawn so close that they are are only about 100m away from eachouther. If the group members all spawn their layers the place is just covered in mobs.
Heres the trick: You have 1 puller and the rest of the group are what I call the blender.
The blender is located in the in the middle of all the spawns. The puller then runs to 2 of the lairs and attacks just the lairs 1 time. This will make the puller be agroed and chased by a ton of creatures. The puller then runs straight into the blender and all group members spam spin attack and heals. Then the puller runs to the other lairs and pulls the creatures from them. The layers respawn so fast you cannot keep up. If you have all jedi then you can have 2 pullers, pulling from diffrent lairs at the same time. 100k Jedi xp can be done in less than 10 mins if you get a bunch of guys who know what they are doing. even in a slow noob group you get 500k Jedi xp an hour.
I can give a WP of the city tomorrow. But Its on Sunrunner and the city is called Compton.
On my server on the planet Naboo there is a special player city. What is special about this city is both its northern and eastern borders are the ocean. If you get a full group and get missions from the city to the NE it forces the missions to spawn so close that they are are only about 100m away from eachouther. If the group members all spawn their layers the place is just covered in mobs.
Heres the trick: You have 1 puller and the rest of the group are what I call the blender.
The blender is located in the in the middle of all the spawns. The puller then runs to 2 of the lairs and attacks just the lairs 1 time. This will make the puller be agroed and chased by a ton of creatures. The puller then runs straight into the blender and all group members spam spin attack and heals. Then the puller runs to the other lairs and pulls the creatures from them. The layers respawn so fast you cannot keep up. If you have all jedi then you can have 2 pullers, pulling from diffrent lairs at the same time. 100k Jedi xp can be done in less than 10 mins if you get a bunch of guys who know what they are doing. even in a slow noob group you get 500k Jedi xp an hour.
I can give a WP of the city tomorrow. But Its on Sunrunner and the city is called Compton.
Message Edited by RoundWallKing on 09-26-2005 11:13 PM
RosaShyanne
Mon Sep 26, 2005 7:44 pm
#3
My city on Chilastra is the same way, though my missions spawn in the middle of the ocean =-(
MrGrail
Mon Sep 26, 2005 8:02 pm
#4
Nice idea...MPowers with area kd and area intimidate are a must for this kinda group.
MrGrail
Mon Sep 26, 2005 8:08 pm
#6
p897t98 wrote:
So what you are saying is...."LOOK AT ME IM EXPLOITING LAIRS."
How is this exploiting?
RoundWallKing
Mon Sep 26, 2005 8:12 pm
#7
MrGrail wrote:
p897t98 wrote:
So what you are saying is...."LOOK AT ME IM EXPLOITING LAIRS."
How is this exploiting?
QFE
p897t98
Mon Sep 26, 2005 8:13 pm
#8
Do you think it was intended for that to happen ? No
Does that make it a bug ? Yes
Are you EXPLOITING the afore mentioned BUG to gain more XP ? YES
Does that make it a bug ? Yes
Are you EXPLOITING the afore mentioned BUG to gain more XP ? YES
RoundWallKing
Mon Sep 26, 2005 8:15 pm
#9
p897t98 wrote:
Do you think it was intended for that to happen ? No
Does that make it a bug ? Yes
Are you EXPLOITING the afore mentioned BUG to gain more XP ? YES
Not an exploit. Since when is it an exploit to take missions to the NE? So your saying that spinning pickets on dant is an exploit too? Or how about the ryatt trail? Thoes wookies can still be spun. Its not worth the effort but you still can.
Message Edited by RoundWallKing on 09-26-2005 11:17 PM
p897t98
Mon Sep 26, 2005 8:17 pm
#10
It would you are leaving an empty lair, and it fully respawns. Yes thats a bug. Thanks.
MasterMith
Mon Sep 26, 2005 8:17 pm
#11
RoundWallKing wrote:
p897t98 wrote:
Do you think it was intended for that to happen ? No
Does that make it a bug ? Yes
Are you EXPLOITING the afore mentioned BUG to gain more XP ? YES
Not an exploit. Since when is it an exploit to take missions to the NE? So your saying that spinning pickets on dant is an exploit too? Or how about the ryatt trail? Thoes wookies can still be spun. Its not worth the effort but you still can.
Message Edited by RoundWallKing on 09-26-2005 11:17 PM
since i am on your server you mind if i hunt there.
RoundWallKing
Mon Sep 26, 2005 8:17 pm
#12
p897t98 wrote:
It would you are leaving an empty lair, and it fully respawns. Yes thats a bug. Thanks.
All lairs respawn. Always have.
p897t98
Mon Sep 26, 2005 8:18 pm
#13
RoundWallKing wrote:
p897t98 wrote:
It would you are leaving an empty lair, and it fully respawns. Yes thats a bug. Thanks.
All lairs respawn. Always have.
Do you think it is intended ?
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